Player Matchup

Medusa
Medusa
DJ_WAHID_DJ
Medusa
Level 46
God Stats
6W - 23L
1,187 SR
Queue Stats
45W - 126L
1,145 Elo+
Party 1
Vamana
Vamana
EvilxGeniusx
Vamana
Level 24
God Stats
3W - 7L
1,399 SR
Queue Stats
21W - 78L
1,085 Elo+
Party 1
Ra
Ra
GateauLeader419
Ra
Level 10
God Stats
9W - 18L
1,232 SR
Queue Stats
11W - 30L
1,129 Elo+
Solo
Team Averages
Level 27
1,272 SR
1,120 Elo+

VS

Team Averages
Level 17
1,385 SR
1,101 Elo+
Cupid
Cupid
antoniocastro8
Cupid
Level 14
God Stats
3W - 7L
1,532 SR
Queue Stats
7W - 24L
1,012 Elo+
Party 2
Loki
Loki
jayminty68
Loki
Level 10
God Stats
7W - 9L
1,429 SR
Queue Stats
11W - 21L
1,106 Elo+
Party 2
Cthulhu
Cthulhu
reverse_gavin
Cthulhu
Level 28
God Stats
1W - 0L
1,195 SR
Queue Stats
82W - 108L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
9 / 6 / 6
10,706
765
7,487
14,871
5,118
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
12
4 / 8 / 9
9,383
670
8,653
14,899
7,013
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 3 / 9
10,113
722
9,508
12,698
5,013
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 13
9,914
708
13,661
9,677
3,678
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
10 / 7 / 2
11,041
789
10,407
14,014
8,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
13
4 / 4 / 8
9,700
693
10,201
13,671
8,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
17
Kills
17
17
Deaths
18
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
9
6
6
2
L
Vamana
4
8
9
1.06
L
4
3
9
2.83
W
3
7
13
1.36
W
10
7
2
1.57
W
Cthulhu
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,648
Damage
34,269
42,468
Taken
37,362
17,144
Mitigated
19,979
6,721
Healing
7,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,487
2,940
101
2,490
14,871
5,118
248
3,383
10,992
0
20,625
L
Vamana
8,653
4,663
0
2,468
14,899
7,013
94
2,465
11,983
0
16,610
L
9,508
575
505
1,157
12,698
5,013
480
3,256
8,673
38,506
0
W
13,661
6,735
362
492
9,677
3,678
1,893
1,979
7,698
0
31,170
W
10,407
1,524
0
1,673
14,014
8,299
775
3,509
10,505
0
23,920
W
Cthulhu
10,201
1,027
161
4,342
13,671
8,002
522
4,020
9,651
22,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
30,655
125
Minions Killed
110
3
Camps Cleared
0
717,725
Distance Traveled
707,173
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,706
765
34
2
2
234,065
0
L
Vamana
9,383
670
12
1
0
230,547
0
L
Ra
10,113
722
79
6
1
253,113
1
W
Cupid
9,914
708
49
4
0
231,816
0
W
Loki
11,041
789
29
2
0
242,423
5
W
Cthulhu
9,700
693
32
2
0
232,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role