Player Matchup

Sol
Sol
Destroyer1030
Sol
Level 76
God Stats
1W - 4L
1,426 SR
Queue Stats
274W - 263L
1,487 Elo+
Party 1
Odin
Odin
Ellimistprime903
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,115 Elo+
Solo
Thor
Thor
SkidMark1
Thor
Level 28
God Stats
18W - 9L
1,689 SR
Queue Stats
160W - 139L
1,474 Elo+
Party 1
Team Averages
Level 37
1,538 SR
1,359 Elo+

VS

Team Averages
Level 83
1,757 SR
1,554 Elo+
Geb
Geb
Eversio85
Geb
Level 87
God Stats
2W - 1L
1,475 SR
Queue Stats
2W - 7L
1,166 Elo+
Solo
Artemis
Artemis
PeggedByLoki
Artemis
Level 153
God Stats
7W - 1L
2,033 SR
Queue Stats
470W - 308L
1,683 Elo+
Party 2
Scylla
Scylla
SimpleMale
Scylla
Level 8
God Stats
8W - 0L
1,763 SR
Queue Stats
104W - 9L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 0
7,960
796
9,481
9,253
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 11 / 0
5,603
560
2,720
17,630
10,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
9
0 / 6 / 0
5,714
571
2,559
8,214
2,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 19
7,889
789
3,920
10,509
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
PeggedByLoki
Artemis
13
11 / 0 / 10
9,144
914
16,760
4,607
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
SimpleMale
Scylla
13
10 / 4 / 11
8,980
898
8,771
6,546
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
4
Kills
21
21
Deaths
4
0
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
0
11
0
0
W
0
0
19
9.5
W
Artemis
PeggedByLoki
Artemis
11
0
10
16
W
Scylla
SimpleMale
Scylla
10
4
11
3.88
L
Thor
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,760
Damage
29,451
35,097
Taken
21,662
15,969
Mitigated
12,522
3,513
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,481
3,025
0
1,957
9,253
2,781
0
2,733
6,410
22,236
0
L
2,720
1,127
0
1,556
17,630
10,591
0
6,307
10,957
0
8,176
W
3,920
1,406
0
3,552
10,509
8,079
369
4,772
5,737
8,728
0
W
Artemis
PeggedByLoki
Artemis
16,760
7,740
0
785
4,607
1,975
1,662
2,464
2,143
0
40,038
W
Scylla
SimpleMale
Scylla
8,771
798
0
622
6,546
2,468
351
2,612
3,934
27,603
0
L
Thor
2,559
488
0
0
8,214
2,597
0
3,323
4,717
0
16,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,277
Gold Earned
26,013
77
Minions Killed
104
3
Camps Cleared
6
455,458
Distance Traveled
535,761
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,960
796
35
4
2
174,651
2
L
Odin
5,603
560
11
1
0
136,378
1
W
Geb
7,889
789
6
1
0
189,573
1
W
Artemis
9,144
914
49
5
2
173,095
2
W
Scylla
8,980
898
49
5
4
173,093
5
L
Thor
5,714
571
31
3
1
144,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role