Player Matchup

Cthulhu
Cthulhu
AsianK1idD4R1N
Cthulhu
Level 8
God Stats
5W - 0L
1,739 SR
Queue Stats
7W - 3L
1,553 Elo+
Party 3
Osiris
Osiris
Conker99
Osiris
Level 69
God Stats
9W - 4L
1,653 SR
Queue Stats
166W - 172L
1,433 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GuardianOrochi
Tsukuyomi
Level 27
God Stats
3W - 8L
1,305 SR
Queue Stats
7W - 19L
1,209 Elo+
Party 3
Nox
Nox
Stumpxc
Nox
Level 69
God Stats
19W - 18L
1,547 SR
Queue Stats
199W - 215L
1,411 Elo+
Party 3
Jing Wei
Jing Wei
zNeXusBlaZer
Jing Wei
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,461 Elo+
Party 3
Team Averages
Level 36
1,549 SR
1,414 Elo+

VS

Team Averages
Level 20
1,451 SR
1,324 Elo+
Ao Kuang
Ao Kuang
BiggDoms
Ao Kuang
Level 20
God Stats
0W - 4L
1,252 SR
Queue Stats
26W - 44L
1,279 Elo+
Party 2
Hou Yi
Hou Yi
ElComePoto
Hou Yi
Level 19
God Stats
0W - 2L
1,281 SR
Queue Stats
16W - 26L
1,312 Elo+
Party 1
Cthulhu
Cthulhu
Facumolinari10-R
Cthulhu
Level 16
God Stats
5W - 13L
1,454 SR
Queue Stats
34W - 57L
1,354 Elo+
Party 1
Mulan
Mulan
freshblackboii
Mulan
Level 25
God Stats
3W - 4L
1,762 SR
Queue Stats
33W - 52L
1,356 Elo+
Party 2
Nemesis
Nemesis
sanchacatus
Nemesis
Level 21
God Stats
1W - 3L
1,505 SR
Queue Stats
23W - 37L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 11
9,474
526
7,762
13,132
14,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
Conker99
Osiris
18
3 / 0 / 5
10,937
608
11,643
12,783
15,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
GuardianOrochi
Tsukuyomi
14
6 / 1 / 5
9,216
512
6,072
9,712
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
16
10 / 1 / 7
10,467
582
16,639
10,509
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
zNeXusBlaZer
Jing Wei
14
5 / 1 / 9
8,922
496
9,219
8,770
3,140
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BiggDoms
Ao Kuang
12
1 / 6 / 0
6,733
374
3,929
14,558
4,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hou Yi
ElComePoto
Hou Yi
11
1 / 6 / 2
6,836
380
5,608
10,694
2,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 3
6,965
387
5,672
16,207
10,520
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 0
7,505
417
7,095
15,363
11,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
sanchacatus
Nemesis
14
3 / 7 / 1
8,618
479
5,677
14,849
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
27
Kills
6
6
Deaths
28
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Ao Kuang
BiggDoms
Ao Kuang
1
6
0
0.17
W
Osiris
Conker99
Osiris
3
0
5
5.5
L
Hou Yi
ElComePoto
Hou Yi
1
6
2
0.33
L
1
5
3
0.5
W
Tsukuyomi
GuardianOrochi
Tsukuyomi
6
1
5
8.5
W
Nox
10
1
7
13.5
L
0
4
0
0
L
Nemesis
sanchacatus
Nemesis
3
7
1
0.5
W
Jing Wei
zNeXusBlaZer
Jing Wei
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,335
Damage
27,981
54,906
Taken
71,671
41,225
Mitigated
33,938
18,235
Healing
16,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,762
1,240
383
2,733
13,132
14,565
306
3,439
9,650
28,817
0
L
Ao Kuang
BiggDoms
Ao Kuang
3,929
673
0
3,941
14,558
4,146
0
6,010
8,116
23,915
0
W
Osiris
Conker99
Osiris
11,643
4,288
0
5,845
12,783
15,531
689
1,088
10,887
4,082
75,632
L
Hou Yi
ElComePoto
Hou Yi
5,608
1,735
0
1,969
10,694
2,874
0
5,313
5,187
0
27,185
L
5,672
678
0
2,628
16,207
10,520
0
5,731
10,288
24,735
0
W
Tsukuyomi
GuardianOrochi
Tsukuyomi
6,072
2,153
0
2,042
9,712
3,724
1,138
710
9,002
0
58,550
W
Nox
16,639
1,605
0
2,079
10,509
4,265
1,260
3,392
7,033
57,495
0
L
7,095
643
0
3,502
15,363
11,745
72
2,477
11,836
7,515
35,272
L
Nemesis
sanchacatus
Nemesis
5,677
1,995
0
4,813
14,849
4,653
0
5,096
9,525
0
52,282
W
Jing Wei
zNeXusBlaZer
Jing Wei
9,219
7,285
0
5,153
8,770
3,140
2,437
2,512
6,215
0
52,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,016
Gold Earned
36,657
485
Minions Killed
329
0
Camps Cleared
0
1,707,090
Distance Traveled
1,489,355
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,474
526
49
3
0
341,837
4
L
Ao Kuang
6,733
374
49
3
0
294,133
0
W
Osiris
10,937
608
159
9
0
353,592
5
L
Hou Yi
6,836
380
45
3
0
299,210
2
L
Cthulhu
6,965
387
31
2
0
318,001
1
W
Tsukuyomi
9,216
512
98
5
0
378,320
1
W
Nox
10,467
582
100
6
0
355,613
5
L
Mulan
7,505
417
98
5
0
298,520
4
L
Nemesis
8,618
479
106
6
0
279,491
0
W
Jing Wei
8,922
496
79
4
0
277,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role