Player Matchup

Cliodhna
Cliodhna
I ST0RM l
Cliodhna
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 26L
1,513 Elo+
Party 2
Khepri
Khepri
Salsajuice
Khepri
Level 122
God Stats
4W - 2L
1,581 SR
Queue Stats
167W - 105L
1,589 Elo+
Party 2
Neith
Neith
StonerSenpai
Neith
Level 143
God Stats
3W - 1L
1,426 SR
Queue Stats
46W - 35L
1,522 Elo+
Party 2
Team Averages
Level 136
1,502 SR
1,541 Elo+

VS

Team Averages
Level 45
1,487 SR
1,328 Elo+
Scylla
Scylla
Iamvii
Scylla
Level 29
God Stats
33W - 61L
1,321 SR
Queue Stats
166W - 248L
1,318 Elo+
Solo
Achilles
Achilles
Scubabop
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 47L
1,226 Elo+
Party 1
Ne Zha
Ne Zha
Sportle
Ne Zha
Level 83
God Stats
3W - 1L
1,639 SR
Queue Stats
98W - 137L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
I ST0RM l
Cliodhna
13
4 / 0 / 4
8,053
732
9,240
5,445
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Salsajuice
Khepri
13
2 / 0 / 5
8,244
749
4,652
4,714
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 5
7,235
658
7,647
5,641
2,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Iamvii
Scylla
10
1 / 3 / 0
6,528
593
3,486
7,782
2,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Scubabop
Achilles
10
0 / 3 / 0
5,987
544
3,109
9,690
6,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Sportle
Ne Zha
9
0 / 2 / 1
6,697
609
3,508
8,710
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
I ST0RM l
Cliodhna
4
0
4
6
L
Scylla
Iamvii
Scylla
1
3
0
0.33
W
Khepri
Salsajuice
Khepri
2
0
5
4.5
L
Achilles
Scubabop
Achilles
0
3
0
0
L
Ne Zha
Sportle
Ne Zha
0
2
1
0.25
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,539
Damage
10,103
15,800
Taken
26,182
9,192
Mitigated
12,929
7,685
Healing
5,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
I ST0RM l
Cliodhna
9,240
989
0
4,533
5,445
2,289
0
1,569
3,712
0
35,506
L
Scylla
Iamvii
Scylla
3,486
396
0
2,136
7,782
2,379
0
1,363
6,419
18,652
0
W
Khepri
Salsajuice
Khepri
4,652
466
0
2,244
4,714
4,589
190
1,146
3,317
13,826
0
L
Achilles
Scubabop
Achilles
3,109
564
0
2,109
9,690
6,362
0
1,564
8,126
0
7,704
L
Ne Zha
Sportle
Ne Zha
3,508
387
0
922
8,710
4,188
0
2,072
6,638
0
12,239
W
7,647
2,428
0
908
5,641
2,314
567
1,169
4,369
0
26,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,532
Gold Earned
19,212
129
Minions Killed
74
9
Camps Cleared
1
644,938
Distance Traveled
558,125
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,053
732
60
5
5
247,774
3
L
Scylla
6,528
593
41
4
0
169,236
0
W
Khepri
8,244
749
13
1
0
226,645
1
L
Achilles
5,987
544
17
2
0
198,230
0
L
Ne Zha
6,697
609
16
1
1
190,659
1
W
Neith
7,235
658
56
5
4
170,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role