Player Matchup

Discordia
Discordia
Lanks1
Discordia
Level 33
God Stats
1W - 4L
1,709 SR
Queue Stats
176W - 150L
1,569 Elo+
Party 1
Ao Kuang
Ao Kuang
OlcanWight
Ao Kuang
Level 38
God Stats
5W - 7L
1,709 SR
Queue Stats
151W - 112L
1,548 Elo+
Party 1
Athena
Athena
Spinecus
Athena
Level 60
God Stats
1W - 1L
1,709 SR
Queue Stats
205W - 176L
1,535 Elo+
Party 1
Team Averages
Level 44
1,709 SR
1,551 Elo+

VS

Team Averages
Level 82
1,466 SR
1,454 Elo+
Medusa
Medusa
Alastor611
Medusa
Level 25
God Stats
37W - 49L
1,409 SR
Queue Stats
44W - 60L
1,365 Elo+
Party 2
Geb
Geb
Zembok
Geb
Level 156
God Stats
8W - 13L
1,396 SR
Queue Stats
493W - 555L
1,482 Elo+
Party 2
Chang'e
Chang'e
kelgorik
Chang'e
Level 64
God Stats
6W - 2L
1,593 SR
Queue Stats
325W - 324L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lanks1
Discordia
16
2 / 7 / 6
12,146
639
21,588
14,657
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
OlcanWight
Ao Kuang
15
6 / 9 / 1
12,066
635
10,412
19,000
7,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
Spinecus
Athena
16
2 / 5 / 6
11,879
625
6,486
21,452
15,343
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alastor611
Medusa
17
10 / 3 / 6
13,532
712
15,764
12,448
6,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
Zembok
Geb
16
0 / 3 / 16
12,975
683
7,729
24,907
35,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
kelgorik
Chang'e
18
11 / 5 / 8
14,022
738
21,797
19,136
8,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
10
Kills
21
21
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alastor611
Medusa
10
3
6
4.33
L
Discordia
Lanks1
Discordia
2
7
6
0.71
L
Ao Kuang
OlcanWight
Ao Kuang
6
9
1
0.72
L
Athena
Spinecus
Athena
2
5
6
1
W
Geb
Zembok
Geb
0
3
16
2.67
W
Chang'e
kelgorik
Chang'e
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,486
Damage
45,290
55,109
Taken
56,491
27,468
Mitigated
50,840
5,550
Healing
20,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alastor611
Medusa
15,764
5,193
0
0
12,448
6,501
2,789
9,213
3,235
0
60,856
L
Discordia
Lanks1
Discordia
21,588
1,628
268
1,654
14,657
4,575
0
7,924
6,733
64,020
0
L
Ao Kuang
OlcanWight
Ao Kuang
10,412
2,249
0
1,979
19,000
7,550
0
11,540
7,460
22,743
2,000
L
Athena
Spinecus
Athena
6,486
1,888
110
1,539
21,452
15,343
0
10,535
10,917
23,857
0
W
Geb
Zembok
Geb
7,729
1,654
582
4,771
24,907
35,556
153
12,720
12,187
20,440
0
W
Chang'e
kelgorik
Chang'e
21,797
1,611
5,846
9,616
19,136
8,783
108
16,157
2,979
67,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,091
Gold Earned
40,529
147
Minions Killed
214
5
Camps Cleared
11
935,654
Distance Traveled
1,090,473
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,532
712
104
5
3
341,481
4
L
Discordia
12,146
639
90
5
2
301,441
3
L
Ao Kuang
12,066
635
32
2
2
306,050
2
L
Athena
11,879
625
25
1
1
328,163
4
W
Geb
12,975
683
19
1
3
375,497
2
W
Chang'e
14,022
738
91
5
5
373,495
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role