Player Matchup

Jormungandr
Jormungandr
AngryPatar
Jormungandr
Level 101
God Stats
11W - 1L
2,013 SR
Queue Stats
120W - 62L
1,756 Elo+
Party 3
Jing Wei
Jing Wei
Hunter_Hub
Jing Wei
Level 157
God Stats
1W - 1L
1,254 SR
Queue Stats
127W - 77L
1,793 Elo+
Party 3
Zeus
Zeus
Kbreezy25
Zeus
Level 46
God Stats
11W - 3L
1,883 SR
Queue Stats
165W - 81L
1,804 Elo+
Party 3
Kumbhakarna
Kumbhakarna
theMenace73
Kumbhakarna
Level 86
God Stats
3W - 0L
1,848 SR
Queue Stats
113W - 62L
1,788 Elo+
Party 3
Gilgamesh
Gilgamesh
thebick2mad
Gilgamesh
Level 85
God Stats
2W - 0L
1,816 SR
Queue Stats
149W - 81L
1,793 Elo+
Party 3
Team Averages
Level 95
1,763 SR
1,787 Elo+

VS

Team Averages
Level 74
1,418 SR
1,404 Elo+
Loki
Loki
BusBoyInHotel
Loki
Level 26
God Stats
9W - 10L
1,645 SR
Queue Stats
25W - 33L
1,314 Elo+
Party 2
Cabrakan
Cabrakan
MadinPurl
Cabrakan
Level 56
God Stats
10W - 13L
1,441 SR
Queue Stats
53W - 61L
1,425 Elo+
Party 2
Athena
Athena
OOofXD
Athena
Level 28
God Stats
2W - 6L
1,347 SR
Queue Stats
15W - 17L
1,284 Elo+
Party 2
Ah Puch
Ah Puch
SexySerpents
Ah Puch
Level 138
God Stats
0W - 3L
1,132 SR
Queue Stats
131W - 118L
1,557 Elo+
Party 1
Neith
Neith
masonite95
Neith
Level 122
God Stats
28W - 22L
1,525 SR
Queue Stats
50W - 61L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AngryPatar
Jormungandr
12
4 / 1 / 0
6,943
631
6,272
7,427
3,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
Hunter_Hub
Jing Wei
11
0 / 0 / 1
6,331
576
3,572
5,775
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
12
1 / 0 / 3
6,441
586
4,114
4,836
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
theMenace73
Kumbhakarna
10
2 / 0 / 4
6,620
602
1,890
6,865
3,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
thebick2mad
Gilgamesh
11
3 / 1 / 2
6,320
575
3,876
7,315
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,683
517
2,741
7,663
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cabrakan
MadinPurl
Cabrakan
9
1 / 1 / 0
4,867
442
1,341
6,068
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
OOofXD
Athena
7
0 / 2 / 0
4,760
433
1,189
6,486
2,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
SexySerpents
Ah Puch
10
0 / 2 / 0
5,355
487
5,912
6,416
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
10
0 / 1 / 0
5,371
488
4,539
4,967
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
2
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AngryPatar
Jormungandr
4
1
0
4
L
1
4
1
0.38
W
Jing Wei
Hunter_Hub
Jing Wei
0
0
1
0.5
W
Zeus
1
0
3
2.5
L
Cabrakan
MadinPurl
Cabrakan
1
1
0
1
L
Athena
OOofXD
Athena
0
2
0
0
L
Ah Puch
SexySerpents
Ah Puch
0
2
0
0
L
Neith
0
1
0
0
W
Kumbhakarna
theMenace73
Kumbhakarna
2
0
4
4
W
Gilgamesh
thebick2mad
Gilgamesh
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,724
Damage
15,722
32,218
Taken
31,600
13,248
Mitigated
12,166
13,406
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AngryPatar
Jormungandr
6,272
2,537
0
1,523
7,427
3,705
0
1,439
5,988
39,566
0
L
2,741
1,284
0
2,833
7,663
2,285
0
2,928
4,735
0
30,452
W
Jing Wei
Hunter_Hub
Jing Wei
3,572
3,073
0
2,229
5,775
1,672
0
562
5,169
0
45,438
W
Zeus
4,114
1,158
0
2,667
4,836
1,571
318
2,228
2,436
50,755
0
L
Cabrakan
MadinPurl
Cabrakan
1,341
416
0
2,441
6,068
3,482
0
3,815
2,253
13,910
0
L
Athena
OOofXD
Athena
1,189
438
0
1,312
6,486
2,957
0
1,965
4,521
6,598
0
L
Ah Puch
SexySerpents
Ah Puch
5,912
50
46
3,280
6,416
2,054
0
1,968
4,448
35,769
0
L
Neith
4,539
1,430
0
2,693
4,967
1,388
0
1,600
3,367
0
36,761
W
Kumbhakarna
theMenace73
Kumbhakarna
1,890
503
1,559
2,434
6,865
3,786
0
2,229
4,534
8,016
0
W
Gilgamesh
thebick2mad
Gilgamesh
3,876
1,469
0
2,994
7,315
2,514
0
1,652
5,529
0
29,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,655
Gold Earned
26,036
376
Minions Killed
248
0
Camps Cleared
0
1,077,538
Distance Traveled
1,034,303
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,943
631
85
8
0
187,384
6
L
Loki
5,683
517
65
6
0
230,206
1
W
Jing Wei
6,331
576
92
8
0
208,495
1
W
Zeus
6,441
586
113
10
0
213,127
5
L
Cabrakan
4,867
442
33
3
0
207,532
0
L
Athena
4,760
433
20
2
0
214,669
1
L
Ah Puch
5,355
487
61
6
0
191,537
1
L
Neith
5,371
488
69
6
0
190,359
3
W
Kumbhakarna
6,620
602
15
1
0
221,150
2
W
Gilgamesh
6,320
575
71
6
0
247,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role