Player Matchup

Jing Wei
Jing Wei
Master Piano740
Jing Wei
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 103L
1,486 Elo+
Party 2
Tiamat
Tiamat
Mr Triscuit5797
Tiamat
Level 104
God Stats
11W - 15L
1,547 SR
Queue Stats
177W - 151L
1,557 Elo+
Party 2
Terra
Terra
TolerableDemmon
Terra
Level 120
God Stats
5W - 18L
1,367 SR
Queue Stats
116W - 112L
1,485 Elo+
Party 2
Team Averages
Level 101
1,471 SR
1,509 Elo+

VS

Team Averages
Level 41
1,501 SR
1,566 Elo+
Zhong Kui
Zhong Kui
BNRd
Zhong Kui
Level 28
God Stats
6W - 6L
1,465 SR
Queue Stats
189W - 136L
1,728 Elo+
Party 1
Ullr
Ullr
DustyLambo
Ullr
Level 83
God Stats
24W - 32L
1,632 SR
Queue Stats
422W - 381L
1,661 Elo+
Party 1
Thor
Thor
RySny95
Thor
Level 12
God Stats
4W - 3L
1,405 SR
Queue Stats
6W - 10L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
1 / 5 / 3
6,836
684
4,640
8,520
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 4 / 1
6,736
674
6,729
9,287
5,622
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 6 / 2
7,102
710
8,348
11,168
9,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BNRd
Zhong Kui
13
6 / 2 / 7
8,520
852
13,684
12,873
8,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 4
8,601
860
7,462
7,587
2,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
RySny95
Thor
12
2 / 2 / 11
7,698
770
5,443
8,096
2,876
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
15
15
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BNRd
Zhong Kui
6
2
7
4.75
W
7
1
4
9
L
Jing Wei
1
5
3
0.5
L
2
4
1
0.63
W
Thor
RySny95
Thor
2
2
11
3.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,717
Damage
26,589
28,975
Taken
28,556
17,756
Mitigated
14,185
3,790
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BNRd
Zhong Kui
13,684
1,261
0
6,061
12,873
8,729
847
7,671
5,202
36,076
0
W
7,462
1,895
0
759
7,587
2,580
974
3,732
3,855
0
27,505
L
Jing Wei
4,640
3,066
0
0
8,520
2,880
0
3,992
4,528
0
13,210
L
6,729
569
0
1,219
9,287
5,622
0
4,253
5,034
21,274
0
W
Thor
RySny95
Thor
5,443
713
0
700
8,096
2,876
340
3,737
4,359
32
20,579
L
8,348
768
961
1,610
11,168
9,254
0
5,838
5,330
23,485
1,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,674
Gold Earned
24,819
82
Minions Killed
142
3
Camps Cleared
6
548,340
Distance Traveled
593,263
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,520
852
56
6
0
193,173
3
W
Ullr
8,601
860
61
6
4
205,795
1
L
Jing Wei
6,836
684
16
2
0
186,792
6
L
Tiamat
6,736
674
22
2
2
179,044
3
W
Thor
7,698
770
25
3
2
194,295
3
L
Terra
7,102
710
44
4
1
182,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role