Player Matchup

Vulcan
Vulcan
Beto o Rourke
Vulcan
Level 80
God Stats
2W - 6L
1,500 SR
Queue Stats
13W - 19L
1,534 Elo+
Party 2
Tyr
Tyr
KilledPigeon
Tyr
Level 123
God Stats
0W - 2L
1,342 SR
Queue Stats
18W - 19L
1,602 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lucky Train
Ah Muzen Cab
Level 106
God Stats
10W - 9L
1,636 SR
Queue Stats
18W - 19L
1,602 Elo+
Party 2
Team Averages
Level 103
1,493 SR
1,579 Elo+

VS

Team Averages
Level 70
1,691 SR
1,607 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ImStacky
Da Ji
Level 66
God Stats
3W - 1L
1,860 SR
Queue Stats
369W - 239L
1,633 Elo+
Party 1
Zeus
Zeus
Skeezzy7
Zeus
Level 40
God Stats
69W - 22L
1,714 SR
Queue Stats
160W - 79L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,483
648
6,117
6,475
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 2
5,846
585
5,148
10,645
7,825
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Lucky Train
Ah Muzen Cab
10
2 / 5 / 1
6,679
668
5,748
7,939
2,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 2 / 11
7,479
748
3,989
14,642
11,149
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
ImStacky
Da Ji
13
9 / 0 / 7
8,710
871
11,711
7,459
3,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
13
5 / 1 / 8
7,940
794
7,423
5,495
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
16
16
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
11
3.75
L
1
4
2
0.5
W
Da Ji
ImStacky
Da Ji
9
0
7
12.5
L
0
7
2
0.14
L
Ah Muzen Cab
Lucky Train
Ah Muzen Cab
2
5
1
0.5
W
Zeus
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,013
Damage
23,123
25,059
Taken
27,596
11,896
Mitigated
16,394
2,330
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,989
1,452
622
5,269
14,642
11,149
291
3,350
11,037
12,505
0
L
6,117
3,448
0
230
6,475
1,708
0
2,381
3,716
20,454
0
W
Da Ji
ImStacky
Da Ji
11,711
2,234
0
2,147
7,459
3,580
607
1,818
5,557
0
24,103
L
5,148
511
0
315
10,645
7,825
90
4,542
5,414
0
11,061
L
Ah Muzen Cab
Lucky Train
Ah Muzen Cab
5,748
1,859
0
1,785
7,939
2,363
216
4,012
3,454
0
22,736
W
Zeus
7,423
581
0
2,918
5,495
1,665
431
1,275
4,220
35,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,008
Gold Earned
24,129
98
Minions Killed
131
2
Camps Cleared
7
544,732
Distance Traveled
536,152
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,479
748
20
2
1
180,405
5
L
Vulcan
6,483
648
46
5
0
196,521
4
W
Da Ji
8,710
871
27
3
3
188,934
4
L
Tyr
5,846
585
15
2
2
171,808
3
L
Ah Muzen Cab
6,679
668
37
4
0
176,403
4
W
Zeus
7,940
794
84
8
3
166,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role