Player Matchup

Arachne
Arachne
KhensuTripsy
Arachne
Level 18
God Stats
8W - 0L
1,954 SR
Queue Stats
25W - 20L
1,440 Elo+
Party 2
Zeus
Zeus
KoRuPTeD DNA114
Zeus
Level 58
God Stats
2W - 0L
1,623 SR
Queue Stats
10W - 4L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
Underdonespore4
Gilgamesh
Level 132
God Stats
2W - 0L
1,687 SR
Queue Stats
34W - 18L
1,635 Elo+
Party 2
Team Averages
Level 69
1,755 SR
1,541 Elo+

VS

Team Averages
Level 93
1,426 SR
1,381 Elo+
Ymir
Ymir
Mr Hawk82
Ymir
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 137L
1,616 Elo+
Party 1
Zhong Kui
Zhong Kui
SureKiller2
Zhong Kui
Level 120
God Stats
0W - 1L
1,285 SR
Queue Stats
50W - 60L
1,453 Elo+
Party 1
Medusa
Medusa
Zayummm
Medusa
Level 25
God Stats
1W - 4L
1,492 SR
Queue Stats
26W - 46L
1,075 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KhensuTripsy
Arachne
11
0 / 8 / 6
9,494
527
3,361
8,843
3,026
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 5 / 9
13,077
727
20,525
11,533
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Underdonespore4
Gilgamesh
19
12 / 3 / 7
14,079
782
20,736
21,204
19,874
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
7 / 7 / 8
12,095
672
11,786
20,633
22,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
SureKiller2
Zhong Kui
16
6 / 6 / 9
11,976
665
15,659
19,696
13,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Zayummm
Medusa
15
3 / 6 / 9
11,099
617
7,674
12,671
4,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
19
Kills
16
16
Deaths
19
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
KhensuTripsy
Arachne
0
8
6
0.38
W
7
5
9
2.3
L
Ymir
7
7
8
1.57
L
Zhong Kui
SureKiller2
Zhong Kui
6
6
9
1.75
W
Gilgamesh
Underdonespore4
Gilgamesh
12
3
7
5.17
L
Medusa
Zayummm
Medusa
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,622
Damage
35,119
41,580
Taken
53,000
26,799
Mitigated
41,824
2,070
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
KhensuTripsy
Arachne
3,361
2,704
0
440
8,843
3,026
540
5,145
3,477
0
9,239
W
20,525
3,405
84
1,174
11,533
3,899
1,488
10,106
1,166
55,380
0
L
Ymir
11,786
1,761
0
2,452
20,633
22,999
422
8,788
11,341
37,112
0
L
Zhong Kui
SureKiller2
Zhong Kui
15,659
1,225
0
7,418
19,696
13,902
748
8,328
11,009
55,571
0
W
Gilgamesh
Underdonespore4
Gilgamesh
20,736
4,589
0
372
21,204
19,874
809
11,648
9,124
6,016
49,786
L
Medusa
Zayummm
Medusa
7,674
4,445
0
1,340
12,671
4,923
0
4,447
7,986
0
38,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,650
Gold Earned
35,170
192
Minions Killed
220
5
Camps Cleared
11
761,414
Distance Traveled
828,421
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,494
527
27
2
1
190,505
1
W
Zeus
13,077
727
89
5
3
243,218
2
L
Ymir
12,095
672
46
3
4
256,618
3
L
Zhong Kui
11,976
665
95
5
6
265,200
0
W
Gilgamesh
14,079
782
76
4
1
327,691
2
L
Medusa
11,099
617
79
4
1
306,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role