Player Matchup

Yemoja
Yemoja
BrunoBrownWomen
Yemoja
Level 42
God Stats
2W - 3L
1,170 SR
Queue Stats
29W - 30L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ItsSunnyAlex
Tsukuyomi
Level 89
God Stats
14W - 4L
1,747 SR
Queue Stats
328W - 291L
1,506 Elo+
Party 2
Eset
Eset
KNeeGrow88
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,450 Elo+
Party 1
Apollo
Apollo
LIldemonz142
Apollo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,351 Elo+
Party 2
Zeus
Zeus
PlayerVsTriHard
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,436 Elo+
Party 1
Team Averages
Level 61
1,483 SR
1,442 Elo+

VS

Team Averages
Level 40
1,625 SR
1,502 Elo+
Aphrodite
Aphrodite
BigJDizzle2023
Aphrodite
Level 89
God Stats
2W - 0L
1,366 SR
Queue Stats
211W - 186L
1,539 Elo+
Solo
Nike
Nike
CharFurion
Nike
Level 28
God Stats
4W - 1L
1,892 SR
Queue Stats
241W - 258L
1,463 Elo+
Solo
Danzaburou
Danzaburou
IFartsies17
Danzaburou
Level 29
God Stats
2W - 1L
1,688 SR
Queue Stats
69W - 76L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
okboogz
Kumbhakarna
Level 27
God Stats
2W - 1L
1,680 SR
Queue Stats
30W - 36L
1,543 Elo+
Solo
Freya
Freya
restless-mind88
Freya
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 170L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 17
10,697
823
5,565
15,515
14,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
ItsSunnyAlex
Tsukuyomi
20
15 / 6 / 6
12,778
983
21,822
18,470
8,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 7
8,883
683
9,751
11,114
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
15
1 / 6 / 9
9,225
710
4,487
10,786
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 5 / 7
10,714
824
22,913
13,577
5,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigJDizzle2023
Aphrodite
18
4 / 5 / 15
10,910
839
11,857
14,523
8,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
7 / 5 / 12
11,375
875
11,941
18,806
18,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
IFartsies17
Danzaburou
19
8 / 4 / 14
12,242
942
19,826
12,447
3,994
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
okboogz
Kumbhakarna
15
2 / 7 / 16
9,535
733
5,118
21,787
21,624
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 6 / 11
10,384
799
10,801
14,573
4,182
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
94
26
Kills
26
26
Deaths
27
46
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BigJDizzle2023
Aphrodite
4
5
15
2.3
L
1
4
17
2.38
W
7
5
12
2.6
W
Danzaburou
IFartsies17
Danzaburou
8
4
14
3.75
L
Tsukuyomi
ItsSunnyAlex
Tsukuyomi
15
6
6
3
L
0
5
7
0.7
L
Apollo
1
6
9
0.92
L
9
5
7
2.5
W
Kumbhakarna
okboogz
Kumbhakarna
2
7
16
1.43
W
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,538
Damage
59,543
69,462
Taken
82,136
39,024
Mitigated
57,081
23,994
Healing
32,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BigJDizzle2023
Aphrodite
11,857
907
9,089
7,655
14,523
8,663
836
6,962
7,183
28,876
0
L
5,565
781
4,611
4,571
15,515
14,916
651
7,844
7,671
12,296
0
W
11,941
258
1,314
2,329
18,806
18,618
537
7,442
10,772
7,394
20,257
W
Danzaburou
IFartsies17
Danzaburou
19,826
7,484
1,854
4,661
12,447
3,994
2,964
5,218
6,873
0
42,988
L
Tsukuyomi
ItsSunnyAlex
Tsukuyomi
21,822
4,819
1,256
5,783
18,470
8,968
1,012
7,752
10,718
0
44,587
L
9,751
1,193
1,400
1,512
11,114
4,780
1,165
4,808
6,306
18,144
0
L
Apollo
4,487
1,987
81
396
10,786
4,683
1,409
5,369
5,417
0
9,622
L
22,913
1,947
1,345
3,039
13,577
5,677
1,128
4,409
9,168
37,755
0
W
Kumbhakarna
okboogz
Kumbhakarna
5,118
230
0
0
21,787
21,624
309
7,584
13,499
11,367
0
W
10,801
3,471
1,974
3,876
14,573
4,182
744
8,610
5,580
19,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,297
Gold Earned
54,446
132
Minions Killed
125
0
Camps Cleared
0
1,075,408
Distance Traveled
1,124,746
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,910
839
30
2
0
241,713
0
L
Yemoja
10,697
823
16
1
0
233,957
0
W
Nike
11,375
875
24
2
0
224,338
0
W
Danzaburou
12,242
942
52
4
0
213,717
1
L
Tsukuyomi
12,778
983
40
3
0
210,493
2
L
Eset
8,883
683
23
2
0
209,284
1
L
Apollo
9,225
710
15
1
0
193,933
0
L
Zeus
10,714
824
38
3
0
227,741
0
W
Kumbhakarna
9,535
733
2
0
0
246,176
0
W
Freya
10,384
799
17
1
0
198,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role