Player Matchup

Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver II
DatPrettyMuhhh
Odin
Silver II
Level 69
God Stats
4W - 2L
1,703 SR
Queue Stats
37W - 50L
1,490 MMR
Party 2
Fenrir
Fenrir
Gold V
ESCΑNΦR
Fenrir
Gold V
Level 62
God Stats
10W - 10L
1,680 SR
Queue Stats
209W - 226L
1,335 MMR
Solo
Geb
Geb
Gold IV
FlyntTropics
Geb
Gold IV
Level 146
God Stats
6W - 5L
1,298 SR
Queue Stats
113W - 122L
1,349 MMR
Solo
Hou Yi
Hou Yi
Silver II
MarzL
Hou Yi
Silver II
Level 109
God Stats
11W - 18L
1,559 SR
Queue Stats
39W - 53L
1,087 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,548 SR
1,352 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,521 SR
1,456 MMR
Cthulhu
Cthulhu
Silver V
 
Cthulhu
Silver V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver I
LifewHacker
Susano
Silver I
Level 62
God Stats
23W - 18L
1,608 SR
Queue Stats
28W - 35L
1,280 MMR
Solo
Charybdis
Charybdis
Silver II
od11
Charybdis
Silver II
Level 152
God Stats
4W - 5L
1,499 SR
Queue Stats
5W - 6L
1,499 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
6 / 0 / 1
7,711
643
6,995
4,826
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 0 / 2
7,371
614
6,153
8,662
4,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
ESCΑNΦR
Fenrir
11
1 / 0 / 7
6,355
530
5,453
6,643
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 1 / 7
6,609
551
3,616
8,382
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
MarzL
Hou Yi
12
0 / 1 / 0
6,589
549
2,950
5,039
1,311
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SolTiamatArtio

VS

Bans
MulanAchillesNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 3 / 0
6,649
554
5,660
8,887
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
 
Poseidon
11
0 / 2 / 0
6,189
516
4,016
5,415
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
8
1 / 3 / 0
5,102
425
3,157
9,710
7,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
11
0 / 4 / 1
6,088
507
1,639
9,484
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
od11
Charybdis
13
1 / 0 / 1
7,163
597
3,339
5,721
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
12
Kills
2
2
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
0
1
6.5
L
Cthulhu
 
Cthulhu
0
3
0
0
L
Poseidon
 
Poseidon
0
2
0
0
L
Sylvanus
 
Sylvanus
1
3
0
0.33
W
3
0
2
4
W
Fenrir
ESCΑNΦR
Fenrir
1
0
7
4.5
W
2
1
7
5.5
L
Susano
0
4
1
0.13
W
Hou Yi
MarzL
Hou Yi
0
1
0
0
L
Charybdis
od11
Charybdis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
17,811
33,552
Taken
39,217
18,757
Mitigated
20,498
13,567
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,995
4,236
198
3,046
4,826
1,684
328
2,536
2,037
52,510
0
L
Cthulhu
 
Cthulhu
5,660
746
0
2,270
8,887
6,646
0
1,446
7,441
38,116
0
L
Poseidon
 
Poseidon
4,016
519
0
801
5,415
1,987
0
2,502
2,913
41,436
0
L
Sylvanus
 
Sylvanus
3,157
874
1,360
2,733
9,710
7,055
0
5,328
4,382
13,201
0
W
6,153
2,345
0
2,955
8,662
4,477
25
4,405
3,437
2,805
38,208
W
Fenrir
ESCΑNΦR
Fenrir
5,453
1,263
0
3,663
6,643
3,924
25
1,979
4,458
0
34,384
W
3,616
743
0
1,868
8,382
7,361
0
1,973
6,253
14,891
0
L
Susano
1,639
263
0
3,768
9,484
3,208
0
1,929
7,555
0
37,028
W
Hou Yi
MarzL
Hou Yi
2,950
1,532
0
1,837
5,039
1,311
0
505
4,534
0
51,566
L
Charybdis
od11
Charybdis
3,339
1,564
0
2,971
5,721
1,602
0
357
5,364
0
54,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,635
Gold Earned
31,191
409
Minions Killed
399
0
Camps Cleared
0
1,252,103
Distance Traveled
1,149,254
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,711
643
108
9
0
244,365
4
L
Cthulhu
6,649
554
87
7
0
218,835
4
L
Poseidon
6,189
516
93
8
0
243,925
4
L
Sylvanus
5,102
425
17
1
0
207,003
5
W
Odin
7,371
614
95
8
0
263,841
2
W
Fenrir
6,355
530
68
6
0
264,084
6
W
Geb
6,609
551
21
2
0
252,775
5
L
Susano
6,088
507
78
7
0
238,302
8
W
Hou Yi
6,589
549
117
10
0
227,038
3
L
Charybdis
7,163
597
124
10
0
241,189
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role