Player Matchup

Ymir
Ymir
Boichaan
Ymir
Level 69
God Stats
1W - 2L
1,746 SR
Queue Stats
56W - 86L
1,409 Elo+
Party 1
Odin
Odin
CSJO20
Odin
Level 29
God Stats
2W - 1L
1,734 SR
Queue Stats
45W - 43L
1,477 Elo+
Party 1
Artemis
Artemis
DOSHU
Artemis
Level 78
God Stats
4W - 7L
1,487 SR
Queue Stats
101W - 108L
1,449 Elo+
Party 1
Arachne
Arachne
Kasakira
Arachne
Level 68
God Stats
22W - 12L
1,644 SR
Queue Stats
83W - 104L
1,442 Elo+
Party 1
Discordia
Discordia
ohjannah
Discordia
Level 28
God Stats
0W - 2L
1,579 SR
Queue Stats
17W - 26L
1,437 Elo+
Party 1
Team Averages
Level 54
1,638 SR
1,443 Elo+

VS

Team Averages
Level 109
1,784 SR
1,925 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
AyNalChan
Horus
Level 37
God Stats
7W - 1L
1,995 SR
Queue Stats
506W - 36L
2,275 Elo+
Party 2
Thanatos
Thanatos
Ratmilk
Thanatos
Level 160
God Stats
80W - 5L
2,168 SR
Queue Stats
2,281W - 184L
2,355 Elo+
Party 2
Hera
Hera
Serial
Hera
Level 160
God Stats
2W - 0L
1,491 SR
Queue Stats
209W - 134L
1,712 Elo+
Party 3
Janus
Janus
popsjaja
Janus
Level 27
God Stats
8W - 4L
1,765 SR
Queue Stats
154W - 68L
1,782 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 16 / 6
8,155
480
8,665
31,774
23,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Odin
CSJO20
Odin
9
1 / 8 / 5
7,104
418
3,256
15,080
5,580
Artemis
DOSHU
Artemis
9
2 / 21 / 4
7,313
430
6,276
20,725
3,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Arachne
Kasakira
Arachne
9
1 / 18 / 5
6,711
395
4,729
21,796
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ohjannah
Discordia
12
5 / 16 / 3
9,033
531
7,916
16,713
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
4 / 1 / 26
9,218
542
6,081
12,159
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
AyNalChan
Horus
15
9 / 3 / 23
10,357
609
15,149
14,427
8,617
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
Ratmilk
Thanatos
18
40 / 1 / 19
12,815
754
40,532
19,862
10,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
Serial
Hera
16
10 / 3 / 22
10,680
628
17,983
7,055
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
popsjaja
Janus
15
16 / 5 / 22
11,130
655
19,207
14,602
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
191
12
Kills
79
79
Deaths
13
23
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
26
17
W
Horus
AyNalChan
Horus
9
3
23
6.83
L
Ymir
3
16
6
0.38
L
Odin
CSJO20
Odin
1
8
5
0.44
L
Artemis
DOSHU
Artemis
2
21
4
0.19
L
Arachne
Kasakira
Arachne
1
18
5
0.19
W
Thanatos
Ratmilk
Thanatos
40
1
19
49.5
W
Hera
Serial
Hera
10
3
22
7
L
Discordia
ohjannah
Discordia
5
16
3
0.41
W
Janus
popsjaja
Janus
16
5
22
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,842
Damage
98,952
106,088
Taken
68,105
40,210
Mitigated
29,694
3,321
Healing
49,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,081
785
6,501
9,676
12,159
4,655
1,809
4,002
8,083
39,108
0
W
Horus
AyNalChan
Horus
15,149
6,269
972
5,475
14,427
8,617
248
2,878
11,023
0
56,396
L
Ymir
8,665
2,848
0
228
31,774
23,267
0
14,384
17,390
17,008
0
L
Odin
CSJO20
Odin
3,256
1,045
0
1,240
15,080
5,580
26
6,443
8,637
1,277
11,930
L
Artemis
DOSHU
Artemis
6,276
3,221
0
374
20,725
3,981
0
7,374
13,351
0
16,006
L
Arachne
Kasakira
Arachne
4,729
2,985
0
1,479
21,796
4,435
0
8,640
13,156
0
18,903
W
Thanatos
Ratmilk
Thanatos
40,532
15,604
0
23,405
19,862
10,002
1,194
2,914
16,094
0
97,894
W
Hera
Serial
Hera
17,983
4,886
0
529
7,055
1,950
4,614
1,454
5,559
77,140
0
L
Discordia
ohjannah
Discordia
7,916
657
0
0
16,713
2,947
162
6,430
10,283
19,869
0
W
Janus
popsjaja
Janus
19,207
1,456
471
2,651
14,602
4,470
0
5,422
7,959
64,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,316
Gold Earned
54,200
117
Minions Killed
506
0
Camps Cleared
0
1,305,771
Distance Traveled
1,765,801
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,218
542
65
4
0
343,498
2
W
Horus
10,357
609
91
5
0
338,086
0
L
Ymir
8,155
480
26
2
0
254,054
1
L
Odin
7,104
418
25
1
0
266,637
1
L
Artemis
7,313
430
17
1
0
207,537
0
L
Arachne
6,711
395
32
2
0
318,874
0
W
Thanatos
12,815
754
110
6
0
412,080
2
W
Hera
10,680
628
129
8
0
328,690
1
L
Discordia
9,033
531
17
1
0
258,669
1
W
Janus
11,130
655
111
7
0
343,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role