Player Matchup

Anhur
Anhur
 
Anhur
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
AspenTheGoddess
Tiamat
Level 27
God Stats
4W - 3L
1,612 SR
Queue Stats
202W - 76L
1,716 Elo+
Party 2
Ymir
Ymir
ItsEpiskey
Ymir
Level 138
God Stats
10W - 1L
1,970 SR
Queue Stats
173W - 85L
1,631 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MrPnutButtaCups
Cu Chulainn
Level 158
God Stats
18W - 9L
1,594 SR
Queue Stats
291W - 166L
1,647 Elo+
Party 2
Jing Wei
Jing Wei
ㅤKSIㅤFacelessㅤ
Jing Wei
Level 129
God Stats
1W - 0L
1,155 SR
Queue Stats
504W - 406L
1,664 Elo+
Party 2
Team Averages
Level 108
1,566 SR
1,632 Elo+

VS

Team Averages
Level 99
1,624 SR
1,478 Elo+
Jing Wei
Jing Wei
FleekCheeks
Jing Wei
Level 101
God Stats
7W - 8L
1,541 SR
Queue Stats
53W - 45L
1,535 Elo+
Solo
Chaac
Chaac
GS Kayos
Chaac
Level 123
God Stats
10W - 2L
1,797 SR
Queue Stats
100W - 83L
1,450 Elo+
Party 1
Loki
Loki
Hunter_RWBY
Loki
Level 126
God Stats
5W - 8L
1,523 SR
Queue Stats
513W - 427L
1,597 Elo+
Solo
Athena
Athena
TheMiIeyShow
Athena
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,376 Elo+
Party 1
Agni
Agni
brian_jrr
Agni
Level 83
God Stats
14W - 5L
1,761 SR
Queue Stats
229W - 221L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
14 / 0 / 2
6,972
872
10,910
6,891
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 3
4,872
609
1,077
3,511
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 0 / 10
5,692
712
1,719
3,119
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
MrPnutButtaCups
Cu Chulainn
11
5 / 0 / 0
6,247
781
5,112
5,444
4,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 0 / 4
5,196
650
2,087
4,558
1,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FleekCheeks
Jing Wei
6
1 / 5 / 0
3,992
499
1,917
5,644
641
Chaac
GS Kayos
Chaac
6
0 / 4 / 0
4,111
514
2,494
6,066
3,065
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 4 / 0
4,585
573
1,286
6,567
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
5
0 / 5 / 0
3,876
485
533
4,978
1,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
8
0 / 4 / 2
4,385
548
2,944
4,335
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
22
Kills
2
2
Deaths
22
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
14
0
2
15
W
1
2
3
1.25
L
Jing Wei
FleekCheeks
Jing Wei
1
5
0
0.2
L
Chaac
GS Kayos
Chaac
0
4
0
0
L
1
4
0
0.25
W
2
0
10
7
W
Cu Chulainn
MrPnutButtaCups
Cu Chulainn
5
0
0
5
L
Athena
0
5
0
0
L
Agni
0
4
2
0.25
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,905
Damage
9,174
23,523
Taken
27,590
10,493
Mitigated
6,766
5,291
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,910
6,168
0
1,969
6,891
1,858
0
309
6,542
0
33,794
W
1,077
205
0
1,176
3,511
1,417
0
1,716
1,642
19,404
0
L
Jing Wei
FleekCheeks
Jing Wei
1,917
1,155
0
820
5,644
641
0
717
4,927
0
14,854
L
Chaac
GS Kayos
Chaac
2,494
521
0
1,733
6,066
3,065
0
823
5,243
0
16,881
L
1,286
163
0
2,270
6,567
1,214
0
413
6,128
0
16,856
W
1,719
439
0
759
3,119
2,024
100
826
2,241
7,485
0
W
Cu Chulainn
MrPnutButtaCups
Cu Chulainn
5,112
882
0
934
5,444
4,031
0
0
5,444
4,823
29,009
L
Athena
533
419
0
81
4,978
1,251
154
660
4,318
5,398
0
L
Agni
2,944
431
0
433
4,335
595
0
774
3,487
20,225
0
W
2,087
2,002
0
453
4,558
1,163
0
357
4,177
0
29,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,979
Gold Earned
20,949
251
Minions Killed
163
0
Camps Cleared
0
864,504
Distance Traveled
770,003
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,972
872
49
6
0
178,295
2
W
Tiamat
4,872
609
40
5
0
139,703
0
L
Jing Wei
3,992
499
15
2
0
176,885
0
L
Chaac
4,111
514
36
5
0
115,404
0
L
Loki
4,585
573
50
6
0
164,976
1
W
Ymir
5,692
712
18
2
0
186,316
2
W
Cu Chulainn
6,247
781
78
10
0
183,127
0
L
Athena
3,876
485
11
1
0
150,490
0
L
Agni
4,385
548
51
6
0
162,248
3
W
Jing Wei
5,196
650
66
8
0
177,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role