Player Matchup

Ymir
Ymir
CommanderWeeb
Ymir
Level 25
God Stats
0W - 1L
1,281 SR
Queue Stats
4W - 4L
1,747 Elo+
Party 2
Bellona
Bellona
DareekiePlayz
Bellona
Level 21
God Stats
1W - 6L
1,487 SR
Queue Stats
14W - 31L
1,138 Elo+
Party 2
Scylla
Scylla
xXZadKielXx
Scylla
Level 8
God Stats
0W - 5L
1,547 SR
Queue Stats
1W - 7L
1,359 Elo+
Solo
Team Averages
Level 18
1,438 SR
1,415 Elo+

VS

Team Averages
Level 73
1,367 SR
1,480 Elo+
Achilles
Achilles
Lukezimster
Achilles
Level 98
God Stats
66W - 69L
1,558 SR
Queue Stats
552W - 520L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Waldonius
Ah Muzen Cab
Level 28
God Stats
3W - 5L
1,306 SR
Queue Stats
18W - 18L
1,412 Elo+
Party 1
Agni
Agni
xreapedux
Agni
Level 94
God Stats
1W - 1L
1,236 SR
Queue Stats
32W - 36L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 5
10,378
610
1,860
24,763
23,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
14
3 / 7 / 4
10,833
637
8,049
23,123
16,946
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
16
5 / 7 / 2
11,658
686
14,491
13,927
5,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lukezimster
Achilles
15
5 / 4 / 14
11,885
699
14,778
20,491
24,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Waldonius
Ah Muzen Cab
15
4 / 4 / 15
11,787
693
11,475
12,241
6,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Agni
18
12 / 1 / 7
13,369
786
31,431
8,240
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
21
21
Deaths
9
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Bellona
3
7
4
0.71
W
Achilles
Lukezimster
Achilles
5
4
14
3
W
Ah Muzen Cab
Waldonius
Ah Muzen Cab
4
4
15
2.88
L
Scylla
5
7
2
0.86
W
Agni
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,400
Damage
57,684
61,813
Taken
40,972
46,009
Mitigated
34,136
4,012
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,860
545
0
639
24,763
23,239
0
9,810
13,394
6,722
0
L
Bellona
8,049
1,079
310
2,813
23,123
16,946
0
11,980
9,584
0
28,722
W
Achilles
Lukezimster
Achilles
14,778
5,079
0
3,133
20,491
24,542
636
6,846
13,645
0
30,925
W
Ah Muzen Cab
Waldonius
Ah Muzen Cab
11,475
4,945
0
3,466
12,241
6,704
1,760
6,213
6,028
0
44,819
L
Scylla
14,491
1,871
0
250
13,927
5,824
0
8,121
5,024
67,521
0
W
Agni
31,431
986
430
2,837
8,240
2,890
584
4,039
4,201
77,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,869
Gold Earned
37,041
161
Minions Killed
209
2
Camps Cleared
12
882,031
Distance Traveled
973,482
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,378
610
16
1
0
290,042
0
L
Bellona
10,833
637
24
1
0
313,282
6
W
Achilles
11,885
699
35
2
1
321,028
4
W
Ah Muzen Cab
11,787
693
75
4
5
320,026
3
L
Scylla
11,658
686
121
7
2
278,707
3
W
Agni
13,369
786
99
6
6
332,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role