Player Matchup

Achilles
Achilles
Big1Germ
Achilles
Level 98
God Stats
44W - 58L
1,447 SR
Queue Stats
504W - 690L
1,406 Elo+
Party 3
Fenrir
Fenrir
Lxavi2508
Fenrir
Level 118
God Stats
16W - 12L
1,286 SR
Queue Stats
565W - 641L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
Nicole9716
Danzaburou
Level 60
God Stats
34W - 33L
1,478 SR
Queue Stats
422W - 504L
1,296 Elo+
Party 2
Freya
Freya
Zehys
Freya
Level 65
God Stats
2W - 1L
1,515 SR
Queue Stats
203W - 296L
1,372 Elo+
Party 3
Fafnir
Fafnir
kellyhasaxbox
Fafnir
Level 101
God Stats
7W - 9L
1,519 SR
Queue Stats
108W - 126L
1,383 Elo+
Solo
Team Averages
Level 88
1,449 SR
1,388 Elo+

VS

Team Averages
Level 79
1,434 SR
1,435 Elo+
Kukulkan
Kukulkan
AmnWaphles
Kukulkan
Level 22
God Stats
1W - 2L
1,174 SR
Queue Stats
7W - 7L
1,386 Elo+
Party 1
Zeus
Zeus
BRKFST2GO
Zeus
Level 139
God Stats
0W - 1L
1,487 SR
Queue Stats
78W - 82L
1,372 Elo+
Solo
Athena
Athena
InFaMoUsChUkE69
Athena
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,474 Elo+
Party 1
Neith
Neith
King3Hydra
Neith
Level 5
God Stats
0W - 1L
1,363 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
RecruitRushOBJ
Thanatos
Level 99
God Stats
5W - 1L
1,647 SR
Queue Stats
88W - 78L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Big1Germ
Achilles
17
11 / 1 / 4
11,118
556
16,926
15,058
13,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Lxavi2508
Fenrir
17
7 / 7 / 5
11,017
551
10,404
16,594
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Nicole9716
Danzaburou
15
3 / 2 / 6
10,208
510
7,711
9,875
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
Zehys
Freya
15
3 / 3 / 7
9,697
485
10,643
11,232
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 0 / 9
10,042
502
5,779
18,176
21,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AmnWaphles
Kukulkan
14
3 / 6 / 2
9,387
469
7,887
11,759
6,029
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
16
1 / 6 / 0
9,599
480
6,053
10,995
3,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 2 / 3
9,272
464
4,599
17,595
15,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
11
0 / 7 / 2
7,010
351
5,547
9,401
3,891
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
14
5 / 8 / 2
9,069
453
11,802
18,807
7,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
27
Kills
11
13
Deaths
29
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AmnWaphles
Kukulkan
3
6
2
0.67
L
Zeus
1
6
0
0.17
W
Achilles
Big1Germ
Achilles
11
1
4
13
L
2
2
3
1.75
L
Neith
0
7
2
0.14
W
Fenrir
Lxavi2508
Fenrir
7
7
5
1.36
W
Danzaburou
Nicole9716
Danzaburou
3
2
6
3
L
Thanatos
5
8
2
0.75
W
Freya
Zehys
Freya
3
3
7
2.17
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,463
Damage
35,888
70,935
Taken
68,557
51,440
Mitigated
37,141
20,677
Healing
19,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AmnWaphles
Kukulkan
7,887
1,135
0
321
11,759
6,029
198
4,943
6,642
44,649
0
L
Zeus
6,053
1,217
0
2,343
10,995
3,555
225
416
10,192
57,462
0
W
Achilles
Big1Germ
Achilles
16,926
4,071
0
2,219
15,058
13,492
688
6,829
8,113
4,791
53,160
L
4,599
910
741
5,043
17,595
15,962
0
5,974
11,490
35,768
0
L
Neith
5,547
2,693
0
657
9,401
3,891
0
2,397
6,816
0
23,928
W
Fenrir
Lxavi2508
Fenrir
10,404
1,958
0
5,910
16,594
6,713
0
4,211
12,383
0
70,787
W
Danzaburou
Nicole9716
Danzaburou
7,711
3,585
0
2,895
9,875
4,332
4,449
997
8,805
0
63,232
L
Thanatos
11,802
3,554
0
10,391
18,807
7,704
0
3,442
15,050
0
53,974
W
Freya
Zehys
Freya
10,643
3,491
0
5,422
11,232
4,943
1,045
3,566
7,590
50,024
7,389
W
5,779
1,702
0
4,231
18,176
21,960
368
3,298
14,844
31,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,082
Gold Earned
44,337
470
Minions Killed
392
0
Camps Cleared
0
1,756,392
Distance Traveled
1,727,040
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,387
469
103
5
0
308,918
1
L
Zeus
9,599
480
113
6
0
330,922
14
W
Achilles
11,118
556
101
5
0
375,086
0
L
Athena
9,272
464
59
3
0
426,708
0
L
Neith
7,010
351
44
2
0
323,951
0
W
Fenrir
11,017
551
112
6
0
330,141
0
W
Danzaburou
10,208
510
122
6
0
318,333
5
L
Thanatos
9,069
453
73
4
0
336,541
5
W
Freya
9,697
485
99
5
0
372,026
3
W
Fafnir
10,042
502
36
2
0
360,806
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role