Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
AIaawy
Cliodhna
Level 160
God Stats
47W - 17L
1,819 SR
Queue Stats
1,159W - 388L
1,845 Elo+
Party 2
Olorun
Olorun
Guenjtsu
Olorun
Level 159
God Stats
15W - 3L
1,834 SR
Queue Stats
943W - 256L
1,859 Elo+
Party 2
Ares
Ares
Kikiitchu36
Ares
Level 81
God Stats
5W - 5L
1,384 SR
Queue Stats
113W - 106L
1,425 Elo+
Solo
He Bo
He Bo
MR DZ SAIF
He Bo
Level 159
God Stats
2W - 0L
1,609 SR
Queue Stats
202W - 121L
1,808 Elo+
Party 2
Team Averages
Level 141
1,629 SR
1,687 Elo+

VS

Team Averages
Level 99
1,494 SR
1,481 Elo+
Merlin
Merlin
PredatorKing29
Merlin
Level 107
God Stats
9W - 12L
1,376 SR
Queue Stats
354W - 351L
1,482 Elo+
Solo
Cerberus
Cerberus
Shyngekid
Cerberus
Level 75
God Stats
12W - 10L
1,574 SR
Queue Stats
55W - 58L
1,470 Elo+
Party 1
Izanami
Izanami
XRiku4lifeX
Izanami
Level 108
God Stats
6W - 6L
1,411 SR
Queue Stats
867W - 913L
1,410 Elo+
Solo
Medusa
Medusa
wH Amiticia
Medusa
Level 86
God Stats
12W - 10L
1,592 SR
Queue Stats
56W - 60L
1,464 Elo+
Party 1
Mulan
Mulan
xBeautyAngel
Mulan
Level 117
God Stats
2W - 3L
1,519 SR
Queue Stats
18W - 14L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
4 / 0 / 1
6,578
658
2,656
4,271
1,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
AIaawy
Cliodhna
11
10 / 3 / 2
6,931
693
6,243
6,832
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Guenjtsu
Olorun
10
6 / 1 / 5
6,612
661
7,987
4,069
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
1 / 1 / 12
5,218
522
3,283
6,065
3,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
11
1 / 0 / 4
6,318
632
3,526
2,829
758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
4,773
477
3,057
5,207
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Shyngekid
Cerberus
5
0 / 5 / 2
4,194
419
1,961
9,244
3,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
XRiku4lifeX
Izanami
8
2 / 1 / 1
5,366
537
1,808
4,957
1,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
5
1 / 9 / 1
4,132
413
1,836
7,174
1,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 1 / 0
4,306
431
222
3,371
1,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
22
Kills
4
5
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
0
1
4.5
W
Cliodhna
AIaawy
Cliodhna
10
3
2
3.67
W
Olorun
Guenjtsu
Olorun
6
1
5
8.5
W
1
1
12
7
W
He Bo
1
0
4
3
L
1
6
1
0.25
L
Cerberus
Shyngekid
Cerberus
0
5
2
0.2
L
Izanami
XRiku4lifeX
Izanami
2
1
1
2.5
L
Medusa
1
9
1
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,695
Damage
8,884
24,066
Taken
29,953
10,090
Mitigated
9,317
10,782
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,656
499
175
1,874
4,271
1,849
0
904
3,277
39,788
5,540
W
Cliodhna
AIaawy
Cliodhna
6,243
1,967
0
2,384
6,832
2,171
0
1,082
5,678
0
35,047
W
Olorun
Guenjtsu
Olorun
7,987
4,919
79
2,108
4,069
1,523
0
635
3,434
34,914
5,854
W
3,283
322
336
1,639
6,065
3,789
0
1,517
4,480
8,221
0
W
He Bo
3,526
144
0
2,187
2,829
758
639
618
2,179
37,734
0
L
3,057
133
0
336
5,207
1,546
0
3,143
2,028
19,314
0
L
Cerberus
Shyngekid
Cerberus
1,961
0
86
2,040
9,244
3,655
0
5,305
3,776
7,493
0
L
Izanami
XRiku4lifeX
Izanami
1,808
1,091
0
895
4,957
1,309
0
2,487
2,359
0
24,962
L
Medusa
1,836
1,138
0
267
7,174
1,414
0
3,485
3,529
0
11,258
L
222
0
0
1,514
3,371
1,393
0
888
2,483
0
13,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,657
Gold Earned
22,771
335
Minions Killed
157
0
Camps Cleared
0
973,580
Distance Traveled
752,765
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,578
658
93
9
0
186,099
4
W
Cliodhna
6,931
693
68
7
0
224,550
0
W
Olorun
6,612
661
67
7
0
176,837
2
W
Ares
5,218
522
16
2
0
205,248
1
W
He Bo
6,318
632
91
9
0
180,846
1
L
Merlin
4,773
477
32
3
0
138,226
1
L
Cerberus
4,194
419
10
1
0
172,328
1
L
Izanami
5,366
537
61
6
0
173,057
1
L
Medusa
4,132
413
16
2
0
159,260
1
L
Mulan
4,306
431
38
4
0
109,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role