Player Matchup

Achilles
Achilles
AirKid
Achilles
Level 89
God Stats
19W - 15L
1,645 SR
Queue Stats
95W - 62L
1,632 Elo+
Party 2
Loki
Loki
Dasheed_
Loki
Level 49
God Stats
21W - 12L
1,723 SR
Queue Stats
83W - 67L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
ReaperzatDawn
Nu Wa
Level 93
God Stats
26W - 17L
1,693 SR
Queue Stats
51W - 36L
1,602 Elo+
Party 2
Team Averages
Level 77
1,687 SR
1,591 Elo+

VS

Team Averages
Level 78
1,534 SR
1,497 Elo+
Fenrir
Fenrir
CraigPendersonJr
Fenrir
Level 85
God Stats
17W - 14L
1,605 SR
Queue Stats
196W - 203L
1,500 Elo+
Party 1
Izanami
Izanami
ZeroHappii
Izanami
Level 47
God Stats
2W - 2L
1,664 SR
Queue Stats
2W - 2L
1,517 Elo+
Solo
Jormungandr
Jormungandr
nyahehe484
Jormungandr
Level 101
God Stats
3W - 7L
1,332 SR
Queue Stats
183W - 198L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AirKid
Achilles
15
9 / 0 / 11
10,237
787
15,426
12,343
17,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Loki
14
10 / 4 / 4
10,210
785
11,402
7,596
2,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 18
9,675
744
15,451
11,298
4,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 2
8,537
657
8,289
19,595
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
ZeroHappii
Izanami
11
2 / 8 / 4
8,084
622
6,630
12,517
5,862
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
nyahehe484
Jormungandr
11
0 / 6 / 6
8,048
619
5,298
15,359
13,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
21
Kills
7
7
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
AirKid
Achilles
9
0
11
14.5
L
5
7
2
0.86
W
Loki
10
4
4
3
W
2
3
18
3.67
L
Izanami
ZeroHappii
Izanami
2
8
4
0.5
L
Jormungandr
nyahehe484
Jormungandr
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,279
Damage
20,217
31,237
Taken
47,471
23,994
Mitigated
26,476
7,753
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AirKid
Achilles
15,426
4,582
0
3,563
12,343
17,038
1,090
2,842
9,501
0
31,238
L
8,289
2,426
0
1,972
19,595
6,726
0
6,966
12,120
0
26,154
W
Loki
11,402
3,306
0
0
7,596
2,717
202
1,526
6,070
0
26,958
W
15,451
5,479
349
3,841
11,298
4,239
1,205
1,108
10,190
39,667
0
L
Izanami
ZeroHappii
Izanami
6,630
4,147
346
618
12,517
5,862
0
3,035
9,301
0
19,260
L
Jormungandr
nyahehe484
Jormungandr
5,298
1,258
0
732
15,359
13,888
0
6,238
8,498
28,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,122
Gold Earned
24,669
126
Minions Killed
112
7
Camps Cleared
4
707,977
Distance Traveled
604,627
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,237
787
43
3
0
246,542
10
L
Fenrir
8,537
657
37
3
4
194,688
1
W
Loki
10,210
785
31
2
4
250,806
2
W
Nu Wa
9,675
744
52
4
3
210,629
3
L
Izanami
8,084
622
32
2
0
202,920
1
L
Jormungandr
8,048
619
43
3
0
207,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role