Player Matchup

Da Ji
Da Ji
BoneZoneMalone
Da Ji
Level 144
God Stats
5W - 4L
1,618 SR
Queue Stats
375W - 345L
1,568 Elo+
Party 1
Odin
Odin
IcyBrradfordTTV
Odin
Level 128
God Stats
6W - 4L
1,725 SR
Queue Stats
64W - 71L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
ProfitTaker
Sylvanus
Level 126
God Stats
57W - 33L
1,696 SR
Queue Stats
681W - 619L
1,604 Elo+
Party 1
Baron Samedi
Baron Samedi
TheRealPootisMan
Baron Samedi
Level 109
God Stats
0W - 1L
1,625 SR
Queue Stats
28W - 31L
1,558 Elo+
Party 1
Cernunnos
Cernunnos
yRuTheWayThatuR
Cernunnos
Level 100
God Stats
10W - 7L
1,844 SR
Queue Stats
291W - 255L
1,569 Elo+
Party 1
Team Averages
Level 121
1,701 SR
1,572 Elo+

VS

Team Averages
Level 111
1,595 SR
1,581 Elo+
Nike
Nike
Mikeyful
Nike
Level 127
God Stats
4W - 4L
1,479 SR
Queue Stats
129W - 143L
1,567 Elo+
Party 2
Skadi
Skadi
Quicksilverr
Skadi
Level 129
God Stats
3W - 0L
1,774 SR
Queue Stats
101W - 103L
1,577 Elo+
Party 2
Ao Kuang
Ao Kuang
SgtMentalcase
Ao Kuang
Level 85
God Stats
14W - 13L
1,337 SR
Queue Stats
365W - 345L
1,573 Elo+
Solo
The Morrigan
The Morrigan
TSSMB00
The Morrigan
Level 88
God Stats
6W - 7L
1,611 SR
Queue Stats
49W - 50L
1,564 Elo+
Party 2
Geb
Geb
Urchinlo
Geb
Level 126
God Stats
7W - 3L
1,773 SR
Queue Stats
213W - 158L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,406
436
5,146
12,016
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 6 / 1
7,257
427
5,598
13,322
9,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
ProfitTaker
Sylvanus
13
0 / 5 / 0
7,998
470
5,081
13,165
14,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
TheRealPootisMan
Baron Samedi
11
0 / 3 / 0
7,265
427
4,497
10,137
6,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
yRuTheWayThatuR
Cernunnos
14
2 / 4 / 1
8,590
505
8,431
12,583
4,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
7 / 0 / 5
10,467
616
7,964
9,812
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 2 / 7
9,665
569
10,822
9,127
2,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
SgtMentalcase
Ao Kuang
16
8 / 0 / 7
9,866
580
9,919
10,953
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
TSSMB00
The Morrigan
16
3 / 0 / 4
9,820
578
8,556
6,104
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 13
9,177
540
6,858
17,668
17,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
3
Kills
21
21
Deaths
3
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
6
1
0.25
W
Nike
7
0
5
9.5
L
Sylvanus
ProfitTaker
Sylvanus
0
5
0
0
W
2
2
7
2.75
W
Ao Kuang
SgtMentalcase
Ao Kuang
8
0
7
11.5
W
The Morrigan
TSSMB00
The Morrigan
3
0
4
5
L
Baron Samedi
TheRealPootisMan
Baron Samedi
0
3
0
0
W
1
1
13
7.5
L
Cernunnos
yRuTheWayThatuR
Cernunnos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,753
Damage
44,119
61,223
Taken
53,664
38,586
Mitigated
35,547
20,693
Healing
18,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,146
1,131
0
2,525
12,016
4,912
0
2,852
8,946
0
50,019
L
5,598
678
0
3,324
13,322
9,565
0
7,154
6,104
0
30,377
W
Nike
7,964
1,592
0
1,766
9,812
7,297
496
2,241
7,571
3,687
66,026
L
Sylvanus
ProfitTaker
Sylvanus
5,081
1,242
1,087
4,495
13,165
14,013
750
5,109
7,496
38,105
11,020
W
10,822
5,117
0
1,755
9,127
2,736
2,242
298
8,823
0
78,771
W
Ao Kuang
SgtMentalcase
Ao Kuang
9,919
1,774
96
3,318
10,953
4,931
476
2,560
8,275
56,240
0
W
The Morrigan
TSSMB00
The Morrigan
8,556
1,747
744
2,544
6,104
3,085
623
1,337
4,629
72,699
7,171
L
Baron Samedi
TheRealPootisMan
Baron Samedi
4,497
254
1,309
3,355
10,137
6,067
0
6,982
3,113
46,820
0
W
6,858
1,046
3,221
5,112
17,668
17,498
104
2,364
15,198
20,273
0
L
Cernunnos
yRuTheWayThatuR
Cernunnos
8,431
4,326
0
4,598
12,583
4,029
0
3,636
8,939
0
66,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,516
Gold Earned
48,995
474
Minions Killed
563
0
Camps Cleared
0
1,517,615
Distance Traveled
1,699,910
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,406
436
94
6
0
338,434
6
L
Odin
7,257
427
54
3
0
324,059
2
W
Nike
10,467
616
154
9
0
347,690
5
L
Sylvanus
7,998
470
100
6
0
273,489
3
W
Skadi
9,665
569
144
8
0
336,304
4
W
Ao Kuang
9,866
580
91
5
0
352,569
2
W
The Morrigan
9,820
578
151
9
0
341,814
2
L
Baron Samedi
7,265
427
99
6
0
290,213
1
W
Geb
9,177
540
23
1
0
321,533
3
L
Cernunnos
8,590
505
127
7
0
291,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role