Player Matchup

Neith
Neith
AsiaCreamPie
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,615 Elo+
Party 2
Cthulhu
Cthulhu
Filthy2Nasty
Cthulhu
Level 7
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 2L
1,615 Elo+
Party 2
Mulan
Mulan
semperLegend
Mulan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,615 Elo+
Party 2
Nemesis
Nemesis
semperSolid
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
semperXero
Morgan Le Fay
Level 64
God Stats
0W - 1L
1,685 SR
Queue Stats
1W - 2L
1,615 Elo+
Party 2
Team Averages
Level 37
1,578 SR
1,592 Elo+

VS

Team Averages
Level 19
1,431 SR
1,525 Elo+
Bellona
Bellona
Cautyh
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
ChrisLycans
Kukulkan
Level 17
God Stats
3W - 4L
1,515 SR
Queue Stats
18W - 14L
1,588 Elo+
Party 1
Nemesis
Nemesis
Klyntx
Nemesis
Level 8
God Stats
1W - 1L
1,296 SR
Queue Stats
10W - 10L
1,454 Elo+
Solo
Sobek
Sobek
Nelderon
Sobek
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,536 Elo+
Party 1
Cupid
Cupid
kolp412
Cupid
Level 14
God Stats
4W - 6L
1,346 SR
Queue Stats
13W - 13L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 0
6,283
483
5,514
7,674
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Filthy2Nasty
Cthulhu
6
0 / 6 / 2
4,965
382
2,271
10,809
5,350
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 4 / 1
6,907
531
7,053
11,642
8,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
semperSolid
Nemesis
8
1 / 6 / 0
5,637
434
1,927
9,583
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
semperXero
Morgan Le Fay
10
0 / 8 / 1
6,342
488
2,798
9,234
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cautyh
Bellona
12
4 / 3 / 0
7,480
575
6,890
10,277
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ChrisLycans
Kukulkan
13
6 / 0 / 6
8,646
665
8,211
3,568
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
Klyntx
Nemesis
16
6 / 1 / 5
9,421
725
6,448
8,220
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Nelderon
Sobek
12
5 / 0 / 12
8,222
632
4,345
7,471
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
kolp412
Cupid
13
11 / 2 / 3
8,197
631
10,360
8,802
3,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
5
Kills
32
32
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Bellona
Cautyh
Bellona
4
3
0
1.33
W
Kukulkan
ChrisLycans
Kukulkan
6
0
6
9
L
Cthulhu
Filthy2Nasty
Cthulhu
0
6
2
0.17
W
Nemesis
Klyntx
Nemesis
6
1
5
8.5
W
Sobek
Nelderon
Sobek
5
0
12
11
W
Cupid
kolp412
Cupid
11
2
3
6.25
L
2
4
1
0.63
L
Nemesis
semperSolid
Nemesis
1
6
0
0.17
L
Morgan Le Fay
semperXero
Morgan Le Fay
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,563
Damage
36,254
48,942
Taken
38,338
21,604
Mitigated
23,779
6,292
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,514
2,165
0
238
7,674
2,538
0
1,858
5,816
0
22,591
W
Bellona
Cautyh
Bellona
6,890
1,890
0
2,938
10,277
8,108
759
1,470
8,081
4,935
23,850
W
Kukulkan
ChrisLycans
Kukulkan
8,211
787
0
562
3,568
1,355
1,714
1,292
2,276
52,273
0
L
Cthulhu
Filthy2Nasty
Cthulhu
2,271
383
0
0
10,809
5,350
0
3,691
7,118
9,443
0
W
Nemesis
Klyntx
Nemesis
6,448
3,086
0
3,727
8,220
2,943
914
1,063
7,126
0
66,470
W
Sobek
Nelderon
Sobek
4,345
1,048
0
2,318
7,471
8,152
406
1,909
5,562
17,385
0
W
Cupid
kolp412
Cupid
10,360
6,357
115
3,389
8,802
3,221
1,960
1,019
7,783
0
52,045
L
7,053
1,070
0
2,827
11,642
8,883
0
1,007
10,635
6,332
28,660
L
Nemesis
semperSolid
Nemesis
1,927
857
0
2,228
9,583
2,444
0
2,957
6,626
0
22,296
L
Morgan Le Fay
semperXero
Morgan Le Fay
2,798
329
0
999
9,234
2,389
116
4,069
5,165
29,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,134
Gold Earned
41,966
263
Minions Killed
395
0
Camps Cleared
0
1,200,594
Distance Traveled
1,323,762
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,283
483
57
4
0
211,621
3
W
Bellona
7,480
575
58
4
0
265,843
1
W
Kukulkan
8,646
665
103
8
0
274,587
5
L
Cthulhu
4,965
382
15
1
0
255,130
0
W
Nemesis
9,421
725
131
10
0
282,897
1
W
Sobek
8,222
632
20
2
0
258,949
4
W
Cupid
8,197
631
83
6
0
241,486
0
L
Mulan
6,907
531
88
7
0
230,148
6
L
Nemesis
5,637
434
42
3
0
287,593
1
L
Morgan Le Fay
6,342
488
61
5
0
216,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role