Player Matchup

Izanami
Izanami
JuaneKe711
Izanami
Level 23
God Stats
10W - 4L
1,672 SR
Queue Stats
28W - 23L
1,482 Elo+
Party 1
Ra
Ra
RobbyStorm
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,374 Elo+
Solo
Olorun
Olorun
XVL BUNNY X
Olorun
Level 26
God Stats
0W - 1L
1,534 SR
Queue Stats
19W - 9L
1,592 Elo+
Solo
Guan Yu
Guan Yu
gionco
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,504 Elo+
Party 1
Cliodhna
Cliodhna
lizzkz
Cliodhna
Level 18
God Stats
1W - 1L
1,471 SR
Queue Stats
20W - 21L
1,435 Elo+
Solo
Team Averages
Level 22
1,535 SR
1,477 Elo+

VS

Team Averages
Level 24
1,619 SR
1,510 Elo+
Discordia
Discordia
CoachFlanary
Discordia
Level 29
God Stats
8W - 3L
1,634 SR
Queue Stats
135W - 154L
1,436 Elo+
Solo
Arachne
Arachne
JesusMedic
Arachne
Level 8
God Stats
4W - 5L
1,537 SR
Queue Stats
7W - 11L
1,352 Elo+
Solo
Achilles
Achilles
Marcruix
Achilles
Level 29
God Stats
27W - 19L
1,500 SR
Queue Stats
117W - 73L
1,672 Elo+
Solo
Artemis
Artemis
SupremeAlah19
Artemis
Level 27
God Stats
51W - 38L
1,542 SR
Queue Stats
69W - 51L
1,483 Elo+
Solo
Khepri
Khepri
WALATAPE
Khepri
Level 29
God Stats
3W - 1L
1,881 SR
Queue Stats
40W - 30L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JuaneKe711
Izanami
9
1 / 8 / 1
6,721
420
2,494
10,256
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 10 / 0
7,140
446
5,256
10,630
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
15
9 / 6 / 0
9,797
612
17,500
16,932
7,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
gionco
Guan Yu
11
0 / 6 / 3
7,035
440
4,269
16,060
14,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
lizzkz
Cliodhna
10
0 / 6 / 0
6,184
387
1,545
11,509
3,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CoachFlanary
Discordia
14
1 / 5 / 3
8,417
526
4,358
6,922
2,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
JesusMedic
Arachne
14
6 / 2 / 3
8,810
551
6,467
12,170
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Marcruix
Achilles
17
13 / 1 / 4
10,662
666
16,392
15,569
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
16
15 / 2 / 3
11,026
689
15,282
8,897
3,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
WALATAPE
Khepri
13
0 / 2 / 15
8,419
526
5,583
11,399
9,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
11
Kills
35
36
Deaths
12
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
CoachFlanary
Discordia
1
5
3
0.5
W
Arachne
JesusMedic
Arachne
6
2
3
3.75
L
Izanami
JuaneKe711
Izanami
1
8
1
0.19
W
Achilles
Marcruix
Achilles
13
1
4
15
L
1
10
0
0.1
W
Artemis
15
2
3
8.25
W
Khepri
WALATAPE
Khepri
0
2
15
3.75
L
Olorun
9
6
0
1.5
L
Guan Yu
gionco
Guan Yu
0
6
3
0.25
L
Cliodhna
lizzkz
Cliodhna
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,064
Damage
48,082
65,387
Taken
54,957
30,028
Mitigated
30,816
17,449
Healing
19,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CoachFlanary
Discordia
4,358
543
76
1,022
6,922
2,133
0
3,707
3,215
44,628
0
W
Arachne
JesusMedic
Arachne
6,467
5,074
0
5,568
12,170
4,846
0
3,483
8,687
0
48,491
L
Izanami
JuaneKe711
Izanami
2,494
1,855
0
1,598
10,256
2,318
0
887
9,269
0
28,016
W
Achilles
Marcruix
Achilles
16,392
4,624
0
7,552
15,569
10,774
1,280
6,115
9,082
9,204
61,060
L
5,256
1,463
288
1,062
10,630
2,955
285
1,172
9,096
39,218
0
W
Artemis
15,282
8,169
0
3,646
8,897
3,329
2
2,458
6,433
0
69,918
W
Khepri
WALATAPE
Khepri
5,583
1,644
270
1,375
11,399
9,734
0
4,358
6,909
26,099
0
L
Olorun
17,500
8,959
235
7,632
16,932
7,290
754
5,846
10,893
62,244
8,112
L
Guan Yu
gionco
Guan Yu
4,269
1,207
272
4,336
16,060
14,066
0
3,262
12,195
0
28,662
L
Cliodhna
lizzkz
Cliodhna
1,545
479
0
2,026
11,509
3,399
0
1,047
10,331
0
29,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,877
Gold Earned
47,334
360
Minions Killed
450
0
Camps Cleared
0
1,283,932
Distance Traveled
1,510,453
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,417
526
88
6
0
294,898
3
W
Arachne
8,810
551
84
5
0
331,271
3
L
Izanami
6,721
420
49
3
0
220,070
2
W
Achilles
10,662
666
142
9
0
318,756
2
L
Ra
7,140
446
87
5
0
246,562
0
W
Artemis
11,026
689
107
7
0
251,863
0
W
Khepri
8,419
526
29
2
0
313,665
3
L
Olorun
9,797
612
111
7
0
255,801
5
L
Guan Yu
7,035
440
56
4
0
288,243
5
L
Cliodhna
6,184
387
57
4
0
273,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role