Player Matchup

Ra
Ra
 
Ra
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
IconicProdigy1
Achilles
Level 89
God Stats
1W - 1L
1,300 SR
Queue Stats
126W - 117L
1,599 Elo+
Party 2
Ullr
Ullr
YouxDontxExist
Ullr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 7L
1,705 Elo+
Party 2
Team Averages
Level 54
1,433 SR
1,601 Elo+

VS

Team Averages
Level 94
1,578 SR
1,387 Elo+
King Arthur
King Arthur
DrewsViews
King Arthur
Level 15
God Stats
0W - 2L
1,531 SR
Queue Stats
10W - 18L
1,239 Elo+
Solo
Aphrodite
Aphrodite
Solo_Manny
Aphrodite
Level 118
God Stats
70W - 46L
1,612 SR
Queue Stats
186W - 190L
1,447 Elo+
Party 1
Kumbhakarna
Kumbhakarna
gamechaser76
Kumbhakarna
Level 149
God Stats
106W - 61L
1,590 SR
Queue Stats
301W - 263L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 2 / 10
9,409
672
9,961
7,877
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
13
3 / 1 / 10
9,582
684
9,901
13,237
17,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 1 / 4
10,798
771
15,375
10,919
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrewsViews
King Arthur
11
0 / 4 / 3
8,008
572
3,557
8,455
5,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Solo_Manny
Aphrodite
14
4 / 3 / 0
9,822
702
15,537
13,923
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
gamechaser76
Kumbhakarna
11
0 / 6 / 3
8,938
638
3,884
19,690
14,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
13
Kills
4
4
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
10
3.5
L
King Arthur
DrewsViews
King Arthur
0
4
3
0.38
W
Achilles
3
1
10
8
L
Aphrodite
Solo_Manny
Aphrodite
4
3
0
1.33
W
8
1
4
10
L
Kumbhakarna
gamechaser76
Kumbhakarna
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,237
Damage
22,978
32,033
Taken
42,068
24,794
Mitigated
26,035
12,787
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,961
472
3,037
3,514
7,877
2,923
442
6,107
1,770
37,322
0
L
King Arthur
DrewsViews
King Arthur
3,557
1,026
129
579
8,455
5,607
0
2,826
5,629
0
8,751
W
Achilles
9,901
3,097
0
3,370
13,237
17,341
493
6,494
6,743
0
18,173
L
Aphrodite
Solo_Manny
Aphrodite
15,537
406
5,514
7,638
13,923
5,862
0
2,692
11,231
57,181
0
W
15,375
8,495
0
2,866
10,919
4,530
2,392
7,185
3,734
0
47,407
L
Kumbhakarna
gamechaser76
Kumbhakarna
3,884
628
0
3,348
19,690
14,566
0
4,897
14,793
9,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,789
Gold Earned
26,768
142
Minions Killed
104
6
Camps Cleared
5
680,153
Distance Traveled
659,288
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,409
672
45
3
2
246,015
2
L
King Arthur
8,008
572
9
1
0
155,518
0
W
Achilles
9,582
684
25
2
0
226,886
4
L
Aphrodite
9,822
702
82
6
3
252,231
4
W
Ullr
10,798
771
72
5
4
207,252
0
L
Kumbhakarna
8,938
638
13
1
2
251,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role