Player Matchup

Thanatos
Thanatos
Antonio2683
Thanatos
Level 24
God Stats
1W - 2L
1,826 SR
Queue Stats
59W - 80L
1,299 Elo+
Solo
Ymir
Ymir
Rowrow6946
Ymir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
XLeviatanX1207
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
sK Trixster
Izanami
Level 24
God Stats
1W - 4L
1,555 SR
Queue Stats
14W - 23L
1,274 Elo+
Solo
Bellona
Bellona
xKingBoss07x
Bellona
Level 18
God Stats
0W - 1L
1,274 SR
Queue Stats
19W - 24L
1,281 Elo+
Solo
Team Averages
Level 14
1,531 SR
1,371 Elo+

VS

Team Averages
Level 16
1,388 SR
1,222 Elo+
Hun Batz
Hun Batz
Burkenator95
Hun Batz
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
32W - 39L
1,278 Elo+
Party 2
Kukulkan
Kukulkan
LucasXeneixe
Kukulkan
Level 11
God Stats
8W - 22L
1,059 SR
Queue Stats
31W - 84L
1,142 Elo+
Party 1
Ymir
Ymir
Puchito420
Ymir
Level 14
God Stats
20W - 21L
1,591 SR
Queue Stats
97W - 169L
1,193 Elo+
Party 1
Izanami
Izanami
Totii18
Izanami
Level 28
God Stats
23W - 42L
1,292 SR
Queue Stats
117W - 182L
1,216 Elo+
Party 1
Agni
Agni
bloodtrail99
Agni
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 36L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Antonio2683
Thanatos
13
5 / 2 / 1
7,996
533
6,557
10,206
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 7 / 0
5,487
366
1,264
11,118
6,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
1 / 3 / 0
5,034
336
508
2,309
470
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
sK Trixster
Izanami
13
2 / 2 / 1
7,736
516
6,134
6,264
1,683
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
xKingBoss07x
Bellona
9
2 / 6 / 1
6,299
420
8,143
11,490
7,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Burkenator95
Hun Batz
12
6 / 1 / 2
7,598
507
6,428
8,022
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
LucasXeneixe
Kukulkan
12
1 / 6 / 2
7,609
507
2,863
7,523
2,137
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 0 / 9
6,739
449
3,013
10,036
3,741
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Totii18
Izanami
12
5 / 3 / 3
7,321
488
4,105
7,876
1,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 1 / 0
8,418
561
6,767
10,003
3,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
11
Kills
20
20
Deaths
11
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Antonio2683
Thanatos
5
2
1
2.75
W
Hun Batz
Burkenator95
Hun Batz
6
1
2
7
W
Kukulkan
LucasXeneixe
Kukulkan
1
6
2
0.33
W
3
0
9
7.5
L
1
7
0
0.14
W
Izanami
Totii18
Izanami
5
3
3
2.17
L
1
3
0
0.33
W
5
1
0
5
L
Izanami
sK Trixster
Izanami
2
2
1
1.25
L
Bellona
xKingBoss07x
Bellona
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,606
Damage
23,176
41,387
Taken
43,460
19,794
Mitigated
13,567
12,943
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Antonio2683
Thanatos
6,557
2,713
0
10,220
10,206
3,611
0
2,517
7,689
0
48,533
W
Hun Batz
Burkenator95
Hun Batz
6,428
2,188
0
430
8,022
2,566
0
170
7,852
0
43,788
W
Kukulkan
LucasXeneixe
Kukulkan
2,863
826
0
1,474
7,523
2,137
999
33
7,490
40,311
0
W
3,013
933
545
4,872
10,036
3,741
275
1,253
8,783
9,179
0
L
1,264
498
0
348
11,118
6,802
0
3,432
7,686
7,916
0
W
Izanami
Totii18
Izanami
4,105
2,437
197
870
7,876
1,891
1,359
676
7,200
0
45,578
L
508
230
0
0
2,309
470
0
390
1,919
4,300
0
W
6,767
634
0
4,308
10,003
3,232
1,540
129
9,874
56,737
0
L
Izanami
sK Trixster
Izanami
6,134
4,506
0
965
6,264
1,683
561
649
5,615
0
51,645
L
Bellona
xKingBoss07x
Bellona
8,143
3,553
0
1,410
11,490
7,228
0
5,655
5,835
0
28,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,552
Gold Earned
37,685
255
Minions Killed
356
0
Camps Cleared
0
1,123,567
Distance Traveled
1,315,964
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,996
533
94
6
0
249,516
1
W
Hun Batz
7,598
507
79
5
0
320,051
5
W
Kukulkan
7,609
507
84
6
0
202,432
0
W
Ymir
6,739
449
12
1
0
294,179
2
L
Ymir
5,487
366
5
0
0
222,794
0
W
Izanami
7,321
488
72
5
0
273,735
4
L
Ra
5,034
336
8
1
0
119,053
0
W
Agni
8,418
561
109
7
0
225,567
0
L
Izanami
7,736
516
97
6
0
260,746
0
L
Bellona
6,299
420
51
3
0
271,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role