Player Matchup

Tiamat
Tiamat
CrappyJoey
Tiamat
Level 120
God Stats
18W - 15L
1,490 SR
Queue Stats
184W - 184L
1,428 Elo+
Party 2
Mercury
Mercury
DooDooMinh
Mercury
Level 85
God Stats
80W - 74L
1,541 SR
Queue Stats
217W - 192L
1,556 Elo+
Solo
Mulan
Mulan
IMC2313
Mulan
Level 124
God Stats
11W - 9L
1,597 SR
Queue Stats
125W - 123L
1,516 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Lename-Joez
Kumbhakarna
Level 150
God Stats
4W - 2L
1,396 SR
Queue Stats
201W - 198L
1,573 Elo+
Solo
Jing Wei
Jing Wei
Lucent_Leo
Jing Wei
Level 103
God Stats
4W - 5L
1,447 SR
Queue Stats
109W - 105L
1,474 Elo+
Solo
Team Averages
Level 116
1,494 SR
1,509 Elo+

VS

Team Averages
Level 102
1,389 SR
1,466 Elo+
Gilgamesh
Gilgamesh
AeriyVei
Gilgamesh
Level 95
God Stats
4W - 9L
1,459 SR
Queue Stats
82W - 92L
1,467 Elo+
Party 1
Skadi
Skadi
Cheese_wizard123
Skadi
Level 123
God Stats
1W - 1L
1,545 SR
Queue Stats
64W - 58L
1,496 Elo+
Solo
Bastet
Bastet
LadiesluvmeIswer
Bastet
Level 87
God Stats
0W - 4L
1,343 SR
Queue Stats
367W - 346L
1,462 Elo+
Solo
Athena
Athena
MrAvacadoManKB
Athena
Level 105
God Stats
5W - 5L
1,116 SR
Queue Stats
193W - 197L
1,441 Elo+
Party 1
Scylla
Scylla
heckman3
Scylla
Level 99
God Stats
13W - 23L
1,481 SR
Queue Stats
289W - 288L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CrappyJoey
Tiamat
18
4 / 6 / 5
12,472
520
17,769
20,532
14,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
DooDooMinh
Mercury
20
10 / 3 / 5
13,195
550
17,396
20,202
8,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
IMC2313
Mulan
19
8 / 4 / 8
12,805
534
21,527
26,143
24,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Kumbhakarna
Lename-Joez
Kumbhakarna
17
8 / 0 / 13
11,912
496
12,753
23,046
22,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
Lucent_Leo
Jing Wei
17
5 / 3 / 10
11,349
473
13,990
17,462
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AeriyVei
Gilgamesh
17
3 / 8 / 4
10,828
451
20,957
26,458
22,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 11 / 2
11,076
462
17,394
20,792
8,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 4 / 5
10,378
432
12,270
19,025
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 6
10,619
442
8,221
22,677
27,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
heckman3
Scylla
16
1 / 8 / 6
10,487
437
7,880
15,486
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
35
Kills
14
16
Deaths
35
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AeriyVei
Gilgamesh
3
8
4
0.63
L
5
11
2
0.55
W
Tiamat
CrappyJoey
Tiamat
4
6
5
1.08
W
Mercury
DooDooMinh
Mercury
10
3
5
4.17
W
Mulan
IMC2313
Mulan
8
4
8
3
L
3
4
5
1.38
W
Kumbhakarna
Lename-Joez
Kumbhakarna
8
0
13
14.5
W
Jing Wei
Lucent_Leo
Jing Wei
5
3
10
3.33
L
2
4
6
1.25
L
Scylla
heckman3
Scylla
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,435
Damage
66,722
107,385
Taken
104,438
77,064
Mitigated
72,836
37,486
Healing
20,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AeriyVei
Gilgamesh
20,957
4,411
0
7,438
26,458
22,996
533
3,946
21,303
9,467
56,565
L
17,394
7,883
1,079
2,789
20,792
8,703
1,609
7,221
13,525
0
67,380
W
Tiamat
CrappyJoey
Tiamat
17,769
1,108
0
6,641
20,532
14,112
5,052
3,499
16,911
86,393
0
W
Mercury
DooDooMinh
Mercury
17,396
6,719
0
9,034
20,202
8,689
0
2,700
17,369
0
122,848
W
Mulan
IMC2313
Mulan
21,527
3,756
0
10,877
26,143
24,441
96
3,471
21,250
7,820
66,914
L
12,270
2,348
0
6,796
19,025
7,980
0
5,299
13,726
0
59,376
W
Kumbhakarna
Lename-Joez
Kumbhakarna
12,753
2,591
611
4,520
23,046
22,789
344
6,356
16,327
36,286
0
W
Jing Wei
Lucent_Leo
Jing Wei
13,990
11,172
0
5,803
17,462
7,033
1,190
3,189
14,227
0
72,790
L
8,221
1,720
0
1,480
22,677
27,091
54
8,938
13,358
24,171
0
L
Scylla
heckman3
Scylla
7,880
869
0
1,298
15,486
6,066
280
6,728
8,664
62,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,733
Gold Earned
53,388
602
Minions Killed
462
0
Camps Cleared
0
2,316,732
Distance Traveled
2,130,553
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,828
451
110
5
0
406,029
1
L
Skadi
11,076
462
87
4
0
374,753
2
W
Tiamat
12,472
520
168
7
0
385,136
7
W
Mercury
13,195
550
167
7
0
557,711
14
W
Mulan
12,805
534
129
5
0
440,943
5
L
Bastet
10,378
432
99
4
0
484,042
5
W
Kumbhakarna
11,912
496
29
1
0
475,148
6
W
Jing Wei
11,349
473
109
5
0
457,794
3
L
Athena
10,619
442
35
1
0
455,620
1
L
Scylla
10,487
437
131
5
0
410,109
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role