Player Matchup

Cerberus
Cerberus
BIG_BLACK_442
Cerberus
Level 82
God Stats
0W - 2L
1,112 SR
Queue Stats
72W - 92L
1,360 Elo+
Party 1
Gilgamesh
Gilgamesh
CKien
Gilgamesh
Level 102
God Stats
4W - 5L
1,554 SR
Queue Stats
221W - 239L
1,399 Elo+
Solo
Izanami
Izanami
Gingie770
Izanami
Level 27
God Stats
0W - 1L
1,229 SR
Queue Stats
16W - 28L
1,280 Elo+
Party 1
Zeus
Zeus
MorkeNotaLok
Zeus
Level 68
God Stats
5W - 4L
1,524 SR
Queue Stats
160W - 180L
1,339 Elo+
Solo
Erlang Shen
Erlang Shen
lilestyle
Erlang Shen
Level 101
God Stats
3W - 10L
1,243 SR
Queue Stats
248W - 286L
1,418 Elo+
Party 1
Team Averages
Level 76
1,333 SR
1,359 Elo+

VS

Team Averages
Level 55
1,439 SR
1,317 Elo+
Kukulkan
Kukulkan
Becckah
Kukulkan
Level 87
God Stats
49W - 54L
1,342 SR
Queue Stats
109W - 147L
1,291 Elo+
Party 2
Zeus
Zeus
DeadSnipxzz
Zeus
Level 34
God Stats
18W - 19L
1,477 SR
Queue Stats
117W - 136L
1,368 Elo+
Solo
Nemesis
Nemesis
HereForFriends
Nemesis
Level 68
God Stats
7W - 5L
1,568 SR
Queue Stats
350W - 392L
1,324 Elo+
Solo
Ymir
Ymir
Pyroplexx
Ymir
Level 28
God Stats
42W - 42L
1,384 SR
Queue Stats
68W - 106L
1,283 Elo+
Party 2
Merlin
Merlin
esfiro00
Merlin
Level 59
God Stats
91W - 103L
1,425 SR
Queue Stats
91W - 103L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIG_BLACK_442
Cerberus
7
1 / 4 / 2
5,157
469
3,008
6,949
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
CKien
Gilgamesh
11
4 / 3 / 0
6,814
619
3,910
6,939
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Gingie770
Izanami
10
2 / 4 / 0
6,064
551
3,310
5,023
1,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,452
496
1,927
3,446
871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
lilestyle
Erlang Shen
9
3 / 4 / 2
5,859
533
4,505
7,251
3,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Becckah
Kukulkan
10
1 / 4 / 3
5,784
526
1,613
4,605
1,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
5 / 1 / 4
6,123
557
6,085
3,732
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 2 / 1
6,133
558
4,532
7,647
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
9
4 / 1 / 3
5,958
542
2,037
7,513
2,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
esfiro00
Merlin
11
2 / 3 / 0
6,569
597
2,013
5,177
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
11
Kills
16
17
Deaths
11
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BIG_BLACK_442
Cerberus
1
4
2
0.5
W
Kukulkan
Becckah
Kukulkan
1
4
3
0.63
L
Gilgamesh
CKien
Gilgamesh
4
3
0
1.33
W
5
1
4
7
L
Izanami
Gingie770
Izanami
2
4
0
0.5
W
4
2
1
2.25
L
1
2
1
0.75
W
Ymir
4
1
3
5.5
W
Merlin
esfiro00
Merlin
2
3
0
0.67
L
Erlang Shen
lilestyle
Erlang Shen
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,660
Damage
16,280
29,608
Taken
28,674
11,724
Mitigated
8,724
3,995
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BIG_BLACK_442
Cerberus
3,008
197
0
1,133
6,949
3,001
0
3,009
3,940
11,690
0
W
Kukulkan
Becckah
Kukulkan
1,613
418
17
656
4,605
1,364
120
1,271
3,070
26,936
0
L
Gilgamesh
CKien
Gilgamesh
3,910
867
0
1,033
6,939
3,653
0
1,443
5,324
0
29,683
W
6,085
2,034
458
1,391
3,732
791
176
577
2,927
25,788
0
L
Izanami
Gingie770
Izanami
3,310
2,218
0
0
5,023
1,163
0
3,194
1,829
0
33,007
W
4,532
2,360
0
2,950
7,647
2,025
0
720
6,742
0
25,847
L
1,927
296
0
196
3,446
871
528
1,117
2,329
24,993
0
W
Ymir
2,037
400
157
2,848
7,513
2,957
52
1,750
5,437
17,610
0
W
Merlin
esfiro00
Merlin
2,013
112
0
207
5,177
1,587
263
0
5,112
35,369
0
L
Erlang Shen
lilestyle
Erlang Shen
4,505
2,277
0
1,633
7,251
3,036
0
2,751
4,438
0
25,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,346
Gold Earned
30,567
269
Minions Killed
255
0
Camps Cleared
0
961,249
Distance Traveled
960,788
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,157
469
34
3
0
198,138
0
W
Kukulkan
5,784
526
55
5
0
191,493
0
L
Gilgamesh
6,814
619
65
6
0
197,138
5
W
Zeus
6,123
557
42
4
0
176,233
2
L
Izanami
6,064
551
73
7
0
180,164
0
W
Nemesis
6,133
558
49
4
0
208,958
1
L
Zeus
5,452
496
47
4
0
175,530
0
W
Ymir
5,958
542
15
1
0
189,937
2
W
Merlin
6,569
597
94
9
0
194,167
0
L
Erlang Shen
5,859
533
50
5
0
210,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role