Player Matchup

Horus
Horus
Aresincognito
Horus
Level 143
God Stats
6W - 9L
1,391 SR
Queue Stats
562W - 534L
1,570 Elo+
Party 2
Thanatos
Thanatos
DanMosely
Thanatos
Level 141
God Stats
8W - 4L
1,720 SR
Queue Stats
489W - 451L
1,559 Elo+
Party 2
Cerberus
Cerberus
DirtyNipelles
Cerberus
Level 88
God Stats
9W - 16L
1,361 SR
Queue Stats
282W - 323L
1,538 Elo+
Solo
Cernunnos
Cernunnos
HokageBrock
Cernunnos
Level 88
God Stats
26W - 21L
1,591 SR
Queue Stats
728W - 693L
1,534 Elo+
Solo
Merlin
Merlin
xXPaxtonXx
Merlin
Level 124
God Stats
1W - 1L
1,386 SR
Queue Stats
73W - 72L
1,597 Elo+
Solo
Team Averages
Level 117
1,490 SR
1,560 Elo+

VS

Team Averages
Level 133
1,626 SR
1,517 Elo+
Geb
Geb
Malachaizero
Geb
Level 86
God Stats
4W - 0L
1,878 SR
Queue Stats
107W - 97L
1,545 Elo+
Solo
Hercules
Hercules
MegaMouth__
Hercules
Level 129
God Stats
10W - 4L
1,547 SR
Queue Stats
84W - 108L
1,452 Elo+
Party 1
Chiron
Chiron
Taylorrrrrrrr
Chiron
Level 132
God Stats
3W - 5L
1,481 SR
Queue Stats
126W - 188L
1,335 Elo+
Party 1
Thoth
Thoth
TheOtherOmar
Thoth
Level 160
God Stats
3W - 1L
1,677 SR
Queue Stats
78W - 71L
1,649 Elo+
Party 1
Loki
Loki
mastershahib17
Loki
Level 160
God Stats
13W - 13L
1,547 SR
Queue Stats
448W - 438L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
8,996
428
4,942
20,140
19,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
DanMosely
Thanatos
15
2 / 8 / 3
9,609
458
7,256
21,550
7,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
DirtyNipelles
Cerberus
17
5 / 3 / 3
11,085
528
17,171
21,206
13,075
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
HokageBrock
Cernunnos
18
3 / 4 / 3
11,621
553
10,015
13,811
5,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
xXPaxtonXx
Merlin
16
3 / 9 / 1
10,601
505
11,866
15,384
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 17
9,957
474
9,134
23,560
19,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
MegaMouth__
Hercules
17
1 / 2 / 13
10,536
502
8,333
19,685
14,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 0 / 0
6,229
297
0
384
60
Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
19 / 3 / 9
14,021
668
38,949
14,975
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
8 / 5 / 4
11,591
552
12,399
15,619
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
16
Kills
28
28
Deaths
16
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Thanatos
DanMosely
Thanatos
2
8
3
0.44
L
Cerberus
DirtyNipelles
Cerberus
5
3
3
2.17
L
Cernunnos
HokageBrock
Cernunnos
3
4
3
1.13
W
0
6
17
1.42
W
Hercules
MegaMouth__
Hercules
1
2
13
3.75
W
0
0
0
0
W
19
3
9
7.83
W
8
5
4
2
L
Merlin
xXPaxtonXx
Merlin
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,250
Damage
68,815
92,091
Taken
74,223
50,181
Mitigated
45,123
30,690
Healing
22,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,942
2,329
1,206
4,517
20,140
19,350
29
12,004
7,260
0
16,270
L
Thanatos
DanMosely
Thanatos
7,256
2,012
0
14,801
21,550
7,620
0
8,187
13,030
0
62,511
L
Cerberus
DirtyNipelles
Cerberus
17,171
706
0
7,146
21,206
13,075
170
10,526
9,971
73,155
0
L
Cernunnos
HokageBrock
Cernunnos
10,015
5,953
0
942
13,811
5,049
2,501
6,514
6,932
0
102,652
W
9,134
868
2,159
2,648
23,560
19,410
309
6,341
17,175
24,642
0
W
Hercules
MegaMouth__
Hercules
8,333
2,437
0
8,394
19,685
14,976
599
10,085
9,600
2,119
53,001
W
0
0
0
285
384
60
120
0
384
0
2,300
W
38,949
1,052
403
3,891
14,975
5,115
2,693
7,776
7,199
112,293
0
W
12,399
3,022
0
4,820
15,619
5,562
2,049
4,835
10,784
0
86,398
L
Merlin
xXPaxtonXx
Merlin
11,866
184
0
2,078
15,384
5,087
0
9,639
5,201
70,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,912
Gold Earned
52,334
634
Minions Killed
454
0
Camps Cleared
0
1,844,365
Distance Traveled
1,730,988
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,996
428
21
1
0
402,617
6
L
Thanatos
9,609
458
107
5
0
366,902
8
L
Cerberus
11,085
528
176
8
0
406,792
2
L
Cernunnos
11,621
553
199
9
0
314,321
1
W
Geb
9,957
474
28
1
0
415,580
7
W
Hercules
10,536
502
120
6
0
406,286
2
W
Chiron
6,229
297
4
0
0
35,274
0
W
Thoth
14,021
668
166
8
0
423,644
2
W
Loki
11,591
552
136
6
0
450,204
2
L
Merlin
10,601
505
131
6
0
353,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role