Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Atharalik
Cerberus
Level 29
God Stats
2W - 5L
1,458 SR
Queue Stats
35W - 34L
1,524 Elo+
Party 1
Pele
Pele
CptImbaxe
Pele
Level 65
God Stats
0W - 4L
1,274 SR
Queue Stats
88W - 95L
1,462 Elo+
Party 1
Freya
Freya
EazyOneX
Freya
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 91L
1,492 Elo+
Party 1
Bakasura
Bakasura
ziijaviielitouz
Bakasura
Level 16
God Stats
6W - 13L
1,575 SR
Queue Stats
33W - 47L
1,688 Elo+
Party 2
Team Averages
Level 55
1,461 SR
1,533 Elo+

VS

Team Averages
Level 92
1,712 SR
1,824 Elo+
Horus
Horus
Araulius
Horus
Level 127
God Stats
28W - 28L
1,536 SR
Queue Stats
288W - 262L
1,527 Elo+
Party 4
Sol
Sol
AyNalChan
Sol
Level 38
God Stats
32W - 1L
2,181 SR
Queue Stats
506W - 36L
2,277 Elo+
Party 3
Achilles
Achilles
DankBandit
Achilles
Level 118
God Stats
21W - 19L
1,537 SR
Queue Stats
254W - 282L
1,524 Elo+
Party 4
Artemis
Artemis
Elizarxd
Artemis
Level 18
God Stats
9W - 11L
1,516 SR
Queue Stats
13W - 23L
1,434 Elo+
Party 4
Cerberus
Cerberus
Ratmilk
Cerberus
Level 160
God Stats
10W - 1L
1,791 SR
Queue Stats
2,281W - 184L
2,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
3 / 2 / 0
5,137
514
3,973
5,768
1,365
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Atharalik
Cerberus
6
0 / 3 / 0
4,316
432
1,799
7,110
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
8
0 / 5 / 0
4,566
457
2,852
7,838
1,667
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
EazyOneX
Freya
6
0 / 7 / 0
3,970
397
1,812
6,535
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
8
0 / 2 / 1
4,867
487
983
6,331
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Araulius
Horus
11
3 / 0 / 5
6,410
641
3,741
4,773
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
8 / 1 / 1
7,320
732
7,486
7,399
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
DankBandit
Achilles
12
5 / 0 / 0
6,782
678
7,424
5,972
3,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Elizarxd
Artemis
8
0 / 3 / 0
4,807
481
1,343
4,465
1,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Ratmilk
Cerberus
9
3 / 0 / 4
5,850
585
4,608
4,585
2,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
19
19
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
2
0
1.5
W
Horus
Araulius
Horus
3
0
5
5.5
L
Cerberus
Atharalik
Cerberus
0
3
0
0
W
8
1
1
8.5
L
Pele
0
5
0
0
W
Achilles
DankBandit
Achilles
5
0
0
5
L
Freya
EazyOneX
Freya
0
7
0
0
W
Artemis
Elizarxd
Artemis
0
3
0
0
W
Cerberus
Ratmilk
Cerberus
3
0
4
5
L
Bakasura
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,419
Damage
24,602
33,582
Taken
27,194
9,438
Mitigated
10,357
7,465
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,973
1,094
0
1,533
5,768
1,365
0
2,127
3,641
0
25,124
W
Horus
Araulius
Horus
3,741
1,851
67
2,973
4,773
1,523
0
317
4,456
0
29,922
L
Cerberus
Atharalik
Cerberus
1,799
195
0
1,703
7,110
2,659
0
2,676
4,313
9,325
0
W
7,486
4,950
0
4,694
7,399
2,040
2,109
1,651
5,588
53,224
0
L
Pele
2,852
1,077
0
624
7,838
1,667
0
437
7,045
0
19,608
W
Achilles
DankBandit
Achilles
7,424
2,560
0
2,024
5,972
3,340
278
664
5,308
683
39,093
L
Freya
EazyOneX
Freya
1,812
855
0
907
6,535
1,942
0
4,817
1,718
11,257
0
W
Artemis
Elizarxd
Artemis
1,343
780
0
250
4,465
1,048
380
77
4,388
0
17,628
W
Cerberus
Ratmilk
Cerberus
4,608
333
0
1,605
4,585
2,406
0
902
3,628
21,188
0
L
Bakasura
983
768
0
2,698
6,331
1,805
0
2,037
4,294
0
15,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,856
Gold Earned
31,169
205
Minions Killed
336
0
Camps Cleared
0
925,693
Distance Traveled
998,569
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,137
514
37
4
0
186,948
4
W
Horus
6,410
641
76
8
0
229,171
2
L
Cerberus
4,316
432
40
4
0
183,502
6
W
Sol
7,320
732
101
10
0
182,433
2
L
Pele
4,566
457
50
5
0
165,387
0
W
Achilles
6,782
678
89
9
0
227,071
2
L
Freya
3,970
397
19
2
0
170,396
1
W
Artemis
4,807
481
41
4
0
164,046
0
W
Cerberus
5,850
585
29
3
0
195,848
2
L
Bakasura
4,867
487
59
6
0
219,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role