Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Celtsfan3396
Vamana
Level 101
God Stats
1W - 1L
1,187 SR
Queue Stats
47W - 63L
1,397 Elo+
Party 1
Vulcan
Vulcan
EmberOfHope
Vulcan
Level 129
God Stats
1W - 0L
1,456 SR
Queue Stats
5W - 4L
1,453 Elo+
Party 1
Janus
Janus
darkrealms2905
Janus
Level 145
God Stats
1W - 0L
1,479 SR
Queue Stats
8W - 9L
1,306 Elo+
Party 1
Ao Kuang
Ao Kuang
kILL_oUr_Demonz
Ao Kuang
Level 144
God Stats
1W - 0L
1,518 SR
Queue Stats
11W - 8L
1,261 Elo+
Party 1
Team Averages
Level 124
1,428 SR
1,384 Elo+

VS

Team Averages
Level 90
1,461 SR
1,415 Elo+
Thanatos
Thanatos
Disparadox
Thanatos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 73L
1,437 Elo+
Party 2
Baba Yaga
Baba Yaga
Harrison1212
Baba Yaga
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 49L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
Tribuzzi_Gijo
Gilgamesh
Level 121
God Stats
2W - 2L
1,509 SR
Queue Stats
93W - 113L
1,427 Elo+
Party 3
Vamana
Vamana
lucasgabriel8_
Vamana
Level 98
God Stats
0W - 2L
1,295 SR
Queue Stats
24W - 38L
1,392 Elo+
Party 3
Raijin
Raijin
turkeyak47
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
4 / 4 / 17
10,291
735
10,811
10,835
4,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
16
3 / 2 / 23
10,123
723
7,041
12,140
13,219
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
19
5 / 1 / 24
11,380
813
27,891
9,850
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 2 / 18
11,802
843
16,416
11,787
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
20
19 / 5 / 11
12,525
895
16,619
18,233
7,907
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Disparadox
Thanatos
16
3 / 9 / 4
9,773
698
7,035
16,830
6,166
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Harrison1212
Baba Yaga
17
4 / 5 / 6
9,964
712
13,320
15,149
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Tribuzzi_Gijo
Gilgamesh
16
2 / 7 / 7
8,996
643
11,590
21,820
19,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 7 / 7
8,762
626
9,686
22,487
13,639
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
turkeyak47
Raijin
15
1 / 8 / 4
8,609
615
7,914
13,757
4,942
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
41
36
Kills
13
14
Deaths
36
93
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
4
17
3.13
W
Vamana
3
2
23
7.25
L
Thanatos
Disparadox
Thanatos
3
9
4
0.56
W
Vulcan
5
1
24
17
L
Baba Yaga
Harrison1212
Baba Yaga
4
5
6
1.4
L
Gilgamesh
Tribuzzi_Gijo
Gilgamesh
2
7
7
0.79
W
5
2
18
7
W
Ao Kuang
19
5
11
4.9
L
3
7
7
0.93
L
Raijin
turkeyak47
Raijin
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,778
Damage
49,545
62,845
Taken
90,043
33,868
Mitigated
50,756
29,109
Healing
27,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,811
8,908
891
2,520
10,835
4,217
2,255
3,214
7,357
0
22,508
W
Vamana
7,041
2,654
1,308
4,835
12,140
13,219
474
4,718
7,260
0
11,928
L
Thanatos
Disparadox
Thanatos
7,035
1,171
219
6,994
16,830
6,166
0
11,858
4,972
0
20,184
W
Vulcan
27,891
12,870
2,403
3,764
9,850
4,178
1,461
3,983
5,782
45,401
0
L
Baba Yaga
Harrison1212
Baba Yaga
13,320
839
451
4,409
15,149
6,444
0
9,484
5,665
27,867
0
L
Gilgamesh
Tribuzzi_Gijo
Gilgamesh
11,590
726
760
5,361
21,820
19,565
29
15,905
5,915
1,263
21,784
W
16,416
968
1,299
3,422
11,787
4,347
655
4,467
7,178
51,074
0
W
Ao Kuang
16,619
4,589
890
7,777
18,233
7,907
0
5,989
11,466
21,015
0
L
9,686
4,097
1,171
6,572
22,487
13,639
84
15,284
7,203
0
21,046
L
Raijin
turkeyak47
Raijin
7,914
961
81
1,206
13,757
4,942
0
8,395
5,362
16,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,121
Gold Earned
46,104
152
Minions Killed
110
0
Camps Cleared
0
1,401,254
Distance Traveled
1,135,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,291
735
22
2
0
268,051
0
W
Vamana
10,123
723
15
1
0
280,002
0
L
Thanatos
9,773
698
34
2
0
231,274
0
W
Vulcan
11,380
813
34
2
0
295,451
0
L
Baba Yaga
9,964
712
25
2
0
234,417
0
L
Gilgamesh
8,996
643
15
1
0
233,432
0
W
Janus
11,802
843
74
5
0
315,025
0
W
Ao Kuang
12,525
895
7
1
0
242,725
0
L
Vamana
8,762
626
14
1
0
242,771
0
L
Raijin
8,609
615
22
2
0
193,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role