Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Boffem
Ares
Level 14
God Stats
6W - 9L
1,639 SR
Queue Stats
18W - 14L
1,525 Elo+
Party 1
Zeus
Zeus
bigolbigol
Zeus
Level 13
God Stats
9W - 6L
1,742 SR
Queue Stats
23W - 14L
1,660 Elo+
Party 1
Team Averages
Level 50
1,627 SR
1,562 Elo+

VS

Team Averages
Level 57
1,689 SR
1,649 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AlexLajoie
Gilgamesh
Level 97
God Stats
20W - 5L
1,770 SR
Queue Stats
113W - 49L
1,743 Elo+
Party 2
Chaac
Chaac
PAS2SKILL
Chaac
Level 44
God Stats
6W - 3L
1,798 SR
Queue Stats
129W - 52L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 5 / 1
6,054
605
3,610
7,526
2,696
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Boffem
Ares
11
1 / 4 / 0
6,213
621
5,555
10,416
8,895
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 8 / 1
5,740
574
6,989
6,919
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
3 / 1 / 11
7,083
708
3,955
10,316
7,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gilgamesh
AlexLajoie
Gilgamesh
12
6 / 0 / 10
8,339
834
7,427
8,220
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
PAS2SKILL
Chaac
12
8 / 0 / 8
8,159
816
10,599
8,308
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
17
17
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
1
0.1
W
Xing Tian
 
Xing Tian
3
1
11
8.5
W
Gilgamesh
AlexLajoie
Gilgamesh
6
0
10
11
L
Ares
Boffem
Ares
1
4
0
0.25
W
Chaac
PAS2SKILL
Chaac
8
0
8
12
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,154
Damage
21,981
24,861
Taken
26,844
13,872
Mitigated
18,678
699
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,610
1,133
0
199
7,526
2,696
189
1,561
5,672
0
15,648
W
Xing Tian
 
Xing Tian
3,955
581
0
223
10,316
7,766
197
4,898
5,418
13,251
0
W
Gilgamesh
AlexLajoie
Gilgamesh
7,427
1,523
0
828
8,220
6,647
506
4,156
4,064
5,395
14,364
L
Ares
Boffem
Ares
5,555
75
0
500
10,416
8,895
29
2,758
7,249
12,027
0
W
Chaac
PAS2SKILL
Chaac
10,599
1,809
0
3,988
8,308
4,265
258
3,682
4,626
1,341
17,654
L
6,989
758
0
0
6,919
2,281
0
1,475
5,260
19,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,007
Gold Earned
23,581
82
Minions Killed
72
5
Camps Cleared
2
460,649
Distance Traveled
583,917
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,054
605
37
4
1
148,377
3
W
Xing Tian
7,083
708
15
2
0
184,268
2
W
Gilgamesh
8,339
834
32
3
1
197,407
0
L
Ares
6,213
621
18
2
2
168,233
1
W
Chaac
8,159
816
25
3
1
202,242
0
L
Zeus
5,740
574
27
3
2
144,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role