Player Matchup

Thanatos
Thanatos
Platinum III
 
Thanatos
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Platinum I
IVIATIVIAN
Danzaburou
Platinum I
Level 160
God Stats
12W - 13L
1,469 SR
Queue Stats
462W - 459L
1,761 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
The Chronic Boy
Cu Chulainn
Platinum V
Level 160
God Stats
102W - 83L
1,563 SR
Queue Stats
410W - 397L
1,662 MMR
Solo
Chang'e
Chang'e
Gold III
drey3113
Chang'e
Gold III
Level 150
God Stats
6W - 2L
1,834 SR
Queue Stats
63W - 60L
1,715 MMR
Solo
Ymir
Ymir
Gold II
rezzdog68
Ymir
Gold II
Level 136
God Stats
5W - 2L
1,754 SR
Queue Stats
65W - 63L
1,659 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,624 SR
1,659 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 102
1,594 SR
1,681 MMR
Ares
Ares
Gold III
Gaseousss_Snake
Ares
Gold III
Level 124
God Stats
7W - 8L
1,515 SR
Queue Stats
207W - 205L
1,621 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
Kifferr
Ao Kuang
Platinum II
Level 101
God Stats
13W - 11L
1,617 SR
Queue Stats
96W - 92L
1,961 MMR
Party 1
Chaac
Chaac
Gold II
KillaKingSmurf
Chaac
Gold II
Level 115
God Stats
43W - 28L
1,655 SR
Queue Stats
523W - 499L
1,636 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
OkayFine8748
Morgan Le Fay
Gold IV
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 55L
1,694 MMR
Solo
Anhur
Anhur
Gold IV
xStud McMuffin
Anhur
Gold IV
Level 122
God Stats
16W - 10L
1,684 SR
Queue Stats
159W - 158L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
3 / 3 / 11
13,872
603
13,975
16,299
8,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
IVIATIVIAN
Danzaburou
19
7 / 1 / 9
13,735
597
9,672
13,855
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
The Chronic Boy
Cu Chulainn
18
5 / 0 / 9
12,892
561
19,809
18,439
16,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
drey3113
Chang'e
18
3 / 0 / 11
12,488
543
11,925
8,804
4,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
2 / 1 / 14
12,648
550
7,393
24,248
30,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
CliodhnaMulanGilgamesh

VS

Bans
OdinGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,860
385
5,257
20,110
19,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Kifferr
Ao Kuang
19
3 / 3 / 2
11,341
493
9,386
17,763
8,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 4 / 0
9,759
424
6,360
19,889
14,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
OkayFine8748
Morgan Le Fay
19
2 / 2 / 1
11,294
491
12,681
13,543
8,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 5 / 3
10,899
474
6,259
15,174
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
20
Kills
5
5
Deaths
20
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
3
11
2.83
L
0
6
3
0.25
W
Danzaburou
IVIATIVIAN
Danzaburou
7
1
9
11.5
L
Ao Kuang
Kifferr
Ao Kuang
3
3
2
1.33
L
0
4
0
0
L
Morgan Le Fay
OkayFine8748
Morgan Le Fay
2
2
1
1.25
W
Cu Chulainn
The Chronic Boy
Cu Chulainn
5
0
9
9.5
W
Chang'e
drey3113
Chang'e
3
0
11
8.5
W
Ymir
2
1
14
9
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,774
Damage
39,943
81,645
Taken
86,479
65,858
Mitigated
55,517
50,518
Healing
23,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,975
3,090
0
14,804
16,299
8,517
90
6,970
9,100
0
106,166
L
5,257
297
0
2,784
20,110
19,594
0
8,123
11,177
17,782
0
W
Danzaburou
IVIATIVIAN
Danzaburou
9,672
5,107
0
5,807
13,855
5,964
10,619
3,644
10,043
0
105,696
L
Ao Kuang
Kifferr
Ao Kuang
9,386
1,172
0
8,250
17,763
8,010
0
5,290
11,957
70,771
14,029
L
6,360
731
0
5,873
19,889
14,006
0
2,792
16,375
2,089
55,282
L
Morgan Le Fay
OkayFine8748
Morgan Le Fay
12,681
512
0
1,654
13,543
8,278
0
3,452
9,717
93,378
0
W
Cu Chulainn
The Chronic Boy
Cu Chulainn
19,809
3,390
0
5,933
18,439
16,621
3,559
5,383
12,428
11,961
66,099
W
Chang'e
drey3113
Chang'e
11,925
615
6,399
4,402
8,804
4,658
3,501
5,680
2,876
64,781
0
W
Ymir
7,393
2,042
4,652
8,521
24,248
30,098
165
9,337
14,529
36,737
0
L
6,259
1,067
0
4,521
15,174
5,629
1,508
1,869
13,253
0
96,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,635
Gold Earned
52,153
556
Minions Killed
643
0
Camps Cleared
0
2,237,334
Distance Traveled
2,004,671
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,872
603
171
7
0
503,536
3
L
Ares
8,860
385
17
1
0
376,481
4
W
Danzaburou
13,735
597
131
6
0
440,190
7
L
Ao Kuang
11,341
493
136
6
0
446,091
6
L
Chaac
9,759
424
129
6
0
376,755
2
L
Morgan Le Fay
11,294
491
183
8
0
429,982
5
W
Cu Chulainn
12,892
561
100
4
0
444,712
7
W
Chang'e
12,488
543
110
5
0
438,365
10
W
Ymir
12,648
550
44
2
0
410,531
9
L
Anhur
10,899
474
178
8
0
375,362
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role