Player Matchup

Olorun
Olorun
AyeCoolBreeze
Olorun
Level 29
God Stats
7W - 7L
1,592 SR
Queue Stats
163W - 171L
1,454 Elo+
Solo
Neith
Neith
Bunbum8008
Neith
Level 5
God Stats
5W - 5L
1,388 SR
Queue Stats
5W - 5L
1,485 Elo+
Party 3
Bellona
Bellona
KingSTREET_281
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,537 Elo+
Party 1
Artemis
Artemis
KrmASophi
Artemis
Level 83
God Stats
75W - 75L
1,481 SR
Queue Stats
85W - 87L
1,488 Elo+
Party 3
Skadi
Skadi
Kurokami_Eckz
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,312 Elo+
Party 1
Team Averages
Level 30
1,492 SR
1,455 Elo+

VS

Team Averages
Level 22
1,638 SR
1,519 Elo+
Zeus
Zeus
EatMorWolf
Zeus
Level 27
God Stats
2W - 4L
1,603 SR
Queue Stats
15W - 25L
1,408 Elo+
Solo
Odin
Odin
FROST2847
Odin
Level 24
God Stats
4W - 2L
1,499 SR
Queue Stats
97W - 61L
1,588 Elo+
Party 2
Da Ji
Da Ji
MSFRuddiest
Da Ji
Level 27
God Stats
9W - 7L
1,571 SR
Queue Stats
154W - 145L
1,496 Elo+
Solo
Khepri
Khepri
ShroomLord366
Khepri
Level 14
God Stats
19W - 5L
1,825 SR
Queue Stats
33W - 22L
1,556 Elo+
Party 2
Freya
Freya
X Terizlla
Freya
Level 18
God Stats
4W - 2L
1,693 SR
Queue Stats
60W - 42L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
8,449
845
6,467
13,465
9,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
14
0 / 3 / 2
8,406
841
3,064
13,540
4,700
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 9 / 0
9,655
966
11,115
20,800
17,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
KrmASophi
Artemis
14
0 / 4 / 2
8,436
844
7,022
12,097
4,794
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 15 / 3
8,856
886
11,079
19,426
7,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 16
10,989
1,099
19,640
8,204
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
18
6 / 0 / 25
11,049
1,105
16,062
6,484
8,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 4 / 18
10,459
1,046
8,136
7,828
4,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 1 / 24
10,816
1,082
5,843
14,538
18,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
19
19 / 0 / 11
12,953
1,295
25,685
7,863
4,028
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
133
5
Kills
39
39
Deaths
5
9
Assists
94
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Neith
0
3
2
0.33
W
7
0
16
15
W
Odin
6
0
25
18.5
L
4
9
0
0.44
L
Artemis
KrmASophi
Artemis
0
4
2
0.25
L
1
15
3
0.17
W
5
4
18
3.5
W
2
1
24
14
W
Freya
19
0
11
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,747
Damage
75,366
79,328
Taken
44,917
43,675
Mitigated
38,650
3,686
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,467
3,334
419
982
13,465
9,101
0
7,637
5,344
15,390
0
L
Neith
3,064
1,657
0
495
13,540
4,700
0
10,682
2,624
0
22,454
W
19,640
2,142
483
2,408
8,204
3,817
0
1,650
6,381
41,246
0
W
Odin
16,062
4,008
0
925
6,484
8,155
0
1,163
5,007
0
29,144
L
11,115
4,993
790
718
20,800
17,688
0
11,864
8,393
0
16,221
L
Artemis
KrmASophi
Artemis
7,022
1,673
0
0
12,097
4,794
0
7,324
4,434
0
21,295
L
11,079
6,753
0
282
19,426
7,392
0
12,785
6,243
0
18,226
W
8,136
2,526
0
0
7,828
4,199
0
674
7,112
0
20,704
W
5,843
436
0
1,019
14,538
18,451
0
1,560
12,675
11,578
0
W
Freya
25,685
8,544
0
4,842
7,863
4,028
0
465
7,275
43,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,802
Gold Earned
56,266
127
Minions Killed
175
1
Camps Cleared
7
712,319
Distance Traveled
942,832
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,449
845
28
3
0
129,296
0
L
Neith
8,406
841
46
5
0
138,160
0
W
Zeus
10,989
1,099
59
6
1
168,752
0
W
Odin
11,049
1,105
35
4
0
218,554
0
L
Bellona
9,655
966
11
1
1
171,831
0
L
Artemis
8,436
844
30
3
0
126,679
0
L
Skadi
8,856
886
12
1
0
146,353
0
W
Da Ji
10,459
1,046
37
4
1
151,025
0
W
Khepri
10,816
1,082
12
1
0
194,583
0
W
Freya
12,953
1,295
32
3
5
209,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role