Player Matchup

Baron Samedi
Baron Samedi
ANt1_W0lfy
Baron Samedi
Level 16
God Stats
3W - 12L
1,304 SR
Queue Stats
7W - 13L
1,199 Elo+
Solo
Neith
Neith
BRUNO-H0LA
Neith
Level 21
God Stats
11W - 16L
1,348 SR
Queue Stats
13W - 20L
1,309 Elo+
Party 2
Aphrodite
Aphrodite
HugUrHandyman
Aphrodite
Level 10
God Stats
8W - 1L
1,905 SR
Queue Stats
24W - 13L
1,240 Elo+
Solo
Geb
Geb
Silence_Gallina
Geb
Level 25
God Stats
2W - 1L
1,813 SR
Queue Stats
24W - 24L
1,368 Elo+
Party 2
Da Ji
Da Ji
bolita-fiera
Da Ji
Level 41
God Stats
11W - 8L
1,411 SR
Queue Stats
35W - 30L
1,392 Elo+
Party 2
Team Averages
Level 23
1,556 SR
1,301 Elo+

VS

Team Averages
Level 21
1,381 SR
1,374 Elo+
Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MichaelP_03
Danzaburou
Level 39
God Stats
2W - 8L
1,185 SR
Queue Stats
84W - 95L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
ULTxReckless
Cthulhu
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Nemesis
Nemesis
jeffyjet
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Solo
Gilgamesh
Gilgamesh
rmcTraxx
Gilgamesh
Level 10
God Stats
2W - 4L
1,222 SR
Queue Stats
4W - 10L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ANt1_W0lfy
Baron Samedi
13
0 / 9 / 3
8,420
383
6,207
17,231
14,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
17
3 / 3 / 4
10,068
458
9,718
10,542
3,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
HugUrHandyman
Aphrodite
17
8 / 1 / 9
11,007
500
18,313
13,299
7,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 3 / 6
9,229
420
5,319
16,798
14,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
9 / 2 / 7
11,358
516
18,576
15,124
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 5 / 2
9,473
431
9,790
13,111
4,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
MichaelP_03
Danzaburou
15
6 / 4 / 5
11,350
516
13,909
13,750
6,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
ULTxReckless
Cthulhu
14
3 / 3 / 6
9,816
446
3,881
14,556
14,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
jeffyjet
Nemesis
16
1 / 7 / 2
9,919
451
5,280
18,446
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
rmcTraxx
Gilgamesh
16
5 / 2 / 3
10,825
492
16,492
18,829
15,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
21
Kills
17
18
Deaths
21
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
2
0.6
W
Baron Samedi
ANt1_W0lfy
Baron Samedi
0
9
3
0.17
W
Neith
3
3
4
1.67
W
Aphrodite
HugUrHandyman
Aphrodite
8
1
9
12.5
L
Danzaburou
MichaelP_03
Danzaburou
6
4
5
2.13
W
1
3
6
1.33
L
Cthulhu
ULTxReckless
Cthulhu
3
3
6
2
W
9
2
7
6.25
L
Nemesis
jeffyjet
Nemesis
1
7
2
0.29
L
Gilgamesh
rmcTraxx
Gilgamesh
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,133
Damage
49,352
72,994
Taken
78,692
47,398
Mitigated
47,009
27,786
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,790
4,227
0
2,366
13,111
4,971
1,412
5,259
7,852
0
61,149
W
Baron Samedi
ANt1_W0lfy
Baron Samedi
6,207
890
0
3,748
17,231
14,023
0
1,122
16,109
48,166
0
W
Neith
9,718
4,267
0
3,666
10,542
3,500
1,459
707
9,536
0
58,638
W
Aphrodite
HugUrHandyman
Aphrodite
18,313
1,278
7,793
9,069
13,299
7,940
958
1,596
11,430
68,656
0
L
Danzaburou
MichaelP_03
Danzaburou
13,909
7,824
0
3,288
13,750
6,003
2,752
5,505
8,245
0
69,866
W
5,319
433
315
1,920
16,798
14,363
0
1,003
15,204
37,047
0
L
Cthulhu
ULTxReckless
Cthulhu
3,881
1,060
2,964
1,793
14,556
14,184
204
5,801
8,755
9,056
0
W
18,576
4,792
0
1,275
15,124
7,572
859
1,942
12,916
0
73,229
L
Nemesis
jeffyjet
Nemesis
5,280
1,902
0
4,371
18,446
6,091
637
6,443
12,003
0
57,972
L
Gilgamesh
rmcTraxx
Gilgamesh
16,492
2,950
0
2,588
18,829
15,760
0
6,831
11,998
8,446
50,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,082
Gold Earned
51,383
446
Minions Killed
452
0
Camps Cleared
0
2,010,153
Distance Traveled
1,975,606
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,473
431
96
4
0
352,226
1
W
Baron Samedi
8,420
383
63
3
0
330,708
0
W
Neith
10,068
458
109
5
0
406,946
0
W
Aphrodite
11,007
500
115
5
0
434,517
2
L
Danzaburou
11,350
516
132
6
0
368,748
0
W
Geb
9,229
420
55
3
0
376,294
0
L
Cthulhu
9,816
446
7
0
0
409,238
0
W
Da Ji
11,358
516
104
5
0
461,688
0
L
Nemesis
9,919
451
117
5
0
403,101
2
L
Gilgamesh
10,825
492
100
5
0
442,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role