Player Matchup

Zeus
Zeus
MR_Mweed
Zeus
Level 29
God Stats
53W - 60L
1,449 SR
Queue Stats
180W - 205L
1,366 Elo+
Party 3
Ra
Ra
ThePaleRider-D
Ra
Level 38
God Stats
9W - 14L
1,473 SR
Queue Stats
222W - 231L
1,344 Elo+
Party 3
Gilgamesh
Gilgamesh
jaystayreal24
Gilgamesh
Level 46
God Stats
1W - 4L
1,447 SR
Queue Stats
184W - 196L
1,410 Elo+
Party 2
Fenrir
Fenrir
kingriqo
Fenrir
Level 18
God Stats
0W - 3L
1,274 SR
Queue Stats
78W - 84L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
novarye
Nu Wa
Level 42
God Stats
5W - 4L
1,570 SR
Queue Stats
68W - 39L
1,666 Elo+
Solo
Team Averages
Level 35
1,442 SR
1,443 Elo+

VS

Team Averages
Level 69
1,602 SR
1,408 Elo+
Anubis
Anubis
Bigbluuedrink
Anubis
Level 152
God Stats
1W - 0L
1,625 SR
Queue Stats
10W - 11L
1,483 Elo+
Party 1
Bellona
Bellona
CallMeDAdyHO3
Bellona
Level 2
God Stats
2W - 0L
1,714 SR
Queue Stats
2W - 2L
1,430 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Crowned__Clownxx
Cu Chulainn
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 70L
1,353 Elo+
Solo
Izanami
Izanami
FACEFACE02
Izanami
Level 128
God Stats
1W - 0L
1,750 SR
Queue Stats
11W - 14L
1,455 Elo+
Party 1
Ganesha
Ganesha
Mallybeats
Ganesha
Level 31
God Stats
10W - 9L
1,421 SR
Queue Stats
152W - 195L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 9 / 8
9,668
967
11,993
15,778
5,467
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 13 / 10
10,245
1,025
10,831
18,042
9,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
jaystayreal24
Gilgamesh
16
3 / 8 / 9
10,207
1,021
14,166
21,872
19,882
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
kingriqo
Fenrir
16
5 / 10 / 8
10,045
1,005
10,784
20,078
5,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
novarye
Nu Wa
15
2 / 4 / 9
9,645
965
9,901
8,822
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 0 / 15
14,363
1,436
25,567
9,884
6,082
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
18
2 / 4 / 26
10,946
1,095
6,628
13,664
12,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Crowned__Clownxx
Cu Chulainn
19
5 / 3 / 26
10,993
1,099
11,119
14,236
11,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
FACEFACE02
Izanami
19
18 / 3 / 18
14,115
1,412
28,610
11,434
5,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ganesha
Mallybeats
Ganesha
18
1 / 6 / 22
10,892
1,089
6,261
15,026
18,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
151
16
Kills
44
44
Deaths
16
44
Assists
107
Player
Kills
Deaths
Assists
KDA
W
18
0
15
25.5
W
Bellona
2
4
26
3.75
W
Cu Chulainn
Crowned__Clownxx
Cu Chulainn
5
3
26
6
W
Izanami
FACEFACE02
Izanami
18
3
18
9
L
Zeus
3
9
8
0.78
W
Ganesha
Mallybeats
Ganesha
1
6
22
2
L
3
13
10
0.62
L
Gilgamesh
jaystayreal24
Gilgamesh
3
8
9
0.94
L
Fenrir
kingriqo
Fenrir
5
10
8
0.9
L
Nu Wa
novarye
Nu Wa
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,675
Damage
78,185
84,592
Taken
64,244
41,786
Mitigated
54,301
5,327
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,567
255
0
3,873
9,884
6,082
0
4,317
5,567
49,113
0
W
Bellona
6,628
4,093
1,666
1,604
13,664
12,479
0
6,177
7,487
0
12,747
W
Cu Chulainn
Crowned__Clownxx
Cu Chulainn
11,119
2,073
0
2,090
14,236
11,931
0
7,958
6,278
5,916
15,644
W
Izanami
FACEFACE02
Izanami
28,610
21,775
0
3,683
11,434
5,064
0
6,459
4,975
0
70,548
L
Zeus
11,993
3,267
0
22
15,778
5,467
0
3,151
12,578
21,592
0
W
Ganesha
Mallybeats
Ganesha
6,261
525
0
1,025
15,026
18,745
0
7,814
7,212
16,066
0
L
10,831
1,864
1,214
1,411
18,042
9,556
0
8,344
9,453
34,736
0
L
Gilgamesh
jaystayreal24
Gilgamesh
14,166
4,068
0
1,114
21,872
19,882
0
9,627
11,876
0
23,126
L
Fenrir
kingriqo
Fenrir
10,784
4,418
0
1,424
20,078
5,066
0
9,238
10,669
0
22,087
L
Nu Wa
novarye
Nu Wa
9,901
3,712
0
142
8,822
1,815
0
3,650
5,104
32,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,810
Gold Earned
61,309
165
Minions Killed
196
5
Camps Cleared
7
770,660
Distance Traveled
869,122
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,363
1,436
62
6
2
170,059
0
W
Bellona
10,946
1,095
23
2
1
169,658
0
W
Cu Chulainn
10,993
1,099
22
2
0
184,003
0
W
Izanami
14,115
1,412
88
9
4
178,850
0
L
Zeus
9,668
967
11
1
2
145,521
0
W
Ganesha
10,892
1,089
1
0
0
166,552
0
L
Ra
10,245
1,025
72
7
1
143,593
1
L
Gilgamesh
10,207
1,021
15
2
1
181,486
0
L
Fenrir
10,045
1,005
26
3
1
182,337
0
L
Nu Wa
9,645
965
41
4
0
117,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role