Player Matchup

Merlin
Merlin
Gold V
Pr_Killer91
Merlin
Gold V
Level 123
God Stats
1W - 2L
1,507 SR
Queue Stats
38W - 39L
1,300 MMR
Party 1
Mulan
Mulan
Gold III
Supremacy_OBJ
Mulan
Gold III
Level 124
God Stats
7W - 1L
1,746 SR
Queue Stats
33W - 27L
1,591 MMR
Party 1
Medusa
Medusa
Bronze III
TTVQc8pwn
Medusa
Bronze III
Level 82
God Stats
3W - 0L
1,525 SR
Queue Stats
68W - 58L
1,600 MMR
Solo
Hun Batz
Hun Batz
Gold II
Your_Boy_Roy3
Hun Batz
Gold II
Level 125
God Stats
37W - 26L
1,654 SR
Queue Stats
80W - 79L
1,611 MMR
Solo
Chaac
Chaac
Gold III
immune_platinum
Chaac
Gold III
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
242W - 239L
1,593 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,586 SR
1,539 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,602 SR
1,558 MMR
Cu Chulainn
Cu Chulainn
Gold III
CLE XShadowX
Cu Chulainn
Gold III
Level 126
God Stats
5W - 10L
1,559 SR
Queue Stats
213W - 218L
1,552 MMR
Solo
Thor
Thor
Silver II
EdsharinganMEX
Thor
Silver II
Level 127
God Stats
0W - 1L
1,680 SR
Queue Stats
23W - 34L
1,483 MMR
Solo
Hachiman
Hachiman
Platinum IV
KlNG_MJ_
Hachiman
Platinum IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
463W - 461L
1,606 MMR
Solo
Xing Tian
Xing Tian
Silver I
Knivex
Xing Tian
Silver I
Level 156
God Stats
4W - 2L
1,504 SR
Queue Stats
51W - 46L
1,561 MMR
Solo
Ra
Ra
Gold III
PutMeInCoach695
Ra
Gold III
Level 128
God Stats
4W - 4L
1,766 SR
Queue Stats
160W - 163L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 4 / 3
7,359
491
4,890
6,203
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 3 / 1
8,649
577
10,679
11,903
9,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Medusa
TTVQc8pwn
Medusa
16
3 / 0 / 4
9,040
603
10,488
7,623
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Your_Boy_Roy3
Hun Batz
14
4 / 2 / 4
8,191
546
6,135
10,765
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 3
7,410
494
5,430
14,833
7,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
GilgameshGebCliodhna

VS

Bans
AthenaOdinAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CLE XShadowX
Cu Chulainn
14
4 / 5 / 0
8,249
550
9,337
12,306
10,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 2
6,372
425
5,839
10,554
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
KlNG_MJ_
Hachiman
12
0 / 1 / 0
6,875
458
4,451
9,101
1,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Knivex
Xing Tian
10
0 / 3 / 2
6,366
424
1,455
10,223
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
5 / 4 / 1
7,535
502
9,660
8,096
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
10
10
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CLE XShadowX
Cu Chulainn
4
5
0
0.8
L
1
3
2
0.67
L
Hachiman
KlNG_MJ_
Hachiman
0
1
0
0
L
Xing Tian
Knivex
Xing Tian
0
3
2
0.33
W
Merlin
1
4
3
0.63
L
5
4
1
1.38
W
4
3
1
1.5
W
Medusa
TTVQc8pwn
Medusa
3
0
4
5
W
Hun Batz
Your_Boy_Roy3
Hun Batz
4
2
4
3
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,622
Damage
30,742
51,327
Taken
50,280
25,356
Mitigated
25,154
21,329
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CLE XShadowX
Cu Chulainn
9,337
1,579
0
2,977
12,306
10,207
0
858
10,584
9,711
37,213
L
5,839
1,501
0
2,420
10,554
2,795
0
889
9,477
0
31,513
L
Hachiman
KlNG_MJ_
Hachiman
4,451
3,252
0
3,187
9,101
1,767
0
158
8,943
0
47,058
L
Xing Tian
Knivex
Xing Tian
1,455
333
0
863
10,223
7,732
0
1,454
8,613
17,372
0
W
Merlin
4,890
141
0
1,110
6,203
1,852
147
3,563
2,363
38,587
0
L
9,660
1,577
53
2,009
8,096
2,653
0
2,342
5,470
35,571
0
W
10,679
1,638
0
3,758
11,903
9,859
0
1,672
10,231
4,314
42,837
W
Medusa
TTVQc8pwn
Medusa
10,488
4,038
0
4,623
7,623
2,583
950
546
7,027
0
76,600
W
Hun Batz
Your_Boy_Roy3
Hun Batz
6,135
813
0
3,210
10,765
3,765
107
1,976
8,691
0
49,031
W
5,430
818
0
8,628
14,833
7,297
152
4,350
10,187
0
31,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,649
Gold Earned
35,397
456
Minions Killed
346
0
Camps Cleared
0
1,478,257
Distance Traveled
1,431,614
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,249
550
98
7
0
276,722
3
L
Thor
6,372
425
61
4
0
309,130
0
L
Hachiman
6,875
458
98
7
0
267,284
7
L
Xing Tian
6,366
424
19
1
0
286,875
4
W
Merlin
7,359
491
85
6
0
270,360
2
L
Ra
7,535
502
70
5
0
291,603
5
W
Mulan
8,649
577
99
7
0
267,057
3
W
Medusa
9,040
603
130
9
0
279,157
4
W
Hun Batz
8,191
546
93
6
0
338,214
4
W
Chaac
7,410
494
49
3
0
323,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role