Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Godyhael
Merlin
Level 145
God Stats
6W - 8L
1,555 SR
Queue Stats
213W - 223L
1,442 Elo+
Solo
Cliodhna
Cliodhna
HFuzz
Cliodhna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Yemoja
Yemoja
Nunuzungis
Yemoja
Level 56
God Stats
31W - 19L
1,669 SR
Queue Stats
70W - 60L
1,532 Elo+
Party 1
Mulan
Mulan
death_riot_
Mulan
Level 142
God Stats
5W - 7L
1,630 SR
Queue Stats
673W - 681L
1,495 Elo+
Solo
Team Averages
Level 93
1,571 SR
1,441 Elo+

VS

Team Averages
Level 113
1,515 SR
1,482 Elo+
Arachne
Arachne
Fashioon7
Arachne
Level 125
God Stats
12W - 7L
1,623 SR
Queue Stats
350W - 358L
1,394 Elo+
Party 2
Osiris
Osiris
LumpiaKid
Osiris
Level 118
God Stats
13W - 6L
1,648 SR
Queue Stats
432W - 402L
1,528 Elo+
Solo
Sylvanus
Sylvanus
OperationPanda22
Sylvanus
Level 79
God Stats
37W - 20L
1,601 SR
Queue Stats
133W - 128L
1,475 Elo+
Solo
Raijin
Raijin
U GOT JAMM3D
Raijin
Level 119
God Stats
1W - 1L
1,130 SR
Queue Stats
252W - 217L
1,598 Elo+
Solo
Chiron
Chiron
pipeno-alv
Chiron
Level 122
God Stats
6W - 0L
1,574 SR
Queue Stats
190W - 189L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
0 / 4 / 1
10,503
500
14,447
17,271
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Godyhael
Merlin
17
1 / 5 / 0
10,186
485
6,641
11,807
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
HFuzz
Cliodhna
15
2 / 5 / 1
9,180
437
6,154
13,082
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
Nunuzungis
Yemoja
13
0 / 1 / 0
8,262
393
3,796
11,611
8,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
2 / 5 / 1
11,107
529
14,554
19,644
23,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fashioon7
Arachne
20
8 / 1 / 3
12,585
599
10,528
18,227
10,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
LumpiaKid
Osiris
20
5 / 2 / 3
12,822
611
12,971
20,531
18,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 0 / 7
10,581
504
5,849
12,396
13,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
19
5 / 1 / 6
11,826
563
13,509
11,909
5,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
pipeno-alv
Chiron
19
1 / 1 / 2
11,839
564
6,286
14,201
4,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
20
20
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
4
1
0.13
W
Arachne
Fashioon7
Arachne
8
1
3
9.5
L
Merlin
Godyhael
Merlin
1
5
0
0.2
L
Cliodhna
HFuzz
Cliodhna
2
5
1
0.5
W
Osiris
LumpiaKid
Osiris
5
2
3
3.25
L
Yemoja
Nunuzungis
Yemoja
0
1
0
0
W
1
0
7
4.5
W
Raijin
5
1
6
8
L
2
5
1
0.5
W
Chiron
pipeno-alv
Chiron
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,592
Damage
49,143
73,415
Taken
77,264
46,973
Mitigated
52,633
23,017
Healing
34,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
14,447
7,953
0
5,936
17,271
6,135
760
3,724
13,505
0
104,424
W
Arachne
Fashioon7
Arachne
10,528
6,621
0
10,013
18,227
10,598
0
1,185
16,972
0
109,230
L
Merlin
Godyhael
Merlin
6,641
432
0
1,864
11,807
4,480
0
5,024
6,475
81,161
0
L
Cliodhna
HFuzz
Cliodhna
6,154
905
0
2,982
13,082
4,369
0
3,390
9,550
0
52,582
W
Osiris
LumpiaKid
Osiris
12,971
5,856
0
9,894
20,531
18,443
2,921
394
20,043
0
101,462
L
Yemoja
Nunuzungis
Yemoja
3,796
524
2,525
4,692
11,611
8,525
0
5,489
5,906
25,292
0
W
5,849
1,576
2,336
4,576
12,396
13,221
97
3,049
9,201
32,099
0
W
Raijin
13,509
2,127
0
2,015
11,909
5,637
0
4,297
7,152
92,619
0
L
14,554
1,721
0
5,018
19,644
23,464
489
1,318
18,278
0
91,054
W
Chiron
pipeno-alv
Chiron
6,286
2,441
825
5,176
14,201
4,734
1,673
1,135
13,066
0
106,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,238
Gold Earned
59,653
682
Minions Killed
752
0
Camps Cleared
0
2,017,820
Distance Traveled
2,108,381
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,503
500
187
9
0
379,821
10
W
Arachne
12,585
599
145
7
0
445,475
4
L
Merlin
10,186
485
173
8
0
388,941
7
L
Cliodhna
9,180
437
100
5
0
443,669
2
W
Osiris
12,822
611
166
8
0
461,010
3
L
Yemoja
8,262
393
47
2
0
429,605
5
W
Sylvanus
10,581
504
63
3
0
365,836
5
W
Raijin
11,826
563
178
8
0
399,516
2
L
Mulan
11,107
529
175
8
0
375,784
5
W
Chiron
11,839
564
200
10
0
436,544
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role