Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Fxnix6748
Loki
Level 67
God Stats
8W - 9L
1,607 SR
Queue Stats
237W - 239L
1,520 Elo+
Party 2
Ymir
Ymir
TTV-DarKemZ_
Ymir
Level 129
God Stats
1W - 1L
1,296 SR
Queue Stats
26W - 27L
1,550 Elo+
Party 2
Ullr
Ullr
Yomo324
Ullr
Level 148
God Stats
6W - 5L
1,519 SR
Queue Stats
416W - 389L
1,559 Elo+
Party 2
Hades
Hades
xVG-KILL3R-OGx
Hades
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 130L
1,622 Elo+
Party 2
Team Averages
Level 120
1,485 SR
1,550 Elo+

VS

Team Averages
Level 136
1,683 SR
1,578 Elo+
Artio
Artio
FossilSauce18
Artio
Level 124
God Stats
5W - 6L
1,587 SR
Queue Stats
800W - 823L
1,585 Elo+
Solo
Kukulkan
Kukulkan
FranLopez267
Kukulkan
Level 97
God Stats
0W - 1L
1,855 SR
Queue Stats
81W - 65L
1,560 Elo+
Party 1
Neith
Neith
Ifeanychukwu
Neith
Level 160
God Stats
7W - 6L
1,587 SR
Queue Stats
482W - 441L
1,563 Elo+
Solo
Amaterasu
Amaterasu
Joevecc16
Amaterasu
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
237W - 217L
1,583 Elo+
Party 1
Bastet
Bastet
TheBoulSua
Bastet
Level 149
God Stats
8W - 2L
1,885 SR
Queue Stats
102W - 83L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
4 / 3 / 5
9,198
511
11,631
15,827
11,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
15
4 / 4 / 7
9,077
504
12,265
13,497
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 9
9,270
515
6,185
16,144
17,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Yomo324
Ullr
16
4 / 2 / 6
9,453
525
11,515
9,937
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 0 / 9
10,689
594
14,981
15,896
12,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,709
428
7,876
21,357
15,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
FranLopez267
Kukulkan
15
2 / 5 / 2
8,865
493
10,638
10,795
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 5 / 1
8,575
476
9,359
9,460
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Amaterasu
Joevecc16
Amaterasu
10
1 / 6 / 2
6,585
366
4,756
15,146
9,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
TheBoulSua
Bastet
14
2 / 3 / 6
8,546
475
13,623
15,749
5,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
25
Kills
10
10
Deaths
25
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
3
5
2.17
L
1
6
1
0.25
L
Kukulkan
FranLopez267
Kukulkan
2
5
2
0.6
W
Loki
4
4
7
1.88
L
4
5
1
0.9
L
Amaterasu
Joevecc16
Amaterasu
1
6
2
0.33
W
5
1
9
9.5
L
Bastet
TheBoulSua
Bastet
2
3
6
1.67
W
Ullr
Yomo324
Ullr
4
2
6
3.5
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,577
Damage
46,252
71,301
Taken
72,507
50,559
Mitigated
37,730
29,659
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,631
1,519
0
7,618
15,827
11,882
982
2,658
13,169
61,260
0
L
7,876
982
390
6,587
21,357
15,174
0
9,155
12,202
40,463
0
L
Kukulkan
FranLopez267
Kukulkan
10,638
1,921
0
3,242
10,795
4,195
205
3,388
7,407
56,308
6,346
W
Loki
12,265
3,727
0
3,544
13,497
4,771
81
2,628
10,869
0
59,506
L
9,359
2,534
0
2,229
9,460
3,615
0
4,892
4,568
0
56,027
L
Amaterasu
Joevecc16
Amaterasu
4,756
2,007
0
1,746
15,146
9,714
0
9,576
5,570
0
20,087
W
6,185
1,264
0
4,163
16,144
17,412
0
4,510
11,634
19,421
0
L
Bastet
TheBoulSua
Bastet
13,623
3,323
0
6,242
15,749
5,032
0
5,786
9,963
0
51,517
W
Ullr
Yomo324
Ullr
11,515
4,974
0
1,945
9,937
3,762
103
4,295
5,642
0
69,711
W
14,981
1,361
1,178
11,211
15,896
12,732
66
3,720
12,176
80,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,687
Gold Earned
40,280
521
Minions Killed
406
0
Camps Cleared
0
1,765,135
Distance Traveled
1,757,307
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,198
511
125
7
0
308,513
8
L
Artio
7,709
428
83
5
0
347,672
2
L
Kukulkan
8,865
493
112
6
0
316,275
2
W
Loki
9,077
504
97
5
0
379,654
0
L
Neith
8,575
476
110
6
0
327,704
3
L
Amaterasu
6,585
366
23
1
0
355,977
1
W
Ymir
9,270
515
29
2
0
363,317
0
L
Bastet
8,546
475
78
4
0
409,679
5
W
Ullr
9,453
525
126
7
0
354,700
1
W
Hades
10,689
594
144
8
0
358,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role