Player Matchup

Ymir
Ymir
BangPhli
Ymir
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 17L
1,570 Elo+
Party 1
Awilix
Awilix
BiFJonas
Awilix
Level 108
God Stats
3W - 2L
1,613 SR
Queue Stats
235W - 239L
1,473 Elo+
Party 1
Heimdallr
Heimdallr
CreamyNic
Heimdallr
Level 22
God Stats
3W - 3L
1,485 SR
Queue Stats
35W - 46L
1,382 Elo+
Party 2
Sol
Sol
IPQQPOnKids
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 159L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Pendalul
Gilgamesh
Level 27
God Stats
1W - 2L
1,301 SR
Queue Stats
59W - 69L
1,370 Elo+
Party 2
Team Averages
Level 38
1,480 SR
1,439 Elo+

VS

Team Averages
Level 16
1,505 SR
1,456 Elo+
Apollo
Apollo
DARKHAZE777
Apollo
Level 26
God Stats
6W - 14L
1,568 SR
Queue Stats
155W - 144L
1,487 Elo+
Solo
Achilles
Achilles
IC0N7
Achilles
Level 5
God Stats
1W - 2L
1,497 SR
Queue Stats
1W - 5L
1,415 Elo+
Solo
Arachne
Arachne
JesusMedic
Arachne
Level 8
God Stats
4W - 5L
1,614 SR
Queue Stats
7W - 11L
1,414 Elo+
Solo
Discordia
Discordia
MaryShazamJr
Discordia
Level 23
God Stats
2W - 2L
1,326 SR
Queue Stats
16W - 15L
1,527 Elo+
Solo
Cthulhu
Cthulhu
vaporray
Cthulhu
Level 18
God Stats
4W - 4L
1,518 SR
Queue Stats
24W - 25L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 1 / 2
5,324
592
1,584
6,141
3,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
BiFJonas
Awilix
9
2 / 1 / 1
5,391
599
2,583
4,238
1,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
CreamyNic
Heimdallr
8
0 / 2 / 2
4,993
555
1,309
3,650
913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

9
2 / 1 / 0
5,488
610
2,079
3,925
1,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Pendalul
Gilgamesh
11
8 / 0 / 0
6,627
736
5,574
5,345
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
3 / 2 / 0
5,476
608
5,578
5,819
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
IC0N7
Achilles
5
0 / 7 / 0
3,861
429
1,914
5,947
2,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
JesusMedic
Arachne
7
0 / 2 / 0
4,408
490
1,417
6,299
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
MaryShazamJr
Discordia
8
2 / 2 / 0
4,719
524
2,229
3,574
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
vaporray
Cthulhu
1
0 / 0 / 0
1,737
193
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
13
Kills
5
5
Deaths
13
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
2
2
W
Awilix
BiFJonas
Awilix
2
1
1
2.5
W
Heimdallr
CreamyNic
Heimdallr
0
2
2
0.5
L
Apollo
3
2
0
1.5
L
Achilles
IC0N7
Achilles
0
7
0
0
W
2
1
0
2
L
Arachne
JesusMedic
Arachne
0
2
0
0
L
Discordia
MaryShazamJr
Discordia
2
2
0
1
W
Gilgamesh
Pendalul
Gilgamesh
8
0
0
8
L
Cthulhu
vaporray
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,129
Damage
11,138
23,299
Taken
21,639
8,569
Mitigated
6,996
5,642
Healing
4,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,584
176
0
1,257
6,141
3,405
78
34
6,067
8,613
0
W
Awilix
BiFJonas
Awilix
2,583
693
0
500
4,238
1,131
0
231
3,979
0
30,489
W
Heimdallr
CreamyNic
Heimdallr
1,309
827
0
0
3,650
913
329
0
3,650
0
26,237
L
Apollo
5,578
4,045
0
2,217
5,819
1,635
0
1,584
4,235
0
31,959
L
Achilles
IC0N7
Achilles
1,914
1,001
0
224
5,947
2,790
0
33
5,914
0
8,639
W
2,079
607
0
1,625
3,925
1,222
627
1,608
2,029
24,818
3,741
L
Arachne
JesusMedic
Arachne
1,417
1,001
0
1,637
6,299
1,617
0
405
5,894
0
14,916
L
Discordia
MaryShazamJr
Discordia
2,229
122
0
125
3,574
954
310
1,464
2,110
16,749
0
W
Gilgamesh
Pendalul
Gilgamesh
5,574
2,182
0
2,260
5,345
1,898
632
0
5,116
0
33,096
L
Cthulhu
vaporray
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,823
Gold Earned
20,201
263
Minions Killed
142
0
Camps Cleared
0
904,825
Distance Traveled
696,824
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,324
592
9
1
0
164,681
1
W
Awilix
5,391
599
62
7
0
215,134
0
W
Heimdallr
4,993
555
58
6
0
160,579
2
L
Apollo
5,476
608
61
7
0
159,289
1
L
Achilles
3,861
429
18
2
0
188,362
1
W
Sol
5,488
610
61
7
0
181,854
1
L
Arachne
4,408
490
37
4
0
185,676
0
L
Discordia
4,719
524
26
3
0
163,497
4
W
Gilgamesh
6,627
736
73
8
0
182,577
3
L
Cthulhu
1,737
193
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role