Player Matchup

Thoth
Thoth
Silver III
 
Thoth
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
CruzControl16
Danzaburou
Silver II
Level 92
God Stats
8W - 12L
1,490 SR
Queue Stats
158W - 186L
945 MMR
Solo
Loki
Loki
Silver III
spelucao
Loki
Silver III
Level 126
God Stats
8W - 5L
1,628 SR
Queue Stats
58W - 86L
979 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
xXINMUNEXx
Cu Chulainn
Silver III
Level 142
God Stats
11W - 19L
1,435 SR
Queue Stats
240W - 264L
949 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,510 SR
1,175 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,409 SR
939 MMR
Artio
Artio
Silver III
Astromastor2
Artio
Silver III
Level 72
God Stats
8W - 3L
1,325 SR
Queue Stats
325W - 342L
907 MMR
Solo
Cernunnos
Cernunnos
Silver I
NoFear94
Cernunnos
Silver I
Level 119
God Stats
76W - 59L
1,510 SR
Queue Stats
331W - 309L
1,104 MMR
Party 1
Tyr
Tyr
Silver II
NoKahunas
Tyr
Silver II
Level 53
God Stats
5W - 6L
1,201 SR
Queue Stats
432W - 458L
905 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
flash34
Zhong Kui
Silver II
Level 146
God Stats
18W - 19L
1,521 SR
Queue Stats
104W - 117L
1,014 MMR
Solo
Pele
Pele
Silver III
worstofwildlife7
Pele
Silver III
Level 109
God Stats
65W - 71L
1,489 SR
Queue Stats
167W - 165L
764 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 3 / 0
8,102
386
7,036
7,220
2,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
 
Kuzenbo
12
0 / 6 / 2
8,036
383
9,430
25,236
18,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
CruzControl16
Danzaburou
14
0 / 5 / 1
9,317
444
6,024
12,730
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
17
0 / 3 / 0
9,833
468
3,433
10,496
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cu Chulainn
xXINMUNEXx
Cu Chulainn
14
1 / 7 / 0
9,050
431
9,329
18,392
13,242
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
IzanamiGebGilgameshAthena

VS

Bans
CamazotzSetMulanDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 16
11,238
535
11,004
20,900
25,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cernunnos
NoFear94
Cernunnos
19
10 / 0 / 4
13,386
637
15,928
11,394
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
7 / 0 / 3
12,753
607
10,413
17,090
22,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
flash34
Zhong Kui
16
2 / 1 / 8
11,516
548
13,651
15,096
10,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

20
5 / 0 / 8
12,804
610
6,362
11,931
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
63
2
Kills
24
24
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
0
0.33
L
Kuzenbo
 
Kuzenbo
0
6
2
0.17
W
0
1
16
8
L
Danzaburou
CruzControl16
Danzaburou
0
5
1
0.1
W
Cernunnos
NoFear94
Cernunnos
10
0
4
12
W
7
0
3
8.5
W
Zhong Kui
flash34
Zhong Kui
2
1
8
6
L
Loki
0
3
0
0
W
5
0
8
9
L
Cu Chulainn
xXINMUNEXx
Cu Chulainn
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,252
Damage
57,358
74,074
Taken
76,411
41,320
Mitigated
68,055
17,151
Healing
47,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,036
318
0
1,340
7,220
2,364
0
3,660
3,310
54,694
0
L
Kuzenbo
 
Kuzenbo
9,430
2,277
0
7,276
25,236
18,980
0
12,827
11,959
29,507
0
W
11,004
1,540
2,292
11,552
20,900
25,071
816
7,225
13,675
36,880
0
L
Danzaburou
CruzControl16
Danzaburou
6,024
1,687
0
2,108
12,730
3,624
0
2,672
9,913
0
60,712
W
Cernunnos
NoFear94
Cernunnos
15,928
7,563
0
7,418
11,394
4,595
8,369
2,255
9,139
0
121,775
W
10,413
386
0
10,049
17,090
22,427
1,468
3,754
13,336
0
73,840
W
Zhong Kui
flash34
Zhong Kui
13,651
2,566
0
8,476
15,096
10,937
1,515
5,051
10,045
77,795
0
L
Loki
3,433
411
0
4,354
10,496
3,110
0
1,354
9,000
0
78,049
W
6,362
1,151
0
7,919
11,931
5,025
1,247
3,901
8,030
0
95,781
L
Cu Chulainn
xXINMUNEXx
Cu Chulainn
9,329
640
0
2,073
18,392
13,242
528
3,479
14,308
9,755
52,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,338
Gold Earned
61,697
555
Minions Killed
657
0
Camps Cleared
0
1,870,627
Distance Traveled
2,170,371
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,102
386
114
5
0
284,501
4
L
Kuzenbo
8,036
383
38
2
0
379,868
5
W
Artio
11,238
535
35
2
0
452,881
3
L
Danzaburou
9,317
444
126
6
0
396,124
4
W
Cernunnos
13,386
637
176
8
0
403,089
8
W
Tyr
12,753
607
155
7
0
423,198
4
W
Zhong Kui
11,516
548
149
7
0
409,109
8
L
Loki
9,833
468
150
7
0
452,213
5
W
Pele
12,804
610
142
7
0
482,094
10
L
Cu Chulainn
9,050
431
127
6
0
357,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role