Player Matchup

Achilles
Achilles
Gold II
ConfruityCrisp
Achilles
Gold II
Level 137
God Stats
0W - 1L
1,524 SR
Queue Stats
55W - 48L
1,764 MMR
Party 2
Nu Wa
Nu Wa
Platinum II
Kindnessss
Nu Wa
Platinum II
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 100L
1,892 MMR
Party 3
Kuzenbo
Kuzenbo
Platinum II
Libbraa
Kuzenbo
Platinum II
Level 154
God Stats
15W - 13L
1,402 SR
Queue Stats
1,088W - 1,074L
1,815 MMR
Solo
Anhur
Anhur
Platinum IV
OneWingAngel2816
Anhur
Platinum IV
Level 122
God Stats
1W - 1L
1,513 SR
Queue Stats
133W - 129L
1,828 MMR
Party 2
Athena
Athena
Gold III
Sin6665
Athena
Gold III
Level 65
God Stats
0W - 2L
1,299 SR
Queue Stats
43W - 37L
1,738 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,448 SR
1,808 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 101
1,633 SR
1,817 MMR
Ne Zha
Ne Zha
Gold II
Dope Mental
Ne Zha
Gold II
Level 45
God Stats
15W - 10L
1,722 SR
Queue Stats
43W - 30L
1,831 MMR
Party 1
Cerberus
Cerberus
Platinum II
JustAverage6518
Cerberus
Platinum II
Level 89
God Stats
8W - 6L
1,520 SR
Queue Stats
79W - 72L
1,810 MMR
Party 4
Chiron
Chiron
Platinum III
Next4424
Chiron
Platinum III
Level 112
God Stats
7W - 3L
1,663 SR
Queue Stats
79W - 78L
1,771 MMR
Party 4
Cu Chulainn
Cu Chulainn
Platinum IV
SENTINEL V3
Cu Chulainn
Platinum IV
Level 123
God Stats
37W - 25L
1,666 SR
Queue Stats
303W - 295L
1,811 MMR
Solo
Sol
Sol
Platinum II
xC0SMlCx
Sol
Platinum II
Level 137
God Stats
41W - 37L
1,592 SR
Queue Stats
1,122W - 1,117L
1,860 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
0 / 4 / 0
4,849
485
2,250
7,450
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
7
0 / 3 / 0
4,456
446
2,885
4,488
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Libbraa
Kuzenbo
6
0 / 1 / 0
4,359
436
2,167
7,616
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 0
4,396
440
2,308
3,811
681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
Sin6665
Athena
8
0 / 3 / 0
4,594
459
1,423
7,019
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
TiamatCharybdisLoki

VS

Bans
MulanSkadiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 0 / 5
6,229
623
4,478
6,028
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
9
1 / 0 / 3
5,371
537
3,260
5,905
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Next4424
Chiron
10
1 / 0 / 1
5,441
544
3,314
4,590
1,338
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
SENTINEL V3
Cu Chulainn
11
3 / 0 / 2
6,305
631
5,841
4,263
2,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 0 / 2
6,911
691
5,510
4,928
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
12
12
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
4
0
0
W
Ne Zha
2
0
5
4.5
W
Cerberus
1
0
3
2.5
L
Nu Wa
0
3
0
0
L
Kuzenbo
Libbraa
Kuzenbo
0
1
0
0
W
Chiron
Next4424
Chiron
1
0
1
1.5
L
0
1
0
0
W
Cu Chulainn
SENTINEL V3
Cu Chulainn
3
0
2
4
L
Athena
Sin6665
Athena
0
3
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,033
Damage
22,403
30,384
Taken
25,714
13,030
Mitigated
10,205
7,160
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
2,250
530
0
951
7,450
2,483
0
2,319
5,100
0
25,517
W
Ne Zha
4,478
1,065
0
3,924
6,028
1,800
0
804
5,224
0
37,965
W
Cerberus
3,260
287
0
1,519
5,905
3,395
148
1,335
4,533
13,239
0
L
Nu Wa
2,885
745
0
410
4,488
1,041
0
2,601
1,887
25,126
0
L
Kuzenbo
Libbraa
Kuzenbo
2,167
596
78
1,760
7,616
4,524
0
2,891
4,725
10,061
0
W
Chiron
Next4424
Chiron
3,314
1,622
313
2,243
4,590
1,338
0
1,087
3,503
0
33,008
L
2,308
1,178
0
1,517
3,811
681
0
629
3,182
0
18,617
W
Cu Chulainn
SENTINEL V3
Cu Chulainn
5,841
1,088
0
2,733
4,263
2,300
0
1,114
2,864
0
31,091
L
Athena
Sin6665
Athena
1,423
107
0
2,444
7,019
4,301
0
330
6,068
18,403
0
W
5,510
2,435
0
3,332
4,928
1,372
2,292
1,813
3,115
46,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,654
Gold Earned
30,257
214
Minions Killed
346
0
Camps Cleared
0
908,040
Distance Traveled
961,876
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,849
485
62
6
0
198,818
2
W
Ne Zha
6,229
623
82
8
0
224,107
2
W
Cerberus
5,371
537
32
3
0
196,938
2
L
Nu Wa
4,456
446
54
5
0
148,133
2
L
Kuzenbo
4,359
436
17
2
0
202,650
5
W
Chiron
5,441
544
72
7
0
170,195
1
L
Anhur
4,396
440
35
4
0
170,169
3
W
Cu Chulainn
6,305
631
63
6
0
196,810
2
L
Athena
4,594
459
46
5
0
188,270
0
W
Sol
6,911
691
97
10
0
173,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role