Player Matchup

Nemesis
Nemesis
PervasiveCoyote1
Nemesis
Level 89
God Stats
4W - 1L
1,646 SR
Queue Stats
95W - 132L
1,290 Elo+
Party 1
Ymir
Ymir
Seigan
Ymir
Level 96
God Stats
2W - 8L
1,167 SR
Queue Stats
125W - 178L
1,311 Elo+
Solo
Cliodhna
Cliodhna
Tox1cMG
Cliodhna
Level 38
God Stats
7W - 4L
1,523 SR
Queue Stats
46W - 77L
1,253 Elo+
Party 1
Team Averages
Level 74
1,445 SR
1,285 Elo+

VS

Team Averages
Level 94
1,407 SR
1,273 Elo+
Nox
Nox
Arthesied
Nox
Level 89
God Stats
8W - 20L
1,358 SR
Queue Stats
34W - 63L
1,264 Elo+
Party 2
Cerberus
Cerberus
LockeKusanagi
Cerberus
Level 91
God Stats
5W - 8L
1,437 SR
Queue Stats
35W - 59L
1,290 Elo+
Party 2
Neith
Neith
VanillaThrilla40
Neith
Level 103
God Stats
18W - 25L
1,424 SR
Queue Stats
87W - 135L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 5
12,990
650
14,977
14,482
8,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Seigan
Ymir
16
1 / 2 / 12
12,835
642
8,182
17,658
14,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
Tox1cMG
Cliodhna
15
6 / 4 / 6
12,578
629
11,925
9,731
3,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
11,764
588
10,467
9,403
2,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
LockeKusanagi
Cerberus
14
1 / 7 / 5
11,190
560
8,242
22,191
14,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 3
12,393
620
11,603
8,984
2,871
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
14
Kills
9
10
Deaths
14
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
L
Cerberus
LockeKusanagi
Cerberus
1
7
5
0.5
W
7
4
5
2.38
W
Ymir
Seigan
Ymir
1
2
12
3.5
W
Cliodhna
Tox1cMG
Cliodhna
6
4
6
2.25
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,084
Damage
30,312
41,871
Taken
40,578
26,858
Mitigated
20,767
11,567
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,467
567
850
490
9,403
2,926
848
1,574
7,678
42,954
0
L
Cerberus
LockeKusanagi
Cerberus
8,242
756
634
7,688
22,191
14,970
65
6,222
15,318
29,236
0
W
14,977
7,086
0
4,004
14,482
8,610
1,088
4,882
9,600
0
44,091
W
Ymir
Seigan
Ymir
8,182
1,365
0
5,319
17,658
14,693
266
8,731
8,927
32,243
0
W
Cliodhna
Tox1cMG
Cliodhna
11,925
1,673
669
1,575
9,731
3,555
0
6,107
3,624
0
38,205
L
11,603
7,153
734
2,642
8,984
2,871
276
718
8,024
0
41,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,403
Gold Earned
35,347
162
Minions Killed
254
10
Camps Cleared
6
1,089,144
Distance Traveled
1,049,464
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,764
588
76
4
3
337,968
3
L
Cerberus
11,190
560
91
5
2
373,373
5
W
Nemesis
12,990
650
67
3
5
376,723
1
W
Ymir
12,835
642
34
2
1
355,331
0
W
Cliodhna
12,578
629
61
3
4
357,090
2
L
Neith
12,393
620
87
4
1
338,123
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role