Player Matchup

Izanami
Izanami
GIT-2124
Izanami
Level 19
God Stats
6W - 2L
1,579 SR
Queue Stats
32W - 41L
1,281 Elo+
Solo
Bastet
Bastet
Scrimzo
Bastet
Level 61
God Stats
2W - 4L
1,373 SR
Queue Stats
252W - 282L
1,413 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WOCKY_SLUSH_02
Morgan Le Fay
Level 3
God Stats
1W - 4L
1,641 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 1
Anhur
Anhur
Wes90p
Anhur
Level 26
God Stats
4W - 8L
1,316 SR
Queue Stats
123W - 192L
1,136 Elo+
Solo
Ao Kuang
Ao Kuang
ZweithroneYT
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,388 Elo+
Party 1
Team Averages
Level 27
1,482 SR
1,344 Elo+

VS

Team Averages
Level 14
1,423 SR
1,335 Elo+
Loki
Loki
Antonio2683
Loki
Level 24
God Stats
12W - 16L
1,374 SR
Queue Stats
59W - 80L
1,308 Elo+
Solo
Neith
Neith
Ravnn-x
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
TailoredKhan185
Gilgamesh
Level 27
God Stats
15W - 14L
1,319 SR
Queue Stats
63W - 81L
1,209 Elo+
Solo
Bellona
Bellona
desert_fox333
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
rosalinda079954
Kukulkan
Level 20
God Stats
4W - 2L
1,422 SR
Queue Stats
23W - 37L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GIT-2124
Izanami
15
6 / 5 / 7
9,454
498
6,716
12,590
4,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
Scrimzo
Bastet
19
12 / 0 / 3
11,656
613
11,119
16,026
6,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
WOCKY_SLUSH_02
Morgan Le Fay
16
5 / 0 / 9
10,293
542
11,322
12,266
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Wes90p
Anhur
15
1 / 4 / 1
9,060
477
4,819
11,518
3,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
ZweithroneYT
Ao Kuang
16
2 / 2 / 4
9,877
520
6,412
13,583
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
8,862
466
9,316
13,881
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Ravnn-x
Neith
8
1 / 10 / 1
6,540
344
3,869
8,435
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TailoredKhan185
Gilgamesh
14
3 / 3 / 0
8,575
451
8,666
13,930
8,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
12
1 / 7 / 2
7,506
395
5,694
13,207
7,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
14
2 / 4 / 3
8,482
446
5,546
9,734
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
26
Kills
9
11
Deaths
27
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Izanami
GIT-2124
Izanami
6
5
7
1.9
L
Neith
Ravnn-x
Neith
1
10
1
0.15
W
Bastet
Scrimzo
Bastet
12
0
3
13.5
L
Gilgamesh
TailoredKhan185
Gilgamesh
3
3
0
1
W
Morgan Le Fay
WOCKY_SLUSH_02
Morgan Le Fay
5
0
9
9.5
W
Anhur
Wes90p
Anhur
1
4
1
0.38
W
Ao Kuang
ZweithroneYT
Ao Kuang
2
2
4
2
L
Bellona
1
7
2
0.29
L
Kukulkan
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,388
Damage
33,091
65,983
Taken
59,187
24,911
Mitigated
26,571
28,105
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,316
2,331
0
3,621
13,881
4,376
0
3,101
10,609
0
60,931
W
Izanami
GIT-2124
Izanami
6,716
3,356
0
2,214
12,590
4,278
1,037
1,634
10,867
0
61,272
L
Neith
Ravnn-x
Neith
3,869
2,014
0
281
8,435
2,621
869
3,153
5,088
0
21,384
W
Bastet
Scrimzo
Bastet
11,119
3,886
0
11,271
16,026
6,751
0
1,274
14,520
0
91,394
L
Gilgamesh
TailoredKhan185
Gilgamesh
8,666
1,748
106
3,392
13,930
8,773
404
1,023
12,869
8,538
32,647
W
Morgan Le Fay
WOCKY_SLUSH_02
Morgan Le Fay
11,322
969
0
3,981
12,266
4,678
873
3,386
8,880
60,363
0
W
Anhur
Wes90p
Anhur
4,819
3,811
0
3,188
11,518
3,969
2,812
919
10,082
0
48,553
W
Ao Kuang
ZweithroneYT
Ao Kuang
6,412
2,532
216
7,235
13,583
5,235
3,398
1,663
11,920
49,860
0
L
Bellona
5,694
1,273
0
205
13,207
7,927
416
6,298
6,775
5,872
19,600
L
Kukulkan
5,546
991
0
2,200
9,734
2,874
0
3,274
6,112
44,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,340
Gold Earned
39,965
553
Minions Killed
352
0
Camps Cleared
0
1,854,339
Distance Traveled
1,567,521
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,862
466
99
5
0
315,274
1
W
Izanami
9,454
498
97
5
0
336,026
0
L
Neith
6,540
344
44
2
0
228,309
0
W
Bastet
11,656
613
142
7
0
456,218
3
L
Gilgamesh
8,575
451
75
4
0
353,440
3
W
Morgan Le Fay
10,293
542
118
6
0
399,612
3
W
Anhur
9,060
477
88
5
0
340,250
1
W
Ao Kuang
9,877
520
108
6
0
322,233
0
L
Bellona
7,506
395
49
3
0
360,488
0
L
Kukulkan
8,482
446
85
4
0
310,010
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role