Player Matchup

Sol
Sol
Akame2
Sol
Level 29
God Stats
6W - 3L
1,735 SR
Queue Stats
81W - 76L
1,448 Elo+
Solo
Tyr
Tyr
KozerKrestii
Tyr
Level 10
God Stats
3W - 5L
1,557 SR
Queue Stats
8W - 9L
1,302 Elo+
Party 1
Anhur
Anhur
planete69
Anhur
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 55L
1,430 Elo+
Solo
Cliodhna
Cliodhna
reshaet
Cliodhna
Level 29
God Stats
25W - 23L
1,471 SR
Queue Stats
49W - 45L
1,339 Elo+
Solo
Ares
Ares
Кронрейнтид
Ares
Level 20
God Stats
1W - 0L
1,823 SR
Queue Stats
9W - 9L
1,302 Elo+
Party 1
Team Averages
Level 23
1,617 SR
1,364 Elo+

VS

Team Averages
Level 16
1,592 SR
1,387 Elo+
Fafnir
Fafnir
BigHugeHD
Fafnir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
TheRealDancer
Ullr
Level 22
God Stats
0W - 1L
1,792 SR
Queue Stats
12W - 11L
1,211 Elo+
Solo
Chaac
Chaac
Vitamine07
Chaac
Level 21
God Stats
7W - 11L
1,450 SR
Queue Stats
36W - 43L
1,347 Elo+
Party 2
Bellona
Bellona
WhiteCoco00
Bellona
Level 26
God Stats
2W - 3L
1,716 SR
Queue Stats
106W - 108L
1,403 Elo+
Party 2
Agni
Agni
uulof
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Akame2
Sol
10
4 / 3 / 1
6,414
641
4,607
4,519
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 1 / 3
6,220
622
4,798
4,805
1,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
planete69
Anhur
9
4 / 0 / 6
5,656
566
4,347
4,844
1,278
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
reshaet
Cliodhna
10
4 / 1 / 5
6,137
614
3,184
4,862
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
6 / 0 / 6
6,252
625
3,254
7,161
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigHugeHD
Fafnir
7
0 / 4 / 1
4,753
475
1,067
7,524
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 0
4,032
403
3,158
4,966
794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
6
0 / 6 / 0
4,415
442
1,737
8,628
2,949
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
WhiteCoco00
Bellona
10
5 / 3 / 0
6,199
620
4,887
7,789
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
uulof
Agni
8
0 / 5 / 2
4,794
479
1,785
5,945
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
23
Kills
5
5
Deaths
23
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
Akame2
Sol
4
3
1
1.5
L
Fafnir
BigHugeHD
Fafnir
0
4
1
0.13
W
5
1
3
6.5
L
0
5
0
0
L
Chaac
0
6
0
0
L
Bellona
WhiteCoco00
Bellona
5
3
0
1.67
W
Anhur
planete69
Anhur
4
0
6
7
W
Cliodhna
reshaet
Cliodhna
4
1
5
6.5
L
Agni
uulof
Agni
0
5
2
0.2
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,190
Damage
12,634
26,191
Taken
34,852
12,351
Mitigated
14,117
8,893
Healing
4,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Akame2
Sol
4,607
997
0
990
4,519
1,552
2,543
622
3,851
28,755
2,504
L
Fafnir
BigHugeHD
Fafnir
1,067
442
0
827
7,524
4,480
0
1,618
5,826
11,782
0
W
4,798
995
0
1,609
4,805
1,926
204
212
4,413
0
20,779
L
3,158
1,147
0
500
4,966
794
0
612
4,354
0
12,417
L
Chaac
1,737
441
0
1,725
8,628
2,949
200
689
7,746
0
11,804
L
Bellona
WhiteCoco00
Bellona
4,887
2,547
0
925
7,789
4,468
0
1,720
5,995
0
31,315
W
Anhur
planete69
Anhur
4,347
2,179
535
1,367
4,844
1,278
1,646
742
4,094
0
18,475
W
Cliodhna
reshaet
Cliodhna
3,184
214
0
2,042
4,862
1,279
0
127
4,691
0
32,271
L
Agni
uulof
Agni
1,785
251
39
322
5,945
1,426
52
2,960
2,985
17,268
0
W
3,254
541
388
1,962
7,161
6,316
642
993
6,110
8,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,679
Gold Earned
24,193
222
Minions Killed
149
0
Camps Cleared
0
943,931
Distance Traveled
887,243
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,414
641
59
6
0
180,451
5
L
Fafnir
4,753
475
22
2
0
176,194
0
W
Tyr
6,220
622
50
5
0
211,025
0
L
Ullr
4,032
403
19
2
0
165,836
0
L
Chaac
4,415
442
15
2
0
168,370
0
L
Bellona
6,199
620
60
6
0
206,047
0
W
Anhur
5,656
566
34
3
0
171,025
4
W
Cliodhna
6,137
614
69
7
0
216,800
1
L
Agni
4,794
479
33
3
0
170,796
4
W
Ares
6,252
625
10
1
0
164,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role