Player Matchup

Zeus
Zeus
II Kagami II
Zeus
Level 28
God Stats
26W - 17L
1,570 SR
Queue Stats
103W - 113L
1,424 Elo+
Party 1
Hera
Hera
Kenja Ansemu
Hera
Level 32
God Stats
15W - 14L
1,390 SR
Queue Stats
134W - 163L
1,356 Elo+
Party 1
Chaac
Chaac
Mortis Sloth
Chaac
Level 35
God Stats
23W - 24L
1,458 SR
Queue Stats
231W - 267L
1,384 Elo+
Party 1
Rama
Rama
MotorBannana
Rama
Level 25
God Stats
3W - 4L
1,451 SR
Queue Stats
48W - 61L
1,372 Elo+
Solo
Cthulhu
Cthulhu
Stormcell5
Cthulhu
Level 23
God Stats
15W - 19L
1,443 SR
Queue Stats
86W - 96L
1,448 Elo+
Party 1
Team Averages
Level 29
1,462 SR
1,397 Elo+

VS

Team Averages
Level 18
1,360 SR
1,360 Elo+
Olorun
Olorun
GigemAgs 1996
Olorun
Level 25
God Stats
41W - 26L
1,514 SR
Queue Stats
109W - 108L
1,400 Elo+
Solo
Merlin
Merlin
MaxChaos
Merlin
Level 8
God Stats
6W - 7L
1,358 SR
Queue Stats
9W - 19L
1,315 Elo+
Solo
Aphrodite
Aphrodite
Reaper_Gaming022
Aphrodite
Level 24
God Stats
8W - 9L
1,473 SR
Queue Stats
25W - 23L
1,460 Elo+
Solo
Ra
Ra
SlimGazaah30
Ra
Level 5
God Stats
0W - 2L
1,191 SR
Queue Stats
3W - 3L
1,470 Elo+
Solo
Anubis
Anubis
xStrongKushx
Anubis
Level 26
God Stats
2W - 2L
1,266 SR
Queue Stats
2W - 4L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 21
11,302
1,130
15,555
8,553
3,387
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
9 / 0 / 18
11,983
1,198
15,628
3,775
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 1 / 18
10,044
1,004
10,564
10,963
6,940
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
13 / 3 / 12
12,277
1,228
20,210
13,552
5,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Stormcell5
Cthulhu
18
5 / 1 / 21
11,153
1,115
8,076
11,716
10,772
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 6
10,583
1,058
22,236
29,564
12,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
MaxChaos
Merlin
14
0 / 12 / 3
8,773
877
4,385
17,164
7,820
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
15
5 / 9 / 1
10,937
1,094
13,344
24,286
12,738
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 4 / 0
8,094
809
1,021
4,020
1,422
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
14
1 / 2 / 1
8,813
881
773
1,828
742
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
18
35
Kills
7
7
Deaths
35
90
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
7
2
21
8.75
W
9
0
18
18
L
Merlin
MaxChaos
Merlin
0
12
3
0.13
W
1
1
18
10
W
13
3
12
6.33
L
Aphrodite
5
9
1
0.61
L
0
4
0
0
W
Cthulhu
Stormcell5
Cthulhu
5
1
21
15.5
L
Anubis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,033
Damage
41,759
48,559
Taken
76,862
27,577
Mitigated
34,824
13,099
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,236
13,118
464
6,220
29,564
12,102
0
14,896
14,546
48,644
0
W
15,555
4,149
213
3,069
8,553
3,387
0
7,961
592
29,640
0
W
15,628
3,804
408
774
3,775
1,314
0
2,505
1,270
30,191
0
L
Merlin
MaxChaos
Merlin
4,385
1,109
0
282
17,164
7,820
0
8,791
8,207
14,760
0
W
10,564
2,942
512
3,852
10,963
6,940
0
9,163
1,800
0
16,487
W
20,210
19,145
133
1,740
13,552
5,164
0
12,290
1,262
0
45,816
L
Aphrodite
13,344
1,242
4,118
6,383
24,286
12,738
0
11,192
12,708
36,042
0
L
1,021
340
67
0
4,020
1,422
0
2,530
1,490
3,065
0
W
Cthulhu
Stormcell5
Cthulhu
8,076
645
1,004
1,394
11,716
10,772
0
9,840
1,876
23,423
0
L
Anubis
773
0
0
30
1,828
742
0
1,094
652
3,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,759
Gold Earned
47,200
199
Minions Killed
125
5
Camps Cleared
3
951,440
Distance Traveled
477,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,583
1,058
55
6
1
138,830
0
W
Zeus
11,302
1,130
27
3
1
178,377
0
W
Hera
11,983
1,198
48
5
1
199,094
0
L
Merlin
8,773
877
15
2
0
105,476
0
W
Chaac
10,044
1,004
15
2
0
179,271
0
W
Rama
12,277
1,228
69
7
1
174,698
0
L
Aphrodite
10,937
1,094
45
5
2
154,800
0
L
Ra
8,094
809
2
0
0
29,620
0
W
Cthulhu
11,153
1,115
40
4
2
220,000
0
L
Anubis
8,813
881
8
1
0
48,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role