Player Matchup

Yemoja
Yemoja
MaineGoon
Yemoja
Level 88
God Stats
2W - 5L
1,311 SR
Queue Stats
94W - 102L
1,456 Elo+
Party 2
Nemesis
Nemesis
PapaMesMes
Nemesis
Level 88
God Stats
3W - 4L
1,468 SR
Queue Stats
87W - 98L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
Praeludium
Sun Wukong
Level 88
God Stats
6W - 1L
1,818 SR
Queue Stats
49W - 54L
1,434 Elo+
Party 3
Anubis
Anubis
QuiteHung
Anubis
Level 85
God Stats
166W - 112L
1,675 SR
Queue Stats
250W - 227L
1,583 Elo+
Party 3
Chiron
Chiron
omanitztristen
Chiron
Level 107
God Stats
3W - 3L
1,470 SR
Queue Stats
113W - 131L
1,397 Elo+
Party 3
Team Averages
Level 91
1,548 SR
1,465 Elo+

VS

Team Averages
Level 105
1,516 SR
1,469 Elo+
Olorun
Olorun
MylesJoseph
Olorun
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 106L
1,438 Elo+
Party 4
Scylla
Scylla
Own Booty
Scylla
Level 98
God Stats
1W - 2L
1,469 SR
Queue Stats
183W - 163L
1,439 Elo+
Party 4
Cthulhu
Cthulhu
asaca16
Cthulhu
Level 106
God Stats
14W - 9L
1,513 SR
Queue Stats
194W - 182L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iDream2Stream
Tsukuyomi
Level 109
God Stats
2W - 3L
1,523 SR
Queue Stats
15W - 16L
1,461 Elo+
Solo
Fenrir
Fenrir
xXrangelXx
Fenrir
Level 122
God Stats
18W - 10L
1,578 SR
Queue Stats
95W - 90L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MaineGoon
Yemoja
19
1 / 1 / 19
13,856
495
4,152
10,546
12,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
PapaMesMes
Nemesis
20
21 / 2 / 8
17,872
638
27,789
23,555
11,350
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Praeludium
Sun Wukong
20
3 / 2 / 8
14,349
512
5,729
22,324
20,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
QuiteHung
Anubis
20
5 / 5 / 14
14,458
516
22,897
21,238
11,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 4 / 9
15,868
567
23,439
25,095
12,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
3 / 9 / 2
11,198
400
11,733
21,238
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Own Booty
Scylla
17
2 / 10 / 5
11,287
403
10,374
17,206
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
asaca16
Cthulhu
17
1 / 7 / 7
10,909
390
8,632
24,595
25,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
iDream2Stream
Tsukuyomi
20
6 / 7 / 1
15,388
550
17,073
24,261
21,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
xXrangelXx
Fenrir
19
2 / 9 / 8
12,759
456
13,910
26,208
9,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
37
42
Kills
14
14
Deaths
42
58
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
MaineGoon
Yemoja
1
1
19
10.5
L
Olorun
3
9
2
0.44
L
Scylla
Own Booty
Scylla
2
10
5
0.45
W
Nemesis
PapaMesMes
Nemesis
21
2
8
12.5
W
Sun Wukong
Praeludium
Sun Wukong
3
2
8
3.5
W
Anubis
QuiteHung
Anubis
5
5
14
2.4
L
Cthulhu
asaca16
Cthulhu
1
7
7
0.64
L
Tsukuyomi
iDream2Stream
Tsukuyomi
6
7
1
0.93
W
12
4
9
4.13
L
Fenrir
xXrangelXx
Fenrir
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,006
Damage
61,722
102,758
Taken
113,508
67,750
Mitigated
65,445
49,060
Healing
22,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
MaineGoon
Yemoja
4,152
814
6,381
4,340
10,546
12,585
1,979
4,537
5,618
26,381
0
L
Olorun
11,733
5,754
965
7,512
21,238
6,214
0
4,306
16,852
68,978
0
L
Scylla
Own Booty
Scylla
10,374
50
0
771
17,206
3,845
0
4,034
13,172
70,980
0
W
Nemesis
PapaMesMes
Nemesis
27,789
13,746
0
10,882
23,555
11,350
6,355
8,656
14,551
0
129,769
W
Sun Wukong
Praeludium
Sun Wukong
5,729
1,754
0
5,660
22,324
20,720
3,977
4,833
17,193
0
85,932
W
Anubis
QuiteHung
Anubis
22,897
870
0
11,147
21,238
11,043
632
9,550
11,179
91,084
0
L
Cthulhu
asaca16
Cthulhu
8,632
126
166
1,514
24,595
25,166
0
5,812
18,623
52,014
0
L
Tsukuyomi
iDream2Stream
Tsukuyomi
17,073
3,009
0
4,074
24,261
21,147
1,886
7,700
16,529
0
123,650
W
23,439
9,463
708
9,942
25,095
12,052
2,625
4,521
20,149
0
135,224
L
Fenrir
xXrangelXx
Fenrir
13,910
2,621
0
7,134
26,208
9,073
0
5,197
20,931
0
99,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,403
Gold Earned
61,541
652
Minions Killed
649
0
Camps Cleared
0
2,728,777
Distance Traveled
2,531,107
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,856
495
35
1
0
515,551
8
L
Olorun
11,198
400
89
3
0
483,218
7
L
Scylla
11,287
403
98
4
0
502,868
2
W
Nemesis
17,872
638
164
6
0
658,891
3
W
Sun Wukong
14,349
512
169
6
0
535,133
6
W
Anubis
14,458
516
124
4
0
489,536
5
L
Cthulhu
10,909
390
81
3
0
509,949
7
L
Tsukuyomi
15,388
550
242
9
0
497,097
7
W
Chiron
15,868
567
160
6
0
529,666
3
L
Fenrir
12,759
456
139
5
0
537,975
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role