Player Matchup

Heimdallr
Heimdallr
BroG-_-Psycho2
Heimdallr
Level 72
God Stats
8W - 8L
1,397 SR
Queue Stats
166W - 206L
1,344 Elo+
Party 1
Nike
Nike
CarbonFiberPanda
Nike
Level 88
God Stats
2W - 5L
1,215 SR
Queue Stats
303W - 385L
1,356 Elo+
Party 1
Zeus
Zeus
CherryPopPLayz
Zeus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 105L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
Flailx-_-
Zhong Kui
Level 108
God Stats
17W - 9L
1,627 SR
Queue Stats
294W - 321L
1,385 Elo+
Party 1
Bastet
Bastet
SuchFutility
Bastet
Level 139
God Stats
11W - 6L
1,561 SR
Queue Stats
608W - 677L
1,376 Elo+
Party 1
Team Averages
Level 94
1,460 SR
1,379 Elo+

VS

Team Averages
Level 102
1,416 SR
1,428 Elo+
Horus
Horus
Andres6157
Horus
Level 128
God Stats
3W - 5L
1,400 SR
Queue Stats
656W - 753L
1,437 Elo+
Solo
Merlin
Merlin
ChickenBunny156
Merlin
Level 66
God Stats
1W - 3L
1,087 SR
Queue Stats
269W - 274L
1,418 Elo+
Party 2
Sun Wukong
Sun Wukong
Gloomy Pickle
Sun Wukong
Level 107
God Stats
33W - 39L
1,459 SR
Queue Stats
375W - 356L
1,417 Elo+
Party 2
Pele
Pele
MeX xRiiCH BoYx
Pele
Level 84
God Stats
15W - 13L
1,573 SR
Queue Stats
369W - 389L
1,426 Elo+
Solo
Olorun
Olorun
WestDFree
Olorun
Level 124
God Stats
98W - 85L
1,562 SR
Queue Stats
260W - 278L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BroG-_-Psycho2
Heimdallr
13
3 / 5 / 4
8,394
466
8,145
9,107
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 0 / 5
7,562
420
3,363
8,195
7,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 6 / 3
6,390
355
2,275
6,214
1,673
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Flailx-_-
Zhong Kui
15
8 / 4 / 4
9,793
544
12,888
14,642
10,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
14
6 / 0 / 5
9,375
521
13,060
7,679
2,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
0 / 3 / 5
7,762
431
3,705
16,596
14,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 4 / 5
8,447
469
4,650
5,440
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Gloomy Pickle
Sun Wukong
15
4 / 1 / 1
9,513
529
8,042
8,979
6,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 6 / 3
8,667
482
9,558
15,304
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
WestDFree
Olorun
14
5 / 3 / 2
9,158
509
5,199
11,636
5,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
17
Kills
15
15
Deaths
17
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
0
3
5
0.83
W
Heimdallr
BroG-_-Psycho2
Heimdallr
3
5
4
1
W
0
0
5
2.5
W
0
6
3
0.25
L
1
4
5
0.88
W
Zhong Kui
Flailx-_-
Zhong Kui
8
4
4
2.5
L
Sun Wukong
Gloomy Pickle
Sun Wukong
4
1
1
4.5
L
5
6
3
1.08
W
Bastet
6
0
5
8.5
L
Olorun
WestDFree
Olorun
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,731
Damage
31,154
45,837
Taken
57,955
26,322
Mitigated
33,682
14,673
Healing
15,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
3,705
1,565
494
3,130
16,596
14,878
0
4,462
12,134
0
22,866
W
Heimdallr
BroG-_-Psycho2
Heimdallr
8,145
2,369
0
910
9,107
3,883
1,744
2,823
6,284
0
48,252
W
3,363
509
0
1,879
8,195
7,753
0
0
8,195
0
34,038
W
2,275
920
0
123
6,214
1,673
147
1,885
4,329
7,127
0
L
4,650
92
0
0
5,440
1,852
270
3,084
2,356
42,088
0
W
Zhong Kui
Flailx-_-
Zhong Kui
12,888
501
0
8,225
14,642
10,425
384
3,624
11,018
57,539
0
L
Sun Wukong
Gloomy Pickle
Sun Wukong
8,042
2,289
0
1,075
8,979
6,252
64
1,365
7,614
0
60,058
L
9,558
2,050
0
5,009
15,304
5,031
0
4,766
10,538
0
51,719
W
Bastet
13,060
3,196
0
3,536
7,679
2,588
135
1,082
6,597
0
57,080
L
Olorun
WestDFree
Olorun
5,199
1,765
177
5,248
11,636
5,669
3,417
1,486
10,150
50,620
7,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,514
Gold Earned
43,547
359
Minions Killed
458
0
Camps Cleared
0
1,616,240
Distance Traveled
1,729,326
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,762
431
35
2
0
376,992
3
W
Heimdallr
8,394
466
84
5
0
302,781
2
W
Nike
7,562
420
72
4
0
338,935
9
W
Zeus
6,390
355
14
1
0
250,493
3
L
Merlin
8,447
469
88
5
0
300,250
4
W
Zhong Kui
9,793
544
97
5
0
335,542
10
L
Sun Wukong
9,513
529
137
8
0
339,998
5
L
Pele
8,667
482
82
5
0
366,198
3
W
Bastet
9,375
521
92
5
0
388,489
7
L
Olorun
9,158
509
116
6
0
345,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role