Player Matchup

Poseidon
Poseidon
DannieLS98
Poseidon
Level 13
God Stats
4W - 4L
1,493 SR
Queue Stats
11W - 9L
1,562 Elo+
Solo
Ymir
Ymir
Toxic FuryTV
Ymir
Level 28
God Stats
3W - 5L
1,415 SR
Queue Stats
111W - 79L
1,580 Elo+
Solo
Izanami
Izanami
iStrelz
Izanami
Level 23
God Stats
52W - 62L
1,506 SR
Queue Stats
80W - 95L
1,511 Elo+
Party 1
Bellona
Bellona
iVezza
Bellona
Level 5
God Stats
1W - 1L
1,657 SR
Queue Stats
3W - 2L
1,650 Elo+
Solo
Tsukuyomi
Tsukuyomi
scalar-sake3
Tsukuyomi
Level 28
God Stats
3W - 3L
1,614 SR
Queue Stats
161W - 151L
1,619 Elo+
Party 1
Team Averages
Level 19
1,537 SR
1,584 Elo+

VS

Team Averages
Level 14
1,583 SR
1,593 Elo+
Neith
Neith
ChaotiComa
Neith
Level 4
God Stats
5W - 0L
1,820 SR
Queue Stats
17W - 6L
1,674 Elo+
Solo
Sol
Sol
Chavo606
Sol
Level 19
God Stats
13W - 5L
1,683 SR
Queue Stats
47W - 28L
1,671 Elo+
Solo
Izanami
Izanami
Demigod G
Izanami
Level 6
God Stats
3W - 1L
1,570 SR
Queue Stats
17W - 9L
1,539 Elo+
Solo
Kukulkan
Kukulkan
Ideal Life
Kukulkan
Level 28
God Stats
2W - 5L
1,196 SR
Queue Stats
113W - 103L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
SavageDog74
Gilgamesh
Level 14
God Stats
5W - 2L
1,648 SR
Queue Stats
26W - 26L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DannieLS98
Poseidon
12
1 / 4 / 2
6,847
527
3,077
5,754
1,445
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 3 / 2
5,291
407
2,939
10,122
6,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
iStrelz
Izanami
11
1 / 2 / 2
6,619
509
2,277
8,697
2,625
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
iVezza
Bellona
10
0 / 5 / 1
5,870
452
3,218
7,836
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
scalar-sake3
Tsukuyomi
11
5 / 2 / 2
7,411
570
6,736
8,950
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 1 / 3
8,527
656
4,694
4,583
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 0
7,774
598
6,190
7,262
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Demigod G
Izanami
15
5 / 1 / 0
9,153
704
7,389
9,231
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Ideal Life
Kukulkan
11
0 / 3 / 4
6,882
529
5,037
4,918
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SavageDog74
Gilgamesh
14
6 / 0 / 1
8,308
639
5,069
6,894
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
16
16
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
3
1
3
4.5
W
2
2
0
1
L
Poseidon
DannieLS98
Poseidon
1
4
2
0.5
W
Izanami
Demigod G
Izanami
5
1
0
5
W
Kukulkan
Ideal Life
Kukulkan
0
3
4
0.67
W
Gilgamesh
SavageDog74
Gilgamesh
6
0
1
6.5
L
0
3
2
0.33
L
Izanami
iStrelz
Izanami
1
2
2
1
L
Bellona
iVezza
Bellona
0
5
1
0.1
L
Tsukuyomi
scalar-sake3
Tsukuyomi
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,247
Damage
28,379
41,359
Taken
32,888
19,276
Mitigated
12,340
7,955
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,694
2,202
0
2,352
4,583
1,627
1,066
2,046
2,537
0
45,687
W
6,190
2,708
0
4,205
7,262
2,328
56
706
6,556
55,142
8,582
L
Poseidon
DannieLS98
Poseidon
3,077
196
0
690
5,754
1,445
0
420
5,334
40,013
0
W
Izanami
Demigod G
Izanami
7,389
3,936
0
5,646
9,231
4,203
2,066
1,474
7,757
0
66,487
W
Kukulkan
Ideal Life
Kukulkan
5,037
380
401
715
4,918
1,466
1,814
1,253
3,665
27,149
0
W
Gilgamesh
SavageDog74
Gilgamesh
5,069
1,008
0
3,410
6,894
2,716
0
707
6,187
0
54,241
L
2,939
204
0
2,576
10,122
6,561
0
2,292
7,830
15,852
0
L
Izanami
iStrelz
Izanami
2,277
1,339
0
2,071
8,697
2,625
528
5,311
3,386
0
40,160
L
Bellona
iVezza
Bellona
3,218
493
0
1,105
7,836
5,700
0
748
7,088
0
27,270
L
Tsukuyomi
scalar-sake3
Tsukuyomi
6,736
1,671
0
1,513
8,950
2,945
265
1,701
7,249
0
38,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
40,644
302
Minions Killed
543
0
Camps Cleared
0
1,235,642
Distance Traveled
1,239,807
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,527
656
112
9
0
226,769
3
W
Sol
7,774
598
113
9
0
252,888
3
L
Poseidon
6,847
527
73
6
0
248,039
3
W
Izanami
9,153
704
164
13
0
249,822
3
W
Kukulkan
6,882
529
51
4
0
212,527
3
W
Gilgamesh
8,308
639
103
8
0
297,801
0
L
Ymir
5,291
407
28
2
0
234,475
2
L
Izanami
6,619
509
86
7
0
230,453
3
L
Bellona
5,870
452
58
4
0
254,966
0
L
Tsukuyomi
7,411
570
57
4
0
267,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role