Player Matchup

Baron Samedi
Baron Samedi
HermesTwiceGreat
Baron Samedi
Level 28
God Stats
6W - 7L
1,431 SR
Queue Stats
38W - 31L
1,467 Elo+
Solo
Neith
Neith
Jaime0mar
Neith
Level 28
God Stats
17W - 18L
1,573 SR
Queue Stats
88W - 97L
1,441 Elo+
Solo
Skadi
Skadi
MattersKnot
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 84L
1,467 Elo+
Solo
Ymir
Ymir
lambda1877
Ymir
Level 28
God Stats
18W - 14L
1,611 SR
Queue Stats
52W - 46L
1,542 Elo+
Solo
Da Ji
Da Ji
ttv DrDiabeto
Da Ji
Level 26
God Stats
14W - 9L
1,855 SR
Queue Stats
45W - 53L
1,500 Elo+
Solo
Team Averages
Level 26
1,594 SR
1,483 Elo+

VS

Team Averages
Level 69
1,630 SR
1,649 Elo+
Cthulhu
Cthulhu
LehalMFinstincts
Cthulhu
Level 5
God Stats
2W - 0L
1,792 SR
Queue Stats
8W - 2L
1,922 Elo+
Party 1
Ganesha
Ganesha
Vapegirl420x0x0
Ganesha
Level 156
God Stats
20W - 10L
1,691 SR
Queue Stats
161W - 147L
1,582 Elo+
Party 1
Ao Kuang
Ao Kuang
XvBignipsvX
Ao Kuang
Level 155
God Stats
5W - 3L
1,626 SR
Queue Stats
160W - 150L
1,556 Elo+
Party 1
Artemis
Artemis
Yearz
Artemis
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,713 Elo+
Party 1
Neith
Neith
popwarKING
Neith
Level 18
God Stats
31W - 25L
1,541 SR
Queue Stats
34W - 31L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HermesTwiceGreat
Baron Samedi
17
3 / 12 / 1
10,818
401
23,083
31,381
13,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Jaime0mar
Neith
18
2 / 11 / 5
11,699
433
21,161
25,049
9,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
1 / 2 / 0
7,828
290
2,417
3,849
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 9 / 4
10,587
392
10,148
31,697
33,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
0 / 7 / 4
9,172
340
8,540
22,749
8,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 18
12,792
474
27,621
24,981
37,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 1 / 28
12,872
477
10,177
29,773
43,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
XvBignipsvX
Ao Kuang
20
23 / 3 / 8
15,671
580
34,409
34,834
20,161
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Yearz
Artemis
10
5 / 2 / 0
9,727
360
5,076
5,215
1,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
18
8 / 2 / 17
12,279
455
18,607
16,720
9,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
112
8
Kills
41
41
Deaths
9
14
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HermesTwiceGreat
Baron Samedi
3
12
1
0.29
L
Neith
Jaime0mar
Neith
2
11
5
0.41
W
5
1
18
14
L
1
2
0
0.5
W
0
1
28
14
W
Ao Kuang
XvBignipsvX
Ao Kuang
23
3
8
9
W
Artemis
Yearz
Artemis
5
2
0
2.5
L
2
9
4
0.44
W
Neith
8
2
17
8.25
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,349
Damage
95,890
114,725
Taken
111,523
65,578
Mitigated
112,209
27,956
Healing
39,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HermesTwiceGreat
Baron Samedi
23,083
1,633
4,421
10,338
31,381
13,822
0
21,952
8,746
64,892
0
L
Neith
Jaime0mar
Neith
21,161
8,514
0
4,491
25,049
9,051
2,081
14,054
10,696
0
86,320
W
27,621
936
836
5,272
24,981
37,797
941
8,595
16,386
87,257
0
L
2,417
1,595
0
818
3,849
900
0
2,130
1,719
0
13,328
W
10,177
1,036
0
5,487
29,773
43,443
184
10,448
19,325
47,533
0
W
Ao Kuang
XvBignipsvX
Ao Kuang
34,409
6,527
0
20,448
34,834
20,161
2,948
8,109
26,725
154,836
0
W
Artemis
Yearz
Artemis
5,076
2,736
0
655
5,215
1,543
1,567
616
4,599
0
25,760
L
10,148
772
0
4,193
31,697
33,763
0
19,333
11,592
25,422
0
W
Neith
18,607
6,600
0
7,181
16,720
9,265
4,309
6,798
9,922
0
62,404
L
8,540
2,201
0
3,695
22,749
8,042
373
12,305
9,765
0
43,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,104
Gold Earned
63,341
346
Minions Killed
529
0
Camps Cleared
0
1,828,660
Distance Traveled
2,149,663
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,818
401
90
3
0
445,178
3
L
Neith
11,699
433
134
5
0
370,743
1
W
Cthulhu
12,792
474
155
6
0
484,919
6
L
Skadi
7,828
290
23
1
0
70,096
0
W
Ganesha
12,872
477
17
1
0
531,531
3
W
Ao Kuang
15,671
580
183
7
0
504,238
1
W
Artemis
9,727
360
71
3
0
164,158
0
L
Ymir
10,587
392
31
1
0
426,804
11
W
Neith
12,279
455
103
4
0
464,817
7
L
Da Ji
9,172
340
68
3
0
515,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role