Player Matchup

Artemis
Artemis
ButternutBoii
Artemis
Level 109
God Stats
6W - 1L
1,475 SR
Queue Stats
47W - 24L
1,658 Elo+
Party 1
King Arthur
King Arthur
PlopPrince
King Arthur
Level 25
God Stats
3W - 0L
1,744 SR
Queue Stats
52W - 30L
1,639 Elo+
Party 1
Sol
Sol
ThunderNova16
Sol
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,835 Elo+
Party 1
Team Averages
Level 73
1,573 SR
1,710 Elo+

VS

Team Averages
Level 51
1,404 SR
1,320 Elo+
Osiris
Osiris
FragrantLemuer
Osiris
Level 23
God Stats
0W - 1L
1,302 SR
Queue Stats
8W - 22L
1,251 Elo+
Party 2
Kuzenbo
Kuzenbo
MineCraftFordge
Kuzenbo
Level 113
God Stats
0W - 3L
1,345 SR
Queue Stats
311W - 360L
1,500 Elo+
Solo
Kukulkan
Kukulkan
keinengel25
Kukulkan
Level 18
God Stats
0W - 3L
1,565 SR
Queue Stats
5W - 17L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
7 / 1 / 5
9,785
815
16,265
10,338
3,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
PlopPrince
King Arthur
12
2 / 2 / 5
8,506
709
5,637
11,805
6,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
4 / 4 / 8
9,175
765
9,597
11,808
4,109
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
7,506
626
1,363
7,772
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 6 / 3
8,187
682
7,221
20,564
24,547
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
keinengel25
Kukulkan
12
3 / 3 / 2
8,112
676
7,134
7,772
2,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
5
7
Deaths
13
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
7
1
5
9.5
L
0
4
4
0.5
L
2
6
3
0.58
W
King Arthur
PlopPrince
King Arthur
2
2
5
2.25
W
4
4
8
2
L
Kukulkan
keinengel25
Kukulkan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,499
Damage
15,718
33,951
Taken
36,108
14,769
Mitigated
33,070
10,992
Healing
3,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
16,265
11,701
0
6,049
10,338
3,968
1,958
4,542
5,688
0
38,715
L
1,363
119
0
106
7,772
5,627
0
3,193
4,498
2,489
3,716
L
7,221
941
0
2,328
20,564
24,547
0
5,438
14,809
19,355
0
W
King Arthur
PlopPrince
King Arthur
5,637
1,033
0
368
11,805
6,692
142
5,377
6,394
0
31,005
W
9,597
3,826
0
4,575
11,808
4,109
819
5,921
5,848
35,852
0
L
Kukulkan
keinengel25
Kukulkan
7,134
280
0
1,015
7,772
2,896
0
1,071
6,661
25,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,466
Gold Earned
23,805
168
Minions Killed
68
10
Camps Cleared
0
643,374
Distance Traveled
407,818
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,785
815
67
6
3
207,677
2
L
Osiris
7,506
626
15
1
0
70,353
0
L
Kuzenbo
8,187
682
9
1
0
203,006
2
W
King Arthur
8,506
709
39
3
7
236,083
0
W
Sol
9,175
765
62
5
0
199,614
0
L
Kukulkan
8,112
676
44
4
0
134,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role