Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BalmyPlayer8027
Fenrir
Level 22
God Stats
8W - 9L
1,668 SR
Queue Stats
8W - 9L
1,606 Elo+
Solo
Cthulhu
Cthulhu
EveeBlackV
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,305 Elo+
Solo
Hou Yi
Hou Yi
Jimrs341
Hou Yi
Level 17
God Stats
2W - 6L
1,190 SR
Queue Stats
3W - 8L
1,140 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LCL22
Morgan Le Fay
Level 19
God Stats
8W - 10L
1,453 SR
Queue Stats
28W - 48L
1,241 Elo+
Solo
Team Averages
Level 22
1,462 SR
1,358 Elo+

VS

Team Averages
Level 18
1,279 SR
1,258 Elo+
Cliodhna
Cliodhna
Alexandrialistic
Cliodhna
Level 16
God Stats
11W - 18L
1,194 SR
Queue Stats
31W - 43L
1,249 Elo+
Solo
Agni
Agni
Mpizzakingp08
Agni
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 53L
1,385 Elo+
Solo
Skadi
Skadi
RenaeTiakiTipene
Skadi
Level 7
God Stats
1W - 1L
1,225 SR
Queue Stats
5W - 12L
1,172 Elo+
Solo
Ymir
Ymir
Tyharrell92
Ymir
Level 8
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 11L
1,110 Elo+
Solo
Nu Wa
Nu Wa
wydyadoit
Nu Wa
Level 29
God Stats
1W - 1L
1,192 SR
Queue Stats
28W - 19L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
2 / 17 / 15
12,608
1,051
16,207
27,278
7,363
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
14 / 2 / 4
14,470
1,206
12,329
12,411
4,139
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
EveeBlackV
Cthulhu
18
0 / 4 / 12
11,481
957
9,660
22,223
7,832
Hou Yi
Jimrs341
Hou Yi
19
1 / 5 / 11
11,392
949
4,425
10,009
3,245
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
LCL22
Morgan Le Fay
20
7 / 6 / 13
14,507
1,209
18,362
19,720
6,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 16
12,600
1,050
18,670
10,834
4,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
18 / 6 / 13
15,260
1,272
26,059
14,054
6,388
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 8 / 9
10,620
885
2,627
13,834
4,944
19
2 / 2 / 17
13,212
1,101
9,434
16,409
19,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
wydyadoit
Nu Wa
20
8 / 6 / 19
13,674
1,140
26,356
11,782
4,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
108
24
Kills
34
34
Deaths
24
55
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
17
15
0.56
W
5
2
16
6.5
L
14
2
4
8
L
Cthulhu
EveeBlackV
Cthulhu
0
4
12
1.5
L
Hou Yi
Jimrs341
Hou Yi
1
5
11
1.3
L
Morgan Le Fay
LCL22
Morgan Le Fay
7
6
13
2.25
W
18
6
13
4.08
W
1
8
9
0.69
W
2
2
17
5.25
W
Nu Wa
wydyadoit
Nu Wa
8
6
19
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,983
Damage
83,146
91,641
Taken
66,913
29,353
Mitigated
40,759
4,996
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
16,207
14,455
0
0
27,278
7,363
0
18,502
8,776
0
36,459
W
18,670
1,331
0
0
10,834
4,865
0
4,106
6,728
0
44,910
L
12,329
2,170
0
488
12,411
4,139
0
8,009
4,402
0
29,364
L
Cthulhu
EveeBlackV
Cthulhu
9,660
495
431
0
22,223
7,832
0
15,201
7,022
28,150
0
L
Hou Yi
Jimrs341
Hou Yi
4,425
1,888
0
0
10,009
3,245
0
7,641
2,368
0
13,613
L
Morgan Le Fay
LCL22
Morgan Le Fay
18,362
1,203
434
3,643
19,720
6,774
0
12,496
7,224
47,846
0
W
26,059
2,148
150
212
14,054
6,388
0
6,009
8,045
44,147
0
W
2,627
926
0
0
13,834
4,944
0
4,598
9,236
0
4,142
W
9,434
774
0
2,489
16,409
19,958
0
9,494
6,915
39,098
0
W
Nu Wa
wydyadoit
Nu Wa
26,356
7,811
0
524
11,782
4,604
0
3,815
7,967
42,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,458
Gold Earned
65,366
212
Minions Killed
208
4
Camps Cleared
0
1,063,258
Distance Traveled
1,080,853
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,608
1,051
42
4
0
208,871
0
W
Cliodhna
12,600
1,050
51
4
0
301,212
0
L
Fenrir
14,470
1,206
26
2
3
232,683
2
L
Cthulhu
11,481
957
43
4
1
277,924
0
L
Hou Yi
11,392
949
28
2
0
113,200
0
L
Morgan Le Fay
14,507
1,209
73
6
0
230,580
1
W
Agni
15,260
1,272
46
4
0
215,871
0
W
Skadi
10,620
885
4
0
0
207,789
0
W
Ymir
13,212
1,101
76
6
0
205,167
0
W
Nu Wa
13,674
1,140
31
3
0
150,814
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role