Player Matchup

Cerberus
Cerberus
BART1987BART
Cerberus
Level 82
God Stats
11W - 4L
1,660 SR
Queue Stats
56W - 53L
1,395 Elo+
Party 1
Neith
Neith
Nerdiatrist
Neith
Level 125
God Stats
14W - 7L
1,700 SR
Queue Stats
618W - 597L
1,421 Elo+
Party 1
Baron Samedi
Baron Samedi
RecklessD00DE
Baron Samedi
Level 129
God Stats
46W - 31L
1,488 SR
Queue Stats
242W - 242L
1,394 Elo+
Solo
Cliodhna
Cliodhna
Siouxpilot2020
Cliodhna
Level 69
God Stats
2W - 0L
1,703 SR
Queue Stats
33W - 41L
1,388 Elo+
Solo
Chaac
Chaac
xFsnt
Chaac
Level 81
God Stats
8W - 6L
1,589 SR
Queue Stats
202W - 209L
1,411 Elo+
Solo
Team Averages
Level 97
1,628 SR
1,402 Elo+

VS

Team Averages
Level 91
1,401 SR
1,343 Elo+
Olorun
Olorun
FireManCeeJ
Olorun
Level 84
God Stats
75W - 60L
1,470 SR
Queue Stats
323W - 345L
1,399 Elo+
Party 2
Heimdallr
Heimdallr
LordZombiie0
Heimdallr
Level 87
God Stats
5W - 10L
1,488 SR
Queue Stats
454W - 487L
1,418 Elo+
Solo
Izanami
Izanami
captinhappypants
Izanami
Level 109
God Stats
213W - 183L
1,471 SR
Queue Stats
360W - 379L
1,399 Elo+
Party 2
Aphrodite
Aphrodite
l CRAER l
Aphrodite
Level 89
God Stats
1W - 7L
1,089 SR
Queue Stats
2W - 13L
1,083 Elo+
Solo
Arachne
Arachne
xelamor4
Arachne
Level 87
God Stats
117W - 97L
1,487 SR
Queue Stats
522W - 566L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BART1987BART
Cerberus
18
7 / 4 / 13
12,005
522
12,251
20,368
14,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
17 / 2 / 16
14,815
644
27,873
18,329
7,352
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
RecklessD00DE
Baron Samedi
19
9 / 4 / 12
13,048
567
19,400
14,843
7,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
18
4 / 9 / 13
12,150
528
12,150
20,136
8,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
xFsnt
Chaac
20
7 / 3 / 11
13,952
607
18,685
24,397
31,924
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
1 / 11 / 6
10,433
454
9,217
22,528
9,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
LordZombiie0
Heimdallr
15
3 / 10 / 6
9,464
411
12,792
21,135
6,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

18
2 / 7 / 3
12,485
543
12,960
18,415
6,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
l CRAER l
Aphrodite
15
4 / 7 / 6
9,612
418
9,194
19,888
6,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
xelamor4
Arachne
18
11 / 9 / 4
11,671
507
16,196
26,162
10,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
46
44
Kills
21
22
Deaths
44
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BART1987BART
Cerberus
7
4
13
3.38
L
Olorun
1
11
6
0.36
L
Heimdallr
LordZombiie0
Heimdallr
3
10
6
0.6
W
17
2
16
12.5
W
Baron Samedi
RecklessD00DE
Baron Samedi
9
4
12
3.75
W
Cliodhna
4
9
13
1.17
L
2
7
3
0.5
L
Aphrodite
l CRAER l
Aphrodite
4
7
6
1
W
Chaac
xFsnt
Chaac
7
3
11
4.17
L
Arachne
xelamor4
Arachne
11
9
4
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,359
Damage
60,359
98,073
Taken
108,128
70,247
Mitigated
39,389
39,299
Healing
28,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BART1987BART
Cerberus
12,251
437
405
8,479
20,368
14,748
1,827
4,592
15,435
37,600
0
L
Olorun
9,217
3,337
159
5,730
22,528
9,003
372
8,942
13,534
71,412
8,231
L
Heimdallr
LordZombiie0
Heimdallr
12,792
5,413
0
1,906
21,135
6,902
1,921
6,244
14,787
0
62,362
W
27,873
10,908
0
8,240
18,329
7,352
5,723
2,780
15,410
0
107,779
W
Baron Samedi
RecklessD00DE
Baron Samedi
19,400
869
2,209
5,143
14,843
7,971
1,435
3,123
11,620
80,515
0
W
Cliodhna
12,150
2,116
0
3,381
20,136
8,252
806
3,602
16,424
0
79,034
L
12,960
10,162
0
2,849
18,415
6,256
1,000
4,015
13,831
0
83,801
L
Aphrodite
l CRAER l
Aphrodite
9,194
1,191
5,305
7,084
19,888
6,567
1,115
6,259
13,526
34,740
0
W
Chaac
xFsnt
Chaac
18,685
1,929
0
11,442
24,397
31,924
654
2,746
21,533
16,105
101,354
L
Arachne
xelamor4
Arachne
16,196
11,463
0
5,425
26,162
10,661
0
8,923
17,053
0
72,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,970
Gold Earned
53,665
649
Minions Killed
585
0
Camps Cleared
0
2,310,442
Distance Traveled
1,769,560
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,005
522
82
4
0
462,610
6
L
Olorun
10,433
454
138
6
0
317,696
2
L
Heimdallr
9,464
411
101
4
0
354,613
7
W
Neith
14,815
644
137
6
0
430,528
3
W
Baron Samedi
13,048
567
113
5
0
444,004
8
W
Cliodhna
12,150
528
109
5
0
497,528
1
L
Izanami
12,485
543
184
8
0
321,929
3
L
Aphrodite
9,612
418
70
3
0
409,676
4
W
Chaac
13,952
607
208
9
0
475,772
1
L
Arachne
11,671
507
92
4
0
365,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role