Player Matchup

Kali
Kali
BrKnG
Kali
Level 68
God Stats
3W - 1L
1,644 SR
Queue Stats
53W - 49L
1,522 Elo+
Party 2
Ra
Ra
Christi1988
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,350 Elo+
Party 3
Cthulhu
Cthulhu
MrBlueIsAGod
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,408 Elo+
Party 3
Neith
Neith
TheAnduriLL
Neith
Level 21
God Stats
2W - 0L
1,735 SR
Queue Stats
25W - 28L
1,451 Elo+
Party 2
Discordia
Discordia
hazarsama
Discordia
Level 12
God Stats
3W - 4L
1,414 SR
Queue Stats
16W - 8L
1,556 Elo+
Party 2
Team Averages
Level 30
1,559 SR
1,457 Elo+

VS

Team Averages
Level 18
1,506 SR
1,384 Elo+
Baron Samedi
Baron Samedi
DJOLEY
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,446 Elo+
Party 1
Ra
Ra
M0rocho
Ra
Level 25
God Stats
1W - 2L
1,531 SR
Queue Stats
60W - 79L
1,429 Elo+
Solo
Cerberus
Cerberus
NuGhTy123
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,446 Elo+
Party 1
Persephone
Persephone
atsuroki
Persephone
Level 21
God Stats
5W - 13L
1,252 SR
Queue Stats
9W - 18L
1,351 Elo+
Solo
Sylvanus
Sylvanus
d0ob41k
Sylvanus
Level 13
God Stats
2W - 1L
1,749 SR
Queue Stats
19W - 36L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
BrKnG
Kali
19
13 / 1 / 21
13,013
1,301
21,078
16,243
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 0 / 20
11,147
1,115
11,645
9,763
7,457
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
MrBlueIsAGod
Cthulhu
18
3 / 5 / 19
9,842
984
7,322
14,035
8,414
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
10 / 2 / 15
11,167
1,117
19,742
9,279
2,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
hazarsama
Discordia
19
14 / 1 / 24
12,817
1,282
29,497
8,155
3,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJOLEY
Baron Samedi
15
2 / 13 / 2
9,064
906
11,556
20,689
8,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 12 / 6
9,210
921
8,565
17,931
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
NuGhTy123
Cerberus
15
4 / 3 / 4
10,463
1,046
14,661
21,395
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
atsuroki
Persephone
16
3 / 7 / 4
10,696
1,070
11,187
15,634
5,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
d0ob41k
Sylvanus
15
0 / 9 / 4
9,390
939
6,081
21,986
22,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
29
45
Kills
9
9
Deaths
44
99
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kali
BrKnG
Kali
13
1
21
23.5
W
5
0
20
15
L
Baron Samedi
DJOLEY
Baron Samedi
2
13
2
0.23
L
0
12
6
0.25
W
Cthulhu
MrBlueIsAGod
Cthulhu
3
5
19
2.5
L
Cerberus
NuGhTy123
Cerberus
4
3
4
2
W
10
2
15
8.75
L
Persephone
atsuroki
Persephone
3
7
4
0.71
L
Sylvanus
d0ob41k
Sylvanus
0
9
4
0.22
W
Discordia
hazarsama
Discordia
14
1
24
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,284
Damage
52,050
57,475
Taken
97,635
27,327
Mitigated
60,224
15,788
Healing
14,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
BrKnG
Kali
21,078
12,486
0
6,428
16,243
5,706
0
13,644
2,599
0
36,243
W
11,645
1,568
1,312
2,829
9,763
7,457
0
8,828
935
36,537
0
L
Baron Samedi
DJOLEY
Baron Samedi
11,556
1,926
1,672
1,944
20,689
8,119
0
13,232
7,457
17,918
0
L
8,565
1,028
628
286
17,931
7,129
0
10,832
7,099
23,127
0
W
Cthulhu
MrBlueIsAGod
Cthulhu
7,322
790
0
2,340
14,035
8,414
0
13,045
990
11,812
0
L
Cerberus
NuGhTy123
Cerberus
14,661
592
0
3,070
21,395
16,064
0
6,366
14,978
29,620
0
W
19,742
11,375
0
1,767
9,279
2,741
0
9,074
205
0
29,614
L
Persephone
atsuroki
Persephone
11,187
1,262
108
908
15,634
5,917
0
6,233
9,345
39,438
0
L
Sylvanus
d0ob41k
Sylvanus
6,081
2,012
2,470
3,280
21,986
22,995
0
11,545
10,287
13,597
0
W
Discordia
hazarsama
Discordia
29,497
2,889
0
1,112
8,155
3,009
0
7,459
696
52,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,986
Gold Earned
48,823
204
Minions Killed
165
7
Camps Cleared
3
923,253
Distance Traveled
797,758
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,013
1,301
36
4
5
207,613
1
W
Ra
11,147
1,115
76
8
0
203,618
0
L
Baron Samedi
9,064
906
14
1
0
152,033
1
L
Ra
9,210
921
36
4
2
133,033
0
W
Cthulhu
9,842
984
13
1
0
151,465
2
L
Cerberus
10,463
1,046
49
5
1
188,847
0
W
Neith
11,167
1,117
38
4
2
171,438
1
L
Persephone
10,696
1,070
58
6
0
178,887
0
L
Sylvanus
9,390
939
8
1
0
144,958
3
W
Discordia
12,817
1,282
41
4
0
189,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role